# Subjective and Objective Quality Assessment for in-the-Wild Computer Graphics Images

arXiv: https://arxiv.org/abs/2303.08050 · HTML: https://mlsanity.com/paper/2303.08050/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 99 references that are in the map.
- First posted on arXiv 14 Mar 2023.

## Builds on (most cited first, 26 of 26)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [MUSIQ: Multi-scale Image Quality Transformer](https://mlsanity.com/paper/2108.05997/) (2021)
- [Selective Kernel Networks](https://mlsanity.com/paper/1903.06586/) (2019)
- [NIMA: Neural Image Assessment](https://mlsanity.com/paper/1709.05424/) (2017)
- [KonIQ-10k: An ecologically valid database for deep learning of blind image quality assessment](https://mlsanity.com/paper/1910.06180/) (2019)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [Blind Image Quality Assessment Using A Deep Bilinear Convolutional Neural Network](https://mlsanity.com/paper/1907.02665/) (2019)
- [BAM: Bottleneck Attention Module](https://mlsanity.com/paper/1807.06514/) (2018)
- [Patch-VQ: 'Patching Up' the Video Quality Problem](https://mlsanity.com/paper/2011.13544/) (2020)
- [Photo Aesthetics Ranking Network with Attributes and Content Adaptation](https://mlsanity.com/paper/1606.01621/) (2016)
- [Blind Quality Assessment for in-the-Wild Images via Hierarchical Feature Fusion and Iterative Mixed Database Training](https://mlsanity.com/paper/2105.14550/) (2021)
- [No-Reference Quality Assessment for 3D Colored Point Cloud and Mesh Models](https://mlsanity.com/paper/2107.02041/) (2021)
- [MM-PCQA: Multi-Modal Learning for No-reference Point Cloud Quality Assessment](https://mlsanity.com/paper/2209.00244/) (2022)
- [A-Lamp: Adaptive Layout-Aware Multi-Patch Deep Convolutional Neural Network for Photo Aesthetic Assessment](https://mlsanity.com/paper/1704.00248/) (2017)
- [A No-reference Quality Assessment Metric for Point Cloud Based on Captured Video Sequences](https://mlsanity.com/paper/2206.05054/) (2022)
- [Deep Neural Network for Blind Visual Quality Assessment of 4K Content](https://mlsanity.com/paper/2206.04363/) (2022)
- [A Gated Peripheral-Foveal Convolutional Neural Network for Unified Image Aesthetic Prediction](https://mlsanity.com/paper/1812.07989/) (2018)
- [Subjective and Objective Quality Assessment of Mobile Gaming Video](https://mlsanity.com/paper/2103.05099/) (2021)
- [No-Reference Image Quality Assessment via Feature Fusion and Multi-Task Learning](https://mlsanity.com/paper/2006.03783/) (2020)

## Built on by (most cited first, 21 of 21)

- [Q-Bench: A Benchmark for General-Purpose Foundation Models on Low-level Vision](https://mlsanity.com/paper/2309.14181/) (2023)
- [Q-Instruct: Improving Low-level Visual Abilities for Multi-modality Foundation Models](https://mlsanity.com/paper/2311.06783/) (2023)
- [Towards Open-ended Visual Quality Comparison](https://mlsanity.com/paper/2402.16641/) (2024)
- [Quality Assessment in the Era of Large Models: A Survey](https://mlsanity.com/paper/2409.00031/) (2024)
- [Q-Boost: On Visual Quality Assessment Ability of Low-level Multi-Modality Foundation Models](https://mlsanity.com/paper/2312.15300/) (2023)
- [GMS-3DQA: Projection-based Grid Mini-patch Sampling for 3D Model Quality Assessment](https://mlsanity.com/paper/2306.05658/) (2023)
- [VisualCritic: Making LMMs Perceive Visual Quality Like Humans](https://mlsanity.com/paper/2403.12806/) (2024)
- [Image Quality Assessment: From Human to Machine Preference](https://mlsanity.com/paper/2503.10078/) (2025)
- [AttentionLut: Attention Fusion-based Canonical Polyadic LUT for Real-time Image Enhancement](https://mlsanity.com/paper/2401.01569/) (2024)
- [MEMO-Bench: A Multiple Benchmark for Text-to-Image and Multimodal Large Language Models on Human Emotion Analysis](https://mlsanity.com/paper/2411.11235/) (2024)
- [THQA: A Perceptual Quality Assessment Database for Talking Heads](https://mlsanity.com/paper/2404.09003/) (2024)
- [Q-Bench+: A Benchmark for Multi-modal Foundation Models on Low-level Vision from Single Images to Pairs](https://mlsanity.com/paper/2402.07116/) (2024)
- [CMC-Bench: Towards a New Paradigm of Visual Signal Compression](https://mlsanity.com/paper/2406.09356/) (2024)
- [3DGCQA: A Quality Assessment Database for 3D AI-Generated Contents](https://mlsanity.com/paper/2409.07236/) (2024)
- [Q-Adapt: Adapting LMM for Visual Quality Assessment with Progressive Instruction Tuning](https://mlsanity.com/paper/2504.01655/) (2025)
- [SIQA: Toward Reliable Scientific Image Quality Assessment](https://mlsanity.com/paper/2603.06700/) (2026)
- [Q-Bench-Portrait: Benchmarking Multimodal Large Language Models on Portrait Image Quality Perception](https://mlsanity.com/paper/2601.18346/) (2026)
- [FD-LSCIC: Frequency Decomposition-based Learned Screen Content Image Compression](https://mlsanity.com/paper/2502.15174/) (2025)
- [Computational Analysis of Degradation Modeling in Blind Panoramic Image Quality Assessment](https://mlsanity.com/paper/2503.03255/) (2025)
- [Mitigating Low-Level Visual Hallucinations Requires Self-Awareness: Database, Model and Training Strategy](https://mlsanity.com/paper/2503.20673/) (2025)
- [R4-CGQA: Retrieval-based Vision Language Models for Computer Graphics Image Quality Assessment](https://mlsanity.com/paper/2603.10578/) (2026)

## Abstract (arXiv)

Computer graphics images (CGIs) are artificially generated by means of computer programs and are widely perceived under various scenarios, such as games, streaming media, etc. In practice, the quality of CGIs consistently suffers from poor rendering during production, inevitable compression artifacts during the transmission of multimedia applications, and low aesthetic quality resulting from poor composition and design. However, few works have been dedicated to dealing with the challenge of computer graphics image quality assessment (CGIQA). Most image quality assessment (IQA) metrics are developed for natural scene images (NSIs) and validated on databases consisting of NSIs with synthetic distortions, which are not suitable for in-the-wild CGIs. To bridge the gap between evaluating the quality of NSIs and CGIs, we construct a large-scale in-the-wild CGIQA database consisting of 6,000 CGIs (CGIQA-6k) and carry out the subjective experiment in a well-controlled laboratory environment to obtain the accurate perceptual ratings of the CGIs. Then, we propose an effective deep learning-based no-reference (NR) IQA model by utilizing both distortion and aesthetic quality representation. Experimental results show that the proposed method outperforms all other state-of-the-art NR IQA methods on the constructed CGIQA-6k database and other CGIQA-related databases. The database is released at https://github.com/zzc-1998/CGIQA6K.
