# Adversarial Rewards in Universal Learning for Contextual Bandits

arXiv: https://arxiv.org/abs/2302.07186 · HTML: https://mlsanity.com/paper/2302.07186/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 10 of its 45 references that are in the map.
- First posted on arXiv 14 Feb 2023.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 10 of 10)

- [Explore no more: Improved high-probability regret bounds for non-stochastic bandits](https://mlsanity.com/paper/1506.03271/) (2015)
- [A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-free](https://mlsanity.com/paper/1902.00980/) (2019)
- [Universal consistency and rates of convergence of multiclass prototype algorithms in metric spaces](https://mlsanity.com/paper/2010.00636/) (2020)
- [Self-Tuning Bandits over Unknown Covariate-Shifts](https://mlsanity.com/paper/2007.08584/) (2020)
- [Universal Online Learning: an Optimistically Universal Learning Rule](https://mlsanity.com/paper/2201.05947/) (2022)
- [Universal Online Learning with Bounded Loss: Reduction to Binary Classification](https://mlsanity.com/paper/2112.14638/) (2021)
- [Universal Online Learning with Unbounded Losses: Memory Is All You Need](https://mlsanity.com/paper/2201.08903/) (2022)
- [Universally Consistent Online Learning with Arbitrarily Dependent Responses](https://mlsanity.com/paper/2203.06046/) (2022)
- [Universal Regression with Adversarial Responses](https://mlsanity.com/paper/2203.05067/) (2022)
- [Contextual Bandits and Optimistically Universal Learning](https://mlsanity.com/paper/2301.00241/) (2022)

## Built on by (most cited first, 5 of 5)

- [Contextual Bandits for Unbounded Context Distributions](https://mlsanity.com/paper/2408.09655/) (2024)
- [Adaptive Smooth Non-Stationary Bandits](https://mlsanity.com/paper/2407.08654/) (2024)
- [Batched Nonparametric Contextual Bandits](https://mlsanity.com/paper/2402.17732/) (2024)
- [Contextual bandits with entropy-based human feedback](https://mlsanity.com/paper/2502.08759/) (2025)
- [Characterizing Online and Private Learnability under Distributional Constraints via Generalized Smoothness](https://mlsanity.com/paper/2602.20585/) (2026)

## Abstract (arXiv)

We study the fundamental limits of learning in contextual bandits, where a learner's rewards depend on their actions and a known context, which extends the canonical multi-armed bandit to the case where side-information is available. We are interested in universally consistent algorithms, which achieve sublinear regret compared to any measurable fixed policy, without any function class restriction. For stationary contextual bandits, when the underlying reward mechanism is time-invariant, Blanchard et. al (2022) characterized learnable context processes for which universal consistency is achievable; and further gave algorithms ensuring universal consistency whenever this is achievable, a property known as optimistic universal consistency. It is well understood, however, that reward mechanisms can evolve over time, possibly adversarially, and depending on the learner's actions. We show that optimistic universal learning for contextual bandits with adversarial rewards is impossible in general, contrary to all previously studied settings in online learning -- including standard supervised learning. We also give necessary and sufficient conditions for universal learning under various adversarial reward models, and an exact characterization for online rewards. In particular, the set of learnable processes for these reward models is still extremely general -- larger than i.i.d., stationary or ergodic -- but in general strictly smaller than that for supervised learning or stationary contextual bandits, shedding light on new adversarial phenomena.
