# 3D Face Arbitrary Style Transfer

arXiv: https://arxiv.org/abs/2303.07709 · HTML: https://mlsanity.com/paper/2303.07709/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 41 of its 54 references that are in the map.
- First posted on arXiv 14 Mar 2023.

## Builds on (most cited first, 30 of 41)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Encoding in Style: a StyleGAN Encoder for Image-to-Image Translation](https://mlsanity.com/paper/2008.00951/) (2020)
- [A Neural Algorithm of Artistic Style](https://mlsanity.com/paper/1508.06576/) (2015)
- [Neural 3D Mesh Renderer](https://mlsanity.com/paper/1711.07566/) (2017)
- [Towards Fast, Accurate and Stable 3D Dense Face Alignment](https://mlsanity.com/paper/2009.09960/) (2020)
- [Neural Style Transfer: A Review](https://mlsanity.com/paper/1705.04058/) (2017)
- [Arbitrary Style Transfer with Style-Attentional Networks](https://mlsanity.com/paper/1812.02342/) (2018)
- [Unsupervised Learning of Probably Symmetric Deformable 3D Objects from Images in the Wild](https://mlsanity.com/paper/1911.11130/) (2019)
- [Deep Photo Style Transfer](https://mlsanity.com/paper/1703.07511/) (2017)
- [Style Transfer by Relaxed Optimal Transport and Self-Similarity](https://mlsanity.com/paper/1904.12785/) (2019)
- [Photorealistic Style Transfer via Wavelet Transforms](https://mlsanity.com/paper/1903.09760/) (2019)
- [MoFA: Model-based Deep Convolutional Face Autoencoder for Unsupervised Monocular Reconstruction](https://mlsanity.com/paper/1703.10580/) (2017)
- [Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1804.03786/) (2018)
- [GANFIT: Generative Adversarial Network Fitting for High Fidelity 3D Face Reconstruction](https://mlsanity.com/paper/1902.05978/) (2019)
- [CIPS-3D: A 3D-Aware Generator of GANs Based on Conditionally-Independent Pixel Synthesis](https://mlsanity.com/paper/2110.09788/) (2021)
- [FENeRF: Face Editing in Neural Radiance Fields](https://mlsanity.com/paper/2111.15490/) (2021)
- [Regressing Robust and Discriminative 3D Morphable Models with a very Deep Neural Network](https://mlsanity.com/paper/1612.04904/) (2016)
- [Blind Face Restoration via Deep Multi-scale Component Dictionaries](https://mlsanity.com/paper/2008.00418/) (2020)
- [Unsupervised Training for 3D Morphable Model Regression](https://mlsanity.com/paper/1806.06098/) (2018)
- [Resolution Dependent GAN Interpolation for Controllable Image Synthesis Between Domains](https://mlsanity.com/paper/2010.05334/) (2020)
- [Towards High-fidelity Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1904.04933/) (2019)
- [Arbitrary Style Transfer with Deep Feature Reshuffle](https://mlsanity.com/paper/1805.04103/) (2018)
- [Learning Detailed Face Reconstruction from a Single Image](https://mlsanity.com/paper/1611.05053/) (2016)
- [Lifting 2D StyleGAN for 3D-Aware Face Generation](https://mlsanity.com/paper/2011.13126/) (2020)
- [Do 2D GANs Know 3D Shape? Unsupervised 3D shape reconstruction from 2D Image GANs](https://mlsanity.com/paper/2011.00844/) (2020)
- [UV-GAN: Adversarial Facial UV Map Completion for Pose-invariant Face Recognition](https://mlsanity.com/paper/1712.04695/) (2017)
- [JoJoGAN: One Shot Face Stylization](https://mlsanity.com/paper/2112.11641/) (2021)

## Abstract (arXiv)

Style transfer of 3D faces has gained more and more attention. However, previous methods mainly use images of artistic faces for style transfer while ignoring arbitrary style images such as abstract paintings. To solve this problem, we propose a novel method, namely Face-guided Dual Style Transfer (FDST). To begin with, FDST employs a 3D decoupling module to separate facial geometry and texture. Then we propose a style fusion strategy for facial geometry. Subsequently, we design an optimization-based DDSG mechanism for textures that can guide the style transfer by two style images. Besides the normal style image input, DDSG can utilize the original face input as another style input as the face prior. By this means, high-quality face arbitrary style transfer results can be obtained. Furthermore, FDST can be applied in many downstream tasks, including region-controllable style transfer, high-fidelity face texture reconstruction, large-pose face reconstruction, and artistic face reconstruction. Comprehensive quantitative and qualitative results show that our method can achieve comparable performance. All source codes and pre-trained weights will be released to the public.
