# Virtual Guidance as a Mid-level Representation for Navigation with Augmented Reality

arXiv: https://arxiv.org/abs/2303.02731 · HTML: https://mlsanity.com/paper/2303.02731/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 47 references that are in the map.
- First posted on arXiv 5 Mar 2023.

## Builds on (most cited first, 30 of 33)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Target-driven Visual Navigation in Indoor Scenes using Deep Reinforcement Learning](https://mlsanity.com/paper/1609.05143/) (2016)
- [Unity: A General Platform for Intelligent Agents](https://mlsanity.com/paper/1809.02627/) (2018)
- [DACS: Domain Adaptation via Cross-domain Mixed Sampling](https://mlsanity.com/paper/2007.08702/) (2020)
- [Cognitive Mapping and Planning for Visual Navigation](https://mlsanity.com/paper/1702.03920/) (2017)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [PONI: Potential Functions for ObjectGoal Navigation with Interaction-free Learning](https://mlsanity.com/paper/2201.10029/) (2022)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [Scene Memory Transformer for Embodied Agents in Long-Horizon Tasks](https://mlsanity.com/paper/1903.03878/) (2019)
- [Driving Policy Transfer via Modularity and Abstraction](https://mlsanity.com/paper/1804.09364/) (2018)
- [Visual Representations for Semantic Target Driven Navigation](https://mlsanity.com/paper/1805.06066/) (2018)
- [PRM-RL: Long-range Robotic Navigation Tasks by Combining Reinforcement Learning and Sampling-based Planning](https://mlsanity.com/paper/1710.03937/) (2017)
- [HRL4IN: Hierarchical Reinforcement Learning for Interactive Navigation with Mobile Manipulators](https://mlsanity.com/paper/1910.11432/) (2019)
- [Combining Optimal Control and Learning for Visual Navigation in Novel Environments](https://mlsanity.com/paper/1903.02531/) (2019)
- [SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigation](https://mlsanity.com/paper/2012.04512/) (2020)
- [Discrete and Continuous Action Representation for Practical RL in Video Games](https://mlsanity.com/paper/1912.11077/) (2019)
- [Robust Policies via Mid-Level Visual Representations: An Experimental Study in Manipulation and Navigation](https://mlsanity.com/paper/2011.06698/) (2020)
- [Where to go next: Learning a Subgoal Recommendation Policy for Navigation Among Pedestrians](https://mlsanity.com/paper/2102.13073/) (2021)
- [Learning to Navigate Using Mid-Level Visual Priors](https://mlsanity.com/paper/1912.11121/) (2019)
- [Intention-Net: Integrating Planning and Deep Learning for Goal-Directed Autonomous Navigation](https://mlsanity.com/paper/1710.05627/) (2017)
- [Deep Local Trajectory Replanning and Control for Robot Navigation](https://mlsanity.com/paper/1905.05279/) (2019)
- [Arena-Rosnav: Towards Deployment of Deep-Reinforcement-Learning-Based Obstacle Avoidance into Conventional Autonomous Navigation Systems](https://mlsanity.com/paper/2104.03616/) (2021)
- [Virtual-to-Real: Learning to Control in Visual Semantic Segmentation](https://mlsanity.com/paper/1802.00285/) (2018)

## Built on by (most cited first, 1 of 1)

- [VANP: Learning Where to See for Navigation with Self-Supervised Vision-Action Pre-Training](https://mlsanity.com/paper/2403.08109/) (2024)

## Abstract (arXiv)

In the context of autonomous navigation, effectively conveying abstract navigational cues to agents in dynamic environments presents significant challenges, particularly when navigation information is derived from diverse modalities such as both vision and high-level language descriptions. To address this issue, we introduce a novel technique termed `Virtual Guidance,' which is designed to visually represent non-visual instructional signals. These visual cues are overlaid onto the agent's camera view and served as comprehensible navigational guidance signals. To validate the concept of virtual guidance, we propose a sim-to-real framework that enables the transfer of the trained policy from simulated environments to real world, ensuring the adaptability of virtual guidance in practical scenarios. We evaluate and compare the proposed method against a non-visual guidance baseline through detailed experiments in simulation. The experimental results demonstrate that the proposed virtual guidance approach outperforms the baseline methods across multiple scenarios and offers clear evidence of its effectiveness in autonomous navigation tasks.
