# Convergence Rates for Localized Actor-Critic in Networked Markov Potential Games

arXiv: https://arxiv.org/abs/2303.04865 · HTML: https://mlsanity.com/paper/2303.04865/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 49 references that are in the map.
- First posted on arXiv 8 Mar 2023.

## Builds on (most cited first, 24 of 24)

- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [On the Global Convergence Rates of Softmax Policy Gradient Methods](https://mlsanity.com/paper/2005.06392/) (2020)
- [A Finite Time Analysis of Temporal Difference Learning With Linear Function Approximation](https://mlsanity.com/paper/1806.02450/) (2018)
- [Finite-Time Error Bounds For Linear Stochastic Approximation and TD Learning](https://mlsanity.com/paper/1902.00923/) (2019)
- [Policy Mirror Descent for Reinforcement Learning: Linear Convergence, New Sampling Complexity, and Generalized Problem Classes](https://mlsanity.com/paper/2102.00135/) (2021)
- [On the Properties of the Softmax Function with Application in Game Theory and Reinforcement Learning](https://mlsanity.com/paper/1704.00805/) (2017)
- [Finite-Time Analysis of Asynchronous Stochastic Approximation and Q-Learning](https://mlsanity.com/paper/2002.00260/) (2020)
- [Global Convergence of Multi-Agent Policy Gradient in Markov Potential Games](https://mlsanity.com/paper/2106.01969/) (2021)
- [Finite-Sample Analysis of Nonlinear Stochastic Approximation with Applications in Reinforcement Learning](https://mlsanity.com/paper/1905.11425/) (2019)
- [A Lyapunov Theory for Finite-Sample Guarantees of Asynchronous Q-Learning and TD-Learning Variants](https://mlsanity.com/paper/2102.01567/) (2021)
- [Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergence](https://mlsanity.com/paper/2202.04129/) (2022)
- [Mean-Field Controls with Q-learning for Cooperative MARL: Convergence and Complexity Analysis](https://mlsanity.com/paper/2002.04131/) (2020)
- [Independent Natural Policy Gradient Always Converges in Markov Potential Games](https://mlsanity.com/paper/2110.10614/) (2021)
- [On Improving Model-Free Algorithms for Decentralized Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2110.05707/) (2021)
- [Multi-Agent Reinforcement Learning in Stochastic Networked Systems](https://mlsanity.com/paper/2006.06555/) (2020)
- [Mean-Field Multi-Agent Reinforcement Learning: A Decentralized Network Approach](https://mlsanity.com/paper/2108.02731/) (2021)
- [Control of Robotic Mobility-On-Demand Systems: a Queueing-Theoretical Perspective](https://mlsanity.com/paper/1404.4391/) (2014)
- [On the Global Convergence Rates of Decentralized Softmax Gradient Play in Markov Potential Games](https://mlsanity.com/paper/2202.00872/) (2022)
- [Learning Parametric Closed-Loop Policies for Markov Potential Games](https://mlsanity.com/paper/1802.00899/) (2018)
- [Global Convergence of Localized Policy Iteration in Networked Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2211.17116/) (2022)
- [Stability Constrained Reinforcement Learning for Real-Time Voltage Control](https://mlsanity.com/paper/2109.14854/) (2021)
- [Efficiently Computing Nash Equilibria in Adversarial Team Markov Games](https://mlsanity.com/paper/2208.02204/) (2022)
- [Can Mean Field Control (MFC) Approximate Cooperative Multi Agent Reinforcement Learning (MARL) with Non-Uniform Interaction?](https://mlsanity.com/paper/2203.00035/) (2022)
- [On the Near-Optimality of Local Policies in Large Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.03491/) (2022)

## Built on by (most cited first, 9 of 9)

- [Multi-Player Zero-Sum Markov Games with Networked Separable Interactions](https://mlsanity.com/paper/2307.09470/) (2023)
- [Independent Learning in Constrained Markov Potential Games](https://mlsanity.com/paper/2402.17885/) (2024)
- [Markov α-Potential Games](https://mlsanity.com/paper/2305.12553/) (2023)
- [Independent Policy Mirror Descent for Markov Potential Games: Scaling to Large Number of Players](https://mlsanity.com/paper/2408.08075/) (2024)
- [Provable Policy Gradient Methods for Average-Reward Markov Potential Games](https://mlsanity.com/paper/2403.05738/) (2024)
- [Independent Learning in Performative Markov Potential Games](https://mlsanity.com/paper/2504.20593/) (2025)
- [Approximate Global Convergence of Independent Learning in Multi-Agent Systems](https://mlsanity.com/paper/2405.19811/) (2024)
- [Connectivity Management in Satellite-Aided Vehicular Networks with Multi-Head Attention-Based State Estimation](https://mlsanity.com/paper/2508.01060/) (2025)
- [Distributed Zeroth-Order Policy Gradient for Networked Multi-agent Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2605.15697/) (2026)

## Abstract (arXiv)

We introduce a class of networked Markov potential games in which agents are associated with nodes in a network. Each agent has its own local potential function, and the reward of each agent depends only on the states and actions of the agents within a neighborhood. In this context, we propose a localized actor-critic algorithm. The algorithm is scalable since each agent uses only local information and does not need access to the global state. Further, the algorithm overcomes the curse of dimensionality through the use of function approximation. Our main results provide finite-sample guarantees up to a localization error and a function approximation error. Specifically, we achieve an tildeO(tildeε-4) sample complexity measured by the averaged Nash regret. This is the first finite-sample bound for multi-agent competitive games that does not depend on the number of agents.
