# OPT: One-shot Pose-Controllable Talking Head Generation

arXiv: https://arxiv.org/abs/2302.08197 · HTML: https://mlsanity.com/paper/2302.08197/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 19 references that are in the map.
- First posted on arXiv 16 Feb 2023.

## Builds on (most cited first, 13 of 13)

- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Accurate 3D Face Reconstruction with Weakly-Supervised Learning: From Single Image to Image Set](https://mlsanity.com/paper/1903.08527/) (2019)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Deep Audio-Visual Speech Recognition](https://mlsanity.com/paper/1809.02108/) (2018)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [FACIAL: Synthesizing Dynamic Talking Face with Implicit Attribute Learning](https://mlsanity.com/paper/2108.07938/) (2021)
- [LI-Net: Large-Pose Identity-Preserving Face Reenactment Network](https://mlsanity.com/paper/2104.02850/) (2021)

## Built on by (most cited first, 5 of 5)

- [MFR-Net: Multi-faceted Responsive Listening Head Generation via Denoising Diffusion Model](https://mlsanity.com/paper/2308.16635/) (2023)
- [OSM-Net: One-to-Many One-shot Talking Head Generation with Spontaneous Head Motions](https://mlsanity.com/paper/2309.16148/) (2023)
- [A Comprehensive Taxonomy and Analysis of Talking Head Synthesis: Techniques for Portrait Generation, Driving Mechanisms, and Editing](https://mlsanity.com/paper/2406.10553/) (2024)
- [A Survey on Deep Multi-modal Learning for Body Language Recognition and Generation](https://mlsanity.com/paper/2308.08849/) (2023)
- [Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservation](https://mlsanity.com/paper/2507.20953/) (2025)

## Abstract (arXiv)

One-shot talking head generation produces lip-sync talking heads based on arbitrary audio and one source face. To guarantee the naturalness and realness, recent methods propose to achieve free pose control instead of simply editing mouth areas. However, existing methods do not preserve accurate identity of source face when generating head motions. To solve the identity mismatch problem and achieve high-quality free pose control, we present One-shot Pose-controllable Talking head generation network (OPT). Specifically, the Audio Feature Disentanglement Module separates content features from audios, eliminating the influence of speaker-specific information contained in arbitrary driving audios. Later, the mouth expression feature is extracted from the content feature and source face, during which the landmark loss is designed to enhance the accuracy of facial structure and identity preserving quality. Finally, to achieve free pose control, controllable head pose features from reference videos are fed into the Video Generator along with the expression feature and source face to generate new talking heads. Extensive quantitative and qualitative experimental results verify that OPT generates high-quality pose-controllable talking heads with no identity mismatch problem, outperforming previous SOTA methods.
