# MLANet: Multi-Level Attention Network with Sub-instruction for Continuous Vision-and-Language Navigation

arXiv: https://arxiv.org/abs/2303.01396 · HTML: https://mlsanity.com/paper/2303.01396/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 56 references that are in the map.
- First posted on arXiv 2 Mar 2023.

## Builds on (most cited first, 30 of 39)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Speaker-Follower Models for Vision-and-Language Navigation](https://mlsanity.com/paper/1806.02724/) (2018)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [Learning to Navigate Unseen Environments: Back Translation with Environmental Dropout](https://mlsanity.com/paper/1904.04195/) (2019)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [Vision-Language Navigation with Self-Supervised Auxiliary Reasoning Tasks](https://mlsanity.com/paper/1911.07883/) (2019)
- [Improving Vision-and-Language Navigation with Image-Text Pairs from the Web](https://mlsanity.com/paper/2004.14973/) (2020)
- [Self-Monitoring Navigation Agent via Auxiliary Progress Estimation](https://mlsanity.com/paper/1901.03035/) (2019)
- [Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.02764/) (2022)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [Embodied Question Answering in Photorealistic Environments with Point Cloud Perception](https://mlsanity.com/paper/1904.03461/) (2019)
- [Language and Visual Entity Relationship Graph for Agent Navigation](https://mlsanity.com/paper/2010.09304/) (2020)
- [Language-Aligned Waypoint (LAW) Supervision for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2109.15207/) (2021)
- [Cross-modal Map Learning for Vision and Language Navigation](https://mlsanity.com/paper/2203.05137/) (2022)
- [Sim-2-Sim Transfer for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2204.09667/) (2022)
- [Look Before You Leap: Bridging Model-Free and Model-Based Reinforcement Learning for Planned-Ahead Vision-and-Language Navigation](https://mlsanity.com/paper/1803.07729/) (2018)

## Built on by (most cited first, 11 of 11)

- [Vision-and-Language Navigation via Causal Learning](https://mlsanity.com/paper/2404.10241/) (2024)
- [Constraint-Aware Zero-Shot Vision-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2412.10137/) (2024)
- [A Dual Semantic-Aware Recurrent Global-Adaptive Network For Vision-and-Language Navigation](https://mlsanity.com/paper/2305.03602/) (2023)
- [A Survey On Enhancing Reinforcement Learning in Complex Environments: Insights from Human and LLM Feedback](https://mlsanity.com/paper/2411.13410/) (2024)
- [PASTS: Progress-Aware Spatio-Temporal Transformer Speaker For Vision-and-Language Navigation](https://mlsanity.com/paper/2305.11918/) (2023)
- [MAGIC: Meta-Ability Guided Interactive Chain-of-Distillation for Effective-and-Efficient Vision-and-Language Navigation](https://mlsanity.com/paper/2406.17960/) (2024)
- [P2DNav: Panorama-to-Downview Reasoning for Zero-shot Vision-and-Language Navigation](https://mlsanity.com/paper/2605.19634/) (2026)
- [A Comprehensive Survey and Systematic Real-World Evaluation of Embodied Vision-and-Language Navigation](https://mlsanity.com/paper/2607.09792/) (2026)
- [Causality-based Cross-Modal Representation Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2403.03405/) (2024)
- [SEMNAV: Enhancing Visual Semantic Navigation in Robotics through Semantic Segmentation](https://mlsanity.com/paper/2506.01418/) (2025)
- [Enhancing Vision-Language Navigation with Multimodal Event Knowledge from Real-World Indoor Tour Videos](https://mlsanity.com/paper/2602.23937/) (2026)

## Abstract (arXiv)

Vision-and-Language Navigation (VLN) aims to develop intelligent agents to navigate in unseen environments only through language and vision supervision. In the recently proposed continuous settings (continuous VLN), the agent must act in a free 3D space and faces tougher challenges like real-time execution, complex instruction understanding, and long action sequence prediction. For a better performance in continuous VLN, we design a multi-level instruction understanding procedure and propose a novel model, Multi-Level Attention Network (MLANet). The first step of MLANet is to generate sub-instructions efficiently. We design a Fast Sub-instruction Algorithm (FSA) to segment the raw instruction into sub-instructions and generate a new sub-instruction dataset named ``FSASub". FSA is annotation-free and faster than the current method by 70 times, thus fitting the real-time requirement in continuous VLN. To solve the complex instruction understanding problem, MLANet needs a global perception of the instruction and observations. We propose a Multi-Level Attention (MLA) module to fuse vision, low-level semantics, and high-level semantics, which produce features containing a dynamic and global comprehension of the task. MLA also mitigates the adverse effects of noise words, thus ensuring a robust understanding of the instruction. To correctly predict actions in long trajectories, MLANet needs to focus on what sub-instruction is being executed every step. We propose a Peak Attention Loss (PAL) to improve the flexible and adaptive selection of the current sub-instruction. PAL benefits the navigation agent by concentrating its attention on the local information, thus helping the agent predict the most appropriate actions. We train and test MLANet in the standard benchmark. Experiment results show MLANet outperforms baselines by a significant margin.
