# Reference-Guided Large-Scale Face Inpainting with Identity and Texture Control

arXiv: https://arxiv.org/abs/2303.07014 · HTML: https://mlsanity.com/paper/2303.07014/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 84 references that are in the map.
- First posted on arXiv 13 Mar 2023.

## Builds on (most cited first, 30 of 44)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Rethinking the Inception Architecture for Computer Vision](https://mlsanity.com/paper/1512.00567/) (2015)
- [Fully Convolutional Networks for Semantic Segmentation](https://mlsanity.com/paper/1411.4038/) (2014)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Context Encoders: Feature Learning by Inpainting](https://mlsanity.com/paper/1604.07379/) (2016)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [CosFace: Large Margin Cosine Loss for Deep Face Recognition](https://mlsanity.com/paper/1801.09414/) (2018)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [Generative Image Inpainting with Contextual Attention](https://mlsanity.com/paper/1801.07892/) (2018)
- [Image Inpainting for Irregular Holes Using Partial Convolutions](https://mlsanity.com/paper/1804.07723/) (2018)
- [FSGAN: Subject Agnostic Face Swapping and Reenactment](https://mlsanity.com/paper/1908.05932/) (2019)
- [SEAN: Image Synthesis with Semantic Region-Adaptive Normalization](https://mlsanity.com/paper/1911.12861/) (2019)
- [SimSwap: An Efficient Framework For High Fidelity Face Swapping](https://mlsanity.com/paper/2106.06340/) (2021)
- [Few-Shot Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1905.01723/) (2019)
- [Large Scale Image Completion via Co-Modulated Generative Adversarial Networks](https://mlsanity.com/paper/2103.10428/) (2021)
- [Pluralistic Image Completion](https://mlsanity.com/paper/1903.04227/) (2019)
- [High-Fidelity Pluralistic Image Completion with Transformers](https://mlsanity.com/paper/2103.14031/) (2021)
- [StructureFlow: Image Inpainting via Structure-aware Appearance Flow](https://mlsanity.com/paper/1908.03852/) (2019)
- [SC-FEGAN: Face Editing Generative Adversarial Network with User's Sketch and Color](https://mlsanity.com/paper/1902.06838/) (2019)
- [Learning Pyramid-Context Encoder Network for High-Quality Image Inpainting](https://mlsanity.com/paper/1904.07475/) (2019)

## Built on by (most cited first, 10 of 10)

- [Towards Real-World Blind Face Restoration with Generative Diffusion Prior](https://mlsanity.com/paper/2312.15736/) (2023)
- [SIEDOB: Semantic Image Editing by Disentangling Object and Background](https://mlsanity.com/paper/2303.13062/) (2023)
- [TAG-MoE: Task-Aware Gating for Unified Generative Mixture-of-Experts](https://mlsanity.com/paper/2601.08881/) (2026)
- [Blind Face Restoration for Under-Display Camera via Dictionary Guided Transformer](https://mlsanity.com/paper/2308.10196/) (2023)
- [DDL: A Large-Scale Dataset for Deepfake Detection and Localization in Diversified Real-World Scenarios](https://mlsanity.com/paper/2506.23292/) (2025)
- [MFFI: Multi-Dimensional Face Forgery Image Dataset for Real-World Scenarios](https://mlsanity.com/paper/2509.05592/) (2025)
- [Gorgeous: Create Your Desired Character Facial Makeup from Any Ideas](https://mlsanity.com/paper/2404.13944/) (2024)
- [FontCrafter: High-Fidelity Element-Driven Artistic Font Creation with Visual In-Context Generation](https://mlsanity.com/paper/2603.22054/) (2026)
- [Task-Decoupled Image Inpainting Framework for Class-specific Object Remover](https://mlsanity.com/paper/2410.02894/) (2024)
- [When Diffusion Models Forget Who You Are: Identity Preservation in Face Inpainting under Large Occlusions](https://mlsanity.com/paper/2608.04820/) (2026)

## Abstract (arXiv)

Face inpainting aims at plausibly predicting missing pixels of face images within a corrupted region. Most existing methods rely on generative models learning a face image distribution from a big dataset, which produces uncontrollable results, especially with large-scale missing regions. To introduce strong control for face inpainting, we propose a novel reference-guided face inpainting method that fills the large-scale missing region with identity and texture control guided by a reference face image. However, generating high-quality results under imposing two control signals is challenging. To tackle such difficulty, we propose a dual control one-stage framework that decouples the reference image into two levels for flexible control: High-level identity information and low-level texture information, where the identity information figures out the shape of the face and the texture information depicts the component-aware texture. To synthesize high-quality results, we design two novel modules referred to as Half-AdaIN and Component-Wise Style Injector (CWSI) to inject the two kinds of control information into the inpainting processing. Our method produces realistic results with identity and texture control faithful to reference images. To the best of our knowledge, it is the first work to concurrently apply identity and component-level controls in face inpainting to promise more precise and controllable results. Code is available at https://github.com/WuyangLuo/RefFaceInpainting
