# Attention Mechanism for Contrastive Learning in GAN-based Image-to-Image Translation

arXiv: https://arxiv.org/abs/2302.12052 · HTML: https://mlsanity.com/paper/2302.12052/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 18 references that are in the map.
- First posted on arXiv 23 Feb 2023.

## Builds on (most cited first, 13 of 13)

- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [Instance Normalization: The Missing Ingredient for Fast Stylization](https://mlsanity.com/paper/1607.08022/) (2016)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [Playing for Data: Ground Truth from Computer Games](https://mlsanity.com/paper/1608.02192/) (2016)
- [Self-supervised Learning: Generative or Contrastive](https://mlsanity.com/paper/2006.08218/) (2020)
- [Contrastive Learning for Unpaired Image-to-Image Translation](https://mlsanity.com/paper/2007.15651/) (2020)
- [Conditional Image Synthesis With Auxiliary Classifier GANs](https://mlsanity.com/paper/1610.09585/) (2016)
- [Invertible Conditional GANs for image editing](https://mlsanity.com/paper/1611.06355/) (2016)

## Abstract (arXiv)

Using real road testing to optimize autonomous driving algorithms is time-consuming and capital-intensive. To solve this problem, we propose a GAN-based model that is capable of generating high-quality images across different domains. We further leverage Contrastive Learning to train the model in a self-supervised way using image data acquired in the real world using real sensors and simulated images from 3D games. In this paper, we also apply an Attention Mechanism module to emphasize features that contain more information about the source domain according to their measurement of significance. Finally, the generated images are used as datasets to train neural networks to perform a variety of downstream tasks to verify that the approach can fill in the gaps between the virtual and real worlds.
