# AISYN: AI-driven Reinforcement Learning-Based Logic Synthesis Framework

arXiv: https://arxiv.org/abs/2302.06415 · HTML: https://mlsanity.com/paper/2302.06415/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 36 references that are in the map.
- First posted on arXiv 8 Feb 2023.

## Builds on (most cited first, 15 of 15)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [nuScenes: A multimodal dataset for autonomous driving](https://mlsanity.com/paper/1903.11027/) (2019)
- [Going Deeper with Convolutions](https://mlsanity.com/paper/1409.4842/) (2014)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Fourier Neural Operator for Parametric Partial Differential Equations](https://mlsanity.com/paper/2010.08895/) (2020)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [node2vec: Scalable Feature Learning for Networks](https://mlsanity.com/paper/1607.00653/) (2016)
- [SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <0.5MB model size](https://mlsanity.com/paper/1602.07360/) (2016)
- [BranchyNet: Fast Inference via Early Exiting from Deep Neural Networks](https://mlsanity.com/paper/1709.01686/) (2017)
- [EIE: Efficient Inference Engine on Compressed Deep Neural Network](https://mlsanity.com/paper/1602.01528/) (2016)
- [DRiLLS: Deep Reinforcement Learning for Logic Synthesis](https://mlsanity.com/paper/1911.04021/) (2019)
- [Developing Synthesis Flows Without Human Knowledge](https://mlsanity.com/paper/1804.05714/) (2018)
- [Approximate Logic Synthesis: A Reinforcement Learning-Based Technology Mapping Approach](https://mlsanity.com/paper/1902.00478/) (2019)
- [Deep-PowerX: A Deep Learning-Based Framework for Low-Power Approximate Logic Synthesis](https://mlsanity.com/paper/2007.01465/) (2020)

## Built on by (most cited first, 4 of 4)

- [A Circuit Domain Generalization Framework for Efficient Logic Synthesis in Chip Design](https://mlsanity.com/paper/2309.03208/) (2023)
- [OpenLS-DGF: An Adaptive Open-Source Dataset Generation Framework for Machine Learning Tasks in Logic Synthesis](https://mlsanity.com/paper/2411.09422/) (2024)
- [Adaptive Reconvergence-driven AIG Rewriting via Strategy Learning](https://mlsanity.com/paper/2312.14536/) (2023)
- [Report for NSF Workshop on AI for Electronic Design Automation](https://mlsanity.com/paper/2601.14541/) (2026)

## Abstract (arXiv)

Logic synthesis is one of the most important steps in design and implementation of digital chips with a big impact on final Quality of Results (QoR). For a most general input circuit modeled by a Directed Acyclic Graph (DAG), many logic synthesis problems such as delay or area minimization are NP-Complete, hence, no optimal solution is available. This is why many classical logic optimization functions tend to follow greedy approaches that are easily trapped in local minima that does not allow improving QoR as much as needed. We believe that Artificial Intelligence (AI) and more specifically Reinforcement Learning (RL) algorithms can help in solving this problem. This is because AI and RL can help minimizing QoR further by exiting from local minima. Our experiments on both open source and industrial benchmark circuits show that significant improvements on important metrics such as area, delay, and power can be achieved by making logic synthesis optimization functions AI-driven. For example, our RL-based rewriting algorithm could improve total cell area post-synthesis by up to 69.3% when compared to a classical rewriting algorithm with no AI awareness.
