# 3D Human Pose Lifting with Grid Convolution

arXiv: https://arxiv.org/abs/2302.08760 · HTML: https://mlsanity.com/paper/2302.08760/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 52 references that are in the map.
- First posted on arXiv 17 Feb 2023.

## Builds on (most cited first, 30 of 36)

- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [CBAM: Convolutional Block Attention Module](https://mlsanity.com/paper/1807.06521/) (2018)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [BinaryConnect: Training Deep Neural Networks with binary weights during propagations](https://mlsanity.com/paper/1511.00363/) (2015)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Dynamic Convolution: Attention over Convolution Kernels](https://mlsanity.com/paper/1912.03458/) (2019)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [CondConv: Conditionally Parameterized Convolutions for Efficient Inference](https://mlsanity.com/paper/1904.04971/) (2019)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [Coarse-to-Fine Volumetric Prediction for Single-Image 3D Human Pose](https://mlsanity.com/paper/1611.07828/) (2016)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Single-Shot Multi-Person 3D Pose Estimation From Monocular RGB](https://mlsanity.com/paper/1712.03453/) (2017)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](https://mlsanity.com/paper/1705.01583/) (2017)
- [Compositional Human Pose Regression](https://mlsanity.com/paper/1704.00159/) (2017)
- [Towards 3D Human Pose Estimation in the Wild: a Weakly-supervised Approach](https://mlsanity.com/paper/1704.02447/) (2017)
- [SRNet: Improving Generalization in 3D Human Pose Estimation with a Split-and-Recombine Approach](https://mlsanity.com/paper/2007.09389/) (2020)
- [Generating Multiple Hypotheses for 3D Human Pose Estimation with Mixture Density Network](https://mlsanity.com/paper/1904.05547/) (2019)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [3D Human Pose Estimation in the Wild by Adversarial Learning](https://mlsanity.com/paper/1803.09722/) (2018)
- [Cascaded deep monocular 3D human pose estimation with evolutionary training data](https://mlsanity.com/paper/2006.07778/) (2020)
- [Monocular 3D Human Pose Estimation by Generation and Ordinal Ranking](https://mlsanity.com/paper/1904.01324/) (2019)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [Sparseness Meets Deepness: 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/1511.09439/) (2015)

## Built on by (most cited first, 2 of 2)

- [Ske2Grid: Skeleton-to-Grid Representation Learning for Action Recognition](https://mlsanity.com/paper/2308.07571/) (2023)
- [Pre-training a Density-Aware Pose Transformer for Robust LiDAR-based 3D Human Pose Estimation](https://mlsanity.com/paper/2412.13454/) (2024)

## Abstract (arXiv)

Existing lifting networks for regressing 3D human poses from 2D single-view poses are typically constructed with linear layers based on graph-structured representation learning. In sharp contrast to them, this paper presents Grid Convolution (GridConv), mimicking the wisdom of regular convolution operations in image space. GridConv is based on a novel Semantic Grid Transformation (SGT) which leverages a binary assignment matrix to map the irregular graph-structured human pose onto a regular weave-like grid pose representation joint by joint, enabling layer-wise feature learning with GridConv operations. We provide two ways to implement SGT, including handcrafted and learnable designs. Surprisingly, both designs turn out to achieve promising results and the learnable one is better, demonstrating the great potential of this new lifting representation learning formulation. To improve the ability of GridConv to encode contextual cues, we introduce an attention module over the convolutional kernel, making grid convolution operations input-dependent, spatial-aware and grid-specific. We show that our fully convolutional grid lifting network outperforms state-of-the-art methods with noticeable margins under (1) conventional evaluation on Human3.6M and (2) cross-evaluation on MPI-INF-3DHP. Code is available at https://github.com/OSVAI/GridConv
