# Behavior Proximal Policy Optimization

arXiv: https://arxiv.org/abs/2302.11312 · HTML: https://mlsanity.com/paper/2302.11312/

## Key facts

- Cited by 43 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 22 Feb 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 39)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Constrained Policy Optimization](https://mlsanity.com/paper/1705.10528/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [RvS: What is Essential for Offline RL via Supervised Learning?](https://mlsanity.com/paper/2112.10751/) (2021)
- [Offline RL Without Off-Policy Evaluation](https://mlsanity.com/paper/2106.08909/) (2021)
- [Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees](https://mlsanity.com/paper/1807.03858/) (2018)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [Hyperparameter Selection for Offline Reinforcement Learning](https://mlsanity.com/paper/2007.09055/) (2020)
- [Adversarially Trained Actor Critic for Offline Reinforcement Learning](https://mlsanity.com/paper/2202.02446/) (2022)
- [Learning to Navigate in Cities Without a Map](https://mlsanity.com/paper/1804.00168/) (2018)

## Built on by (most cited first, 30 of 43)

- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [RL-100: Performant Robotic Manipulation with Real-World Reinforcement Learning](https://mlsanity.com/paper/2510.14830/) (2025)
- [The Best Instruction-Tuning Data are Those That Fit](https://mlsanity.com/paper/2502.04194/) (2025)
- [ChiPFormer: Transferable Chip Placement via Offline Decision Transformer](https://mlsanity.com/paper/2306.14744/) (2023)
- [Beyond Reward: Offline Preference-guided Policy Optimization](https://mlsanity.com/paper/2305.16217/) (2023)
- [Diffusion Actor-Critic: Formulating Constrained Policy Iteration as Diffusion Noise Regression for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.20555/) (2024)
- [PROTO: Iterative Policy Regularized Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2305.15669/) (2023)
- [Wavelet Diffusion Neural Operator](https://mlsanity.com/paper/2412.04833/) (2024)
- [Beyond OOD State Actions: Supported Cross-Domain Offline Reinforcement Learning](https://mlsanity.com/paper/2306.12755/) (2023)
- [Uni-O4: Unifying Online and Offline Deep Reinforcement Learning with Multi-Step On-Policy Optimization](https://mlsanity.com/paper/2311.03351/) (2023)
- [Reinformer: Max-Return Sequence Modeling for Offline RL](https://mlsanity.com/paper/2405.08740/) (2024)
- [Preference Tuning with Human Feedback on Language, Speech, and Vision Tasks: A Survey](https://mlsanity.com/paper/2409.11564/) (2024)
- [DiffPhyCon: A Generative Approach to Control Complex Physical Systems](https://mlsanity.com/paper/2407.06494/) (2024)
- [CEIL: Generalized Contextual Imitation Learning](https://mlsanity.com/paper/2306.14534/) (2023)
- [CLUE: Calibrated Latent Guidance for Offline Reinforcement Learning](https://mlsanity.com/paper/2306.13412/) (2023)
- [A2PO: Towards Effective Offline Reinforcement Learning from an Advantage-aware Perspective](https://mlsanity.com/paper/2403.07262/) (2024)
- [Failure-Aware RL: Reliable Offline-to-Online Reinforcement Learning with Self-Recovery for Real-World Manipulation](https://mlsanity.com/paper/2601.07821/) (2026)
- [Scalable and Effective Arithmetic Tree Generation for Adder and Multiplier Designs](https://mlsanity.com/paper/2405.06758/) (2024)
- [A Simple Unified Uncertainty-Guided Framework for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2306.07541/) (2023)
- [Design from Policies: Conservative Test-Time Adaptation for Offline Policy Optimization](https://mlsanity.com/paper/2306.14479/) (2023)
- [Exclusively Penalized Q-learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.14082/) (2024)
- [CL-DiffPhyCon: Closed-loop Diffusion Control of Complex Physical Systems](https://mlsanity.com/paper/2408.03124/) (2024)
- [Making Offline RL Online: Collaborative World Models for Offline Visual Reinforcement Learning](https://mlsanity.com/paper/2305.15260/) (2023)
- [TDMPBC: Self-Imitative Reinforcement Learning for Humanoid Robot Control](https://mlsanity.com/paper/2502.17322/) (2025)
- [OER: Offline Experience Replay for Continual Offline Reinforcement Learning](https://mlsanity.com/paper/2305.13804/) (2023)
- [DIDI: Diffusion-Guided Diversity for Offline Behavioral Generation](https://mlsanity.com/paper/2405.14790/) (2024)
- [Self-evolving LLM agents with in-distribution Optimization](https://mlsanity.com/paper/2606.07367/) (2026)
- [SelfBC: Self Behavior Cloning for Offline Reinforcement Learning](https://mlsanity.com/paper/2408.02165/) (2024)
- [VARD: Efficient and Dense Fine-Tuning for Diffusion Models with Value-based RL](https://mlsanity.com/paper/2505.15791/) (2025)
- [Representation Convergence: Mutual Distillation is Secretly a Form of Regularization](https://mlsanity.com/paper/2501.02481/) (2025)

## Abstract (arXiv)

Offline reinforcement learning (RL) is a challenging setting where existing off-policy actor-critic methods perform poorly due to the overestimation of out-of-distribution state-action pairs. Thus, various additional augmentations are proposed to keep the learned policy close to the offline dataset (or the behavior policy). In this work, starting from the analysis of offline monotonic policy improvement, we get a surprising finding that some online on-policy algorithms are naturally able to solve offline RL. Specifically, the inherent conservatism of these on-policy algorithms is exactly what the offline RL method needs to overcome the overestimation. Based on this, we propose Behavior Proximal Policy Optimization (BPPO), which solves offline RL without any extra constraint or regularization introduced compared to PPO. Extensive experiments on the D4RL benchmark indicate this extremely succinct method outperforms state-of-the-art offline RL algorithms. Our implementation is available at https://github.com/Dragon-Zhuang/BPPO.
