# Interactive Text Generation

arXiv: https://arxiv.org/abs/2303.00908 · HTML: https://mlsanity.com/paper/2303.00908/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 52 of its 82 references that are in the map.
- First posted on arXiv 2 Mar 2023.

## Builds on (most cited first, 30 of 52)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [A Call for Clarity in Reporting BLEU Scores](https://mlsanity.com/paper/1804.08771/) (2018)
- [RealToxicityPrompts: Evaluating Neural Toxic Degeneration in Language Models](https://mlsanity.com/paper/2009.11462/) (2020)
- [BLEURT: Learning Robust Metrics for Text Generation](https://mlsanity.com/paper/2004.04696/) (2020)
- [Ethical and social risks of harm from Language Models](https://mlsanity.com/paper/2112.04359/) (2021)
- [A Multitask, Multilingual, Multimodal Evaluation of ChatGPT on Reasoning, Hallucination, and Interactivity](https://mlsanity.com/paper/2302.04023/) (2023)
- [Abstractive Text Summarization Using Sequence-to-Sequence RNNs and Beyond](https://mlsanity.com/paper/1602.06023/) (2016)
- [BARTScore: Evaluating Generated Text as Text Generation](https://mlsanity.com/paper/2106.11520/) (2021)
- [Large Language Models Can Self-Improve](https://mlsanity.com/paper/2210.11610/) (2022)
- [Datasets: A Community Library for Natural Language Processing](https://mlsanity.com/paper/2109.02846/) (2021)
- [BOLD: Dataset and Metrics for Measuring Biases in Open-Ended Language Generation](https://mlsanity.com/paper/2101.11718/) (2021)
- [Evaluation of Text Generation: A Survey](https://mlsanity.com/paper/2006.14799/) (2020)
- [Generating Sequences by Learning to Self-Correct](https://mlsanity.com/paper/2211.00053/) (2022)
- [CoAuthor: Designing a Human-AI Collaborative Writing Dataset for Exploring Language Model Capabilities](https://mlsanity.com/paper/2201.06796/) (2022)
- [Challenges in Data-to-Document Generation](https://mlsanity.com/paper/1707.08052/) (2017)
- [Contextual Markov Decision Processes](https://mlsanity.com/paper/1502.02259/) (2015)
- [Deterministic Non-Autoregressive Neural Sequence Modeling by Iterative Refinement](https://mlsanity.com/paper/1802.06901/) (2018)
- [Challenges in Detoxifying Language Models](https://mlsanity.com/paper/2109.07445/) (2021)
- [Neural Approaches to Conversational AI](https://mlsanity.com/paper/1809.08267/) (2018)
- [Insertion Transformer: Flexible Sequence Generation via Insertion Operations](https://mlsanity.com/paper/1902.03249/) (2019)
- [Strategies for Structuring Story Generation](https://mlsanity.com/paper/1902.01109/) (2019)
- [Correcting Length Bias in Neural Machine Translation](https://mlsanity.com/paper/1808.10006/) (2018)
- [PlotMachines: Outline-Conditioned Generation with Dynamic Plot State Tracking](https://mlsanity.com/paper/2004.14967/) (2020)
- [Generating Sentences by Editing Prototypes](https://mlsanity.com/paper/1709.08878/) (2017)
- [Controlled Hallucinations: Learning to Generate Faithfully from Noisy Data](https://mlsanity.com/paper/2010.05873/) (2020)
- [Event Representations for Automated Story Generation with Deep Neural Nets](https://mlsanity.com/paper/1706.01331/) (2017)

## Built on by (most cited first, 2 of 2)

- [Interactive Natural Language Processing](https://mlsanity.com/paper/2305.13246/) (2023)
- [Improving Image Captioning by Mimicking Human Reformulation Feedback at Inference-time](https://mlsanity.com/paper/2501.04513/) (2025)

## Abstract (arXiv)

Users interact with text, image, code, or other editors on a daily basis. However, machine learning models are rarely trained in the settings that reflect the interactivity between users and their editor. This is understandable as training AI models with real users is not only slow and costly, but what these models learn may be specific to user interface design choices. Unfortunately, this means most of the research on text, code, and image generation has focused on non-interactive settings, whereby the model is expected to get everything right without accounting for any input from a user who may be willing to help. We introduce a new Interactive Text Generation task that allows training generation models interactively without the costs of involving real users, by using user simulators that provide edits that guide the model towards a given target text. We train our interactive models using Imitation Learning, and our experiments against competitive non-interactive generation models show that models trained interactively are superior to their non-interactive counterparts, even when all models are given the same budget of user inputs or edits.
