# Multi-Scale Control Signal-Aware Transformer for Motion Synthesis without Phase

arXiv: https://arxiv.org/abs/2303.01685 · HTML: https://mlsanity.com/paper/2303.01685/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 48 references that are in the map.
- First posted on arXiv 3 Mar 2023.

## Builds on (most cited first, 24 of 24)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Fast and Accurate Deep Network Learning by Exponential Linear Units (ELUs)](https://mlsanity.com/paper/1511.07289/) (2015)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Character Controllers Using Motion VAEs](https://mlsanity.com/paper/2103.14274/) (2021)
- [Synthesis of Compositional Animations from Textual Descriptions](https://mlsanity.com/paper/2103.14675/) (2021)
- [History Repeats Itself: Human Motion Prediction via Motion Attention](https://mlsanity.com/paper/2007.11755/) (2020)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Prediction](https://mlsanity.com/paper/2003.08802/) (2020)
- [MSR-GCN: Multi-Scale Residual Graph Convolution Networks for Human Motion Prediction](https://mlsanity.com/paper/2108.07152/) (2021)
- [Spatial Temporal Transformer Network for Skeleton-based Action Recognition](https://mlsanity.com/paper/2012.06399/) (2020)
- [Real-Time Style Modelling of Human Locomotion via Feature-Wise Transformations and Local Motion Phases](https://mlsanity.com/paper/2201.04439/) (2022)
- [Motion Puzzle: Arbitrary Motion Style Transfer by Body Part](https://mlsanity.com/paper/2202.05274/) (2022)
- [Multi-Person 3D Motion Prediction with Multi-Range Transformers](https://mlsanity.com/paper/2111.12073/) (2021)
- [Speech2AffectiveGestures: Synthesizing Co-Speech Gestures with Generative Adversarial Affective Expression Learning](https://mlsanity.com/paper/2108.00262/) (2021)
- [Pose Transformers (POTR): Human Motion Prediction with Non-Autoregressive Transformers](https://mlsanity.com/paper/2109.07531/) (2021)
- [Aggregated Multi-GANs for Controlled 3D Human Motion Prediction](https://mlsanity.com/paper/2103.09755/) (2021)
- [TrajeVAE: Controllable Human Motion Generation from Trajectories](https://mlsanity.com/paper/2104.00351/) (2021)

## Built on by (most cited first, 4 of 4)

- [Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe Based Motion Interpolation](https://mlsanity.com/paper/2303.14926/) (2023)
- [PUMPS: Skeleton-Agnostic Point-based Universal Motion Pre-Training for Synthesis in Human Motion Tasks](https://mlsanity.com/paper/2507.20170/) (2025)
- [Text2Sign Diffusion: A Generative Approach for Gloss-Free Sign Language Production](https://mlsanity.com/paper/2509.10845/) (2025)
- [Extended Short- and Long-Range Mesh Learning for Fast and Generalized Garment Simulation](https://mlsanity.com/paper/2504.11763/) (2025)

## Abstract (arXiv)

Synthesizing controllable motion for a character using deep learning has been a promising approach due to its potential to learn a compact model without laborious feature engineering. To produce dynamic motion from weak control signals such as desired paths, existing methods often require auxiliary information such as phases for alleviating motion ambiguity, which limits their generalisation capability. As past poses often contain useful auxiliary hints, in this paper, we propose a task-agnostic deep learning method, namely Multi-scale Control Signal-aware Transformer (MCS-T), with an attention based encoder-decoder architecture to discover the auxiliary information implicitly for synthesizing controllable motion without explicitly requiring auxiliary information such as phase. Specifically, an encoder is devised to adaptively formulate the motion patterns of a character's past poses with multi-scale skeletons, and a decoder driven by control signals to further synthesize and predict the character's state by paying context-specialised attention to the encoded past motion patterns. As a result, it helps alleviate the issues of low responsiveness and slow transition which often happen in conventional methods not using auxiliary information. Both qualitative and quantitative experimental results on an existing biped locomotion dataset, which involves diverse types of motion transitions, demonstrate the effectiveness of our method. In particular, MCS-T is able to successfully generate motions comparable to those generated by the methods using auxiliary information.
