# Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domain

arXiv: https://arxiv.org/abs/2302.14430 · HTML: https://mlsanity.com/paper/2302.14430/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 18 references that are in the map.
- First posted on arXiv 28 Feb 2023.

## Builds on (most cited first, 13 of 13)

- [High Speed and High Dynamic Range Video with an Event Camera](https://mlsanity.com/paper/1906.07165/) (2019)
- [EV-FlowNet: Self-Supervised Optical Flow Estimation for Event-based Cameras](https://mlsanity.com/paper/1802.06898/) (2018)
- [Event-based Vision meets Deep Learning on Steering Prediction for Self-driving Cars](https://mlsanity.com/paper/1804.01310/) (2018)
- [MediaPipe Hands: On-device Real-time Hand Tracking](https://mlsanity.com/paper/2006.10214/) (2020)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data](https://mlsanity.com/paper/2003.09572/) (2020)
- [EventHands: Real-Time Neural 3D Hand Pose Estimation from an Event Stream](https://mlsanity.com/paper/2012.06475/) (2020)
- [Differentiable Event Stream Simulator for Non-Rigid 3D Tracking](https://mlsanity.com/paper/2104.15139/) (2021)
- [RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video](https://mlsanity.com/paper/2106.11725/) (2021)
- [Generalized Feedback Loop for Joint Hand-Object Pose Estimation](https://mlsanity.com/paper/1903.10883/) (2019)
- [Stereo Hybrid Event-Frame (SHEF) Cameras for 3D Perception](https://mlsanity.com/paper/2110.04988/) (2021)
- [Region Ensemble Network: Improving Convolutional Network for Hand Pose Estimation](https://mlsanity.com/paper/1702.02447/) (2017)
- [TriHorn-Net: A Model for Accurate Depth-Based 3D Hand Pose Estimation](https://mlsanity.com/paper/2206.07117/) (2022)

## Built on by (most cited first, 2 of 2)

- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [EgoEvGesture: Gesture Recognition Based on Egocentric Event Camera](https://mlsanity.com/paper/2503.12419/) (2025)

## Abstract (arXiv)

3D hand tracking methods based on monocular RGB videos are easily affected by motion blur, while event camera, a sensor with high temporal resolution and dynamic range, is naturally suitable for this task with sparse output and low power consumption. However, obtaining 3D annotations of fast-moving hands is difficult for constructing event-based hand-tracking datasets. In this paper, we provided an event-based speed adaptive hand tracker (ESAHT) to solve the hand tracking problem based on event camera. We enabled a CNN model trained on a hand tracking dataset with slow motion, which enabled the model to leverage the knowledge of RGB-based hand tracking solutions, to work on fast hand tracking tasks. To realize our solution, we constructed the first 3D hand tracking dataset captured by an event camera in a real-world environment, figured out two data augment methods to narrow the domain gap between slow and fast motion data, developed a speed adaptive event stream segmentation method to handle hand movements in different moving speeds, and introduced a new event-to-frame representation method adaptive to event streams with different lengths. Experiments showed that our solution outperformed RGB-based as well as previous event-based solutions in fast hand tracking tasks, and our codes and dataset will be publicly available.
