# Multilevel Skeletonization Using Local Separators

arXiv: https://arxiv.org/abs/2303.07210 · HTML: https://mlsanity.com/paper/2303.07210/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Mar 2023.

## Built on by (most cited first, 1 of 1)

- [Curve Skeletonization in Continuous domain for Meshes and Point Clouds](https://mlsanity.com/paper/2605.25921/) (2026)

## Abstract (arXiv)

In this paper we give a new, efficient algorithm for computing curve skeletons, based on local separators. Our efficiency stems from a multilevel approach, where we solve small problems across levels of detail and combine these in order to quickly obtain a skeleton. We do this in a highly modular fashion, ensuring complete flexibility in adapting the algorithm for specific types of input or for otherwise targeting specific applications. Separator based skeletonization was first proposed by Baerentzen and Rotenberg in [ACM Tran. Graphics'21], showing high quality output at the cost of running times which become prohibitive for large inputs. Our new approach retains the high quality output, and applicability to any spatially embedded graph, while being orders of magnitude faster for all practical purposes. We test our skeletonization algorithm for efficiency and quality in practice, comparing it to local separator skeletonization on the University of Groningen Skeletonization Benchmark [Telea'16].
