# Text2Face: A Multi-Modal 3D Face Model

arXiv: https://arxiv.org/abs/2303.02688 · HTML: https://mlsanity.com/paper/2303.02688/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 17 references that are in the map.
- First posted on arXiv 5 Mar 2023.

## Builds on (most cited first, 10 of 10)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Learning an Animatable Detailed 3D Face Model from In-The-Wild Images](https://mlsanity.com/paper/2012.04012/) (2020)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Deep Appearance Models for Face Rendering](https://mlsanity.com/paper/1808.00362/) (2018)
- [Evaluating CLIP: Towards Characterization of Broader Capabilities and Downstream Implications](https://mlsanity.com/paper/2108.02818/) (2021)
- [ClipFace: Text-guided Editing of Textured 3D Morphable Models](https://mlsanity.com/paper/2212.01406/) (2022)

## Built on by (most cited first, 3 of 3)

- [UltrAvatar: A Realistic Animatable 3D Avatar Diffusion Model with Authenticity Guided Textures](https://mlsanity.com/paper/2401.11078/) (2024)
- [Fast Text-to-3D-Aware Face Generation and Manipulation via Direct Cross-modal Mapping and Geometric Regularization](https://mlsanity.com/paper/2403.06702/) (2024)
- [Dual Diffusion Models for Multi-modal Guided 3D Avatar Generation](https://mlsanity.com/paper/2603.04307/) (2026)

## Abstract (arXiv)

We present the first 3D morphable modelling approach, whereby 3D face shape can be directly and completely defined using a textual prompt. Building on work in multi-modal learning, we extend the FLAME head model to a common image-and-text latent space. This allows for direct 3D Morphable Model (3DMM) parameter generation and therefore shape manipulation from textual descriptions. Our method, Text2Face, has many applications; for example: generating police photofits where the input is already in natural language. It further enables multi-modal 3DMM image fitting to sketches and sculptures, as well as images.
