# Efficient Skill Acquisition for Complex Manipulation Tasks in Obstructed Environments

arXiv: https://arxiv.org/abs/2303.03365 · HTML: https://mlsanity.com/paper/2303.03365/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 47 references that are in the map.
- First posted on arXiv 6 Mar 2023.

## Builds on (most cited first, 28 of 28)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Unsupervised Feature Learning via Non-Parametric Instance-level Discrimination](https://mlsanity.com/paper/1805.01978/) (2018)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [Object-Centric Learning with Slot Attention](https://mlsanity.com/paper/2006.15055/) (2020)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewards](https://mlsanity.com/paper/1707.08817/) (2017)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)
- [SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition](https://mlsanity.com/paper/2001.02407/) (2020)
- [Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1810.10191/) (2018)
- [Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration](https://mlsanity.com/paper/2105.06411/) (2021)
- [You Only Demonstrate Once: Category-Level Manipulation from Single Visual Demonstration](https://mlsanity.com/paper/2201.12716/) (2022)
- [ReLMoGen: Leveraging Motion Generation in Reinforcement Learning for Mobile Manipulation](https://mlsanity.com/paper/2008.07792/) (2020)
- [A Practical Approach to Insertion with Variable Socket Position Using Deep Reinforcement Learning](https://mlsanity.com/paper/1810.01531/) (2018)
- [Robust Multi-Modal Policies for Industrial Assembly via Reinforcement Learning and Demonstrations: A Large-Scale Study](https://mlsanity.com/paper/2103.11512/) (2021)
- [Residual Learning from Demonstration: Adapting DMPs for Contact-rich Manipulation](https://mlsanity.com/paper/2008.07682/) (2020)
- [Guided Uncertainty-Aware Policy Optimization: Combining Learning and Model-Based Strategies for Sample-Efficient Policy Learning](https://mlsanity.com/paper/2005.10872/) (2020)
- [InsertionNet -- A Scalable Solution for Insertion](https://mlsanity.com/paper/2104.14223/) (2021)
- [APEX: Unsupervised, Object-Centric Scene Segmentation and Tracking for Robot Manipulation](https://mlsanity.com/paper/2105.14895/) (2021)
- [Learning to Search in Task and Motion Planning with Streams](https://mlsanity.com/paper/2111.13144/) (2021)
- [Goal-Conditioned End-to-End Visuomotor Control for Versatile Skill Primitives](https://mlsanity.com/paper/2003.08854/) (2020)
- [Uncertainty-aware Contact-safe Model-based Reinforcement Learning](https://mlsanity.com/paper/2010.08169/) (2020)
- [Residual Robot Learning for Object-Centric Probabilistic Movement Primitives](https://mlsanity.com/paper/2203.03918/) (2022)

## Built on by (most cited first, 2 of 2)

- [Visual IRL for Human-Like Robotic Manipulation](https://mlsanity.com/paper/2412.11360/) (2024)
- [COMBO-Grasp: Learning Constraint-Based Manipulation for Bimanual Occluded Grasping](https://mlsanity.com/paper/2502.08054/) (2025)

## Abstract (arXiv)

Data efficiency in robotic skill acquisition is crucial for operating robots in varied small-batch assembly settings. To operate in such environments, robots must have robust obstacle avoidance and versatile goal conditioning acquired from only a few simple demonstrations. Existing approaches, however, fall short of these requirements. Deep reinforcement learning (RL) enables a robot to learn complex manipulation tasks but is often limited to small task spaces in the real world due to sample inefficiency and safety concerns. Motion planning (MP) can generate collision-free paths in obstructed environments, but cannot solve complex manipulation tasks and requires goal states often specified by a user or object-specific pose estimator. In this work, we propose a system for efficient skill acquisition that leverages an object-centric generative model (OCGM) for versatile goal identification to specify a goal for MP combined with RL to solve complex manipulation tasks in obstructed environments. Specifically, OCGM enables one-shot target object identification and re-identification in new scenes, allowing MP to guide the robot to the target object while avoiding obstacles. This is combined with a skill transition network, which bridges the gap between terminal states of MP and feasible start states of a sample-efficient RL policy. The experiments demonstrate that our OCGM-based one-shot goal identification provides competitive accuracy to other baseline approaches and that our modular framework outperforms competitive baselines, including a state-of-the-art RL algorithm, by a significant margin for complex manipulation tasks in obstructed environments.
