# HR-NeuS: Recovering High-Frequency Surface Geometry via Neural Implicit Surfaces

arXiv: https://arxiv.org/abs/2302.06793 · HTML: https://mlsanity.com/paper/2302.06793/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 29 of its 54 references that are in the map.
- First posted on arXiv 14 Feb 2023.

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [MVSNet: Depth Inference for Unstructured Multi-view Stereo](https://mlsanity.com/paper/1804.02505/) (2018)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes](https://mlsanity.com/paper/2101.10994/) (2021)
- [SAL: Sign Agnostic Learning of Shapes from Raw Data](https://mlsanity.com/paper/1911.10414/) (2019)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [DeepMVS: Learning Multi-view Stereopsis](https://mlsanity.com/paper/1804.00650/) (2018)
- [Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction](https://mlsanity.com/paper/2205.15848/) (2022)
- [Texture Fields: Learning Texture Representations in Function Space](https://mlsanity.com/paper/1905.07259/) (2019)
- [GeoNeRF: Generalizing NeRF with Geometry Priors](https://mlsanity.com/paper/2111.13539/) (2021)
- [DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracing](https://mlsanity.com/paper/1911.13225/) (2019)
- [Improving neural implicit surfaces geometry with patch warping](https://mlsanity.com/paper/2112.09648/) (2021)
- [OctNetFusion: Learning Depth Fusion from Data](https://mlsanity.com/paper/1704.01047/) (2017)
- [Learning Unsupervised Multi-View Stereopsis via Robust Photometric Consistency](https://mlsanity.com/paper/1905.02706/) (2019)
- [Self-supervised Multi-view Stereo via Effective Co-Segmentation and Data-Augmentation](https://mlsanity.com/paper/2104.05374/) (2021)
- [MVS^2: Deep Unsupervised Multi-view Stereo with Multi-View Symmetry](https://mlsanity.com/paper/1908.11526/) (2019)
- [M^3VSNet: Unsupervised Multi-metric Multi-view Stereo Network](https://mlsanity.com/paper/2005.00363/) (2020)
- [Learning Implicit Surface Light Fields](https://mlsanity.com/paper/2003.12406/) (2020)

## Built on by (most cited first, 2 of 2)

- [Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detail](https://mlsanity.com/paper/2309.10336/) (2023)
- [AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesis](https://mlsanity.com/paper/2402.17483/) (2024)

## Abstract (arXiv)

Recent advances in neural implicit surfaces for multi-view 3D reconstruction primarily focus on improving large-scale surface reconstruction accuracy, but often produce over-smoothed geometries that lack fine surface details. To address this, we present High-Resolution NeuS (HR-NeuS), a novel neural implicit surface reconstruction method that recovers high-frequency surface geometry while maintaining large-scale reconstruction accuracy. We achieve this by utilizing (i) multi-resolution hash grid encoding rather than positional encoding at high frequencies, which boosts our model's expressiveness of local geometry details; (ii) a coarse-to-fine algorithmic framework that selectively applies surface regularization to coarse geometry without smoothing away fine details; (iii) a coarse-to-fine grid annealing strategy to train the network. We demonstrate through experiments on DTU and BlendedMVS datasets that our approach produces 3D geometries that are qualitatively more detailed and quantitatively of similar accuracy compared to previous approaches.
