# AIIR-MIX: Multi-Agent Reinforcement Learning Meets Attention Individual Intrinsic Reward Mixing Network

arXiv: https://arxiv.org/abs/2302.09531 · HTML: https://mlsanity.com/paper/2302.09531/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 26 references that are in the map.
- First posted on arXiv 19 Feb 2023.

## Builds on (most cited first, 19 of 19)

- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Deep Reinforcement Learning: An Overview](https://mlsanity.com/paper/1701.07274/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Recent Trends in Deep Learning Based Natural Language Processing](https://mlsanity.com/paper/1708.02709/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Learning Attentional Communication for Multi-Agent Cooperation](https://mlsanity.com/paper/1805.07733/) (2018)
- [Deep Reinforcement Learning for Multi-Agent Systems: A Review of Challenges, Solutions and Applications](https://mlsanity.com/paper/1812.11794/) (2018)
- [Multi-Agent Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1807.09936/) (2018)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Reinforcement Learning Based Speech Enhancement for Robust Speech Recognition](https://mlsanity.com/paper/1811.04224/) (2018)
- [Independent Generative Adversarial Self-Imitation Learning in Cooperative Multiagent Systems](https://mlsanity.com/paper/1909.11468/) (2019)

## Built on by (most cited first, 1 of 1)

- [DCIR: Dynamic Consistency Intrinsic Reward for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2312.05783/) (2023)

## Abstract (arXiv)

Deducing the contribution of each agent and assigning the corresponding reward to them is a crucial problem in cooperative Multi-Agent Reinforcement Learning (MARL). Previous studies try to resolve the issue through designing an intrinsic reward function, but the intrinsic reward is simply combined with the environment reward by summation in these studies, which makes the performance of their MARL framework unsatisfactory. We propose a novel method named Attention Individual Intrinsic Reward Mixing Network (AIIR-MIX) in MARL, and the contributions of AIIR-MIX are listed as follows:(a) we construct a novel intrinsic reward network based on the attention mechanism to make teamwork more effective. (b) we propose a Mixing network that is able to combine intrinsic and extrinsic rewards non-linearly and dynamically in response to changing conditions of the environment. We compare AIIR-MIX with many State-Of-The-Art (SOTA) MARL methods on battle games in StarCraft II. And the results demonstrate that AIIR-MIX performs admirably and can defeat the current advanced methods on average test win rate. To validate the effectiveness of AIIR-MIX, we conduct additional ablation studies. The results show that AIIR-MIX can dynamically assign each agent a real-time intrinsic reward in accordance with their actual contribution.
