# DiffuseRoll: Multi-track multi-category music generation based on diffusion model

arXiv: https://arxiv.org/abs/2303.07794 · HTML: https://mlsanity.com/paper/2303.07794/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 5 of its 8 references that are in the map.
- First posted on arXiv 14 Mar 2023.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 5 of 5)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [MuseGAN: Multi-track Sequential Generative Adversarial Networks for Symbolic Music Generation and Accompaniment](https://mlsanity.com/paper/1709.06298/) (2017)
- [C-RNN-GAN: Continuous recurrent neural networks with adversarial training](https://mlsanity.com/paper/1611.09904/) (2016)
- [A Hierarchical Latent Vector Model for Learning Long-Term Structure in Music](https://mlsanity.com/paper/1803.05428/) (2018)

## Built on by (most cited first, 2 of 2)

- [A Survey on Diffusion Models for Time Series and Spatio-Temporal Data](https://mlsanity.com/paper/2404.18886/) (2024)
- [Pictures Of MIDI: Controlled Music Generation via Graphical Prompts for Image-Based Diffusion Inpainting](https://mlsanity.com/paper/2407.01499/) (2024)

## Abstract (arXiv)

Recent advancements in generative models have shown remarkable progress in music generation. However, most existing methods focus on generating monophonic or homophonic music, while the generation of polyphonic and multi-track music with rich attributes is still a challenging task. In this paper, we propose a novel approach for multi-track, multi-attribute symphonic music generation using the diffusion model. Specifically, we generate piano-roll representations with a diffusion model and map them to MIDI format for output. To capture rich attribute information, we introduce a color coding scheme to encode note sequences into color and position information that represents pitch,velocity, and instrument. This scheme enables a seamless mapping between discrete music sequences and continuous images. We also propose a post-processing method to optimize the generated scores for better performance. Experimental results show that our method outperforms state-of-the-art methods in terms of polyphonic music generation with rich attribute information compared to the figure methods.
