# Statistical Complexity and Optimal Algorithms for Non-linear Ridge Bandits

arXiv: https://arxiv.org/abs/2302.06025 · HTML: https://mlsanity.com/paper/2302.06025/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 81 references that are in the map.
- First posted on arXiv 12 Feb 2023.

## Builds on (most cited first, 30 of 31)

- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Contextual Decision Processes with Low Bellman Rank are PAC-Learnable](https://mlsanity.com/paper/1610.09512/) (2016)
- [Bellman Eluder Dimension: New Rich Classes of RL Problems, and Sample-Efficient Algorithms](https://mlsanity.com/paper/2102.00815/) (2021)
- [The Statistical Complexity of Interactive Decision Making](https://mlsanity.com/paper/2112.13487/) (2021)
- [Taming the Monster: A Fast and Simple Algorithm for Contextual Bandits](https://mlsanity.com/paper/1402.0555/) (2014)
- [Beyond UCB: Optimal and Efficient Contextual Bandits with Regression Oracles](https://mlsanity.com/paper/2002.04926/) (2020)
- [Bilinear Classes: A Structural Framework for Provable Generalization in RL](https://mlsanity.com/paper/2103.10897/) (2021)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Bypassing the Monster: A Faster and Simpler Optimal Algorithm for Contextual Bandits under Realizability](https://mlsanity.com/paper/2003.12699/) (2020)
- [Multi-armed Bandit Models for the Optimal Design of Clinical Trials: Benefits and Challenges](https://mlsanity.com/paper/1507.08025/) (2015)
- [Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Cost](https://mlsanity.com/paper/1810.06045/) (2018)
- [Adapting to Misspecification in Contextual Bandits](https://mlsanity.com/paper/2107.05745/) (2021)
- [Explore First, Exploit Next: The True Shape of Regret in Bandit Problems](https://mlsanity.com/paper/1602.07182/) (2016)
- [Exponential Lower Bounds for Planning in MDPs With Linearly-Realizable Optimal Action-Value Functions](https://mlsanity.com/paper/2010.01374/) (2020)
- [Kernel-based methods for bandit convex optimization](https://mlsanity.com/paper/1607.03084/) (2016)
- [Reward-Free RL is No Harder Than Reward-Aware RL in Linear Markov Decision Processes](https://mlsanity.com/paper/2201.11206/) (2022)
- [Mirror Descent and the Information Ratio](https://mlsanity.com/paper/2009.12228/) (2020)
- [An Exponential Lower Bound for Linearly-Realizable MDPs with Constant Suboptimality Gap](https://mlsanity.com/paper/2103.12690/) (2021)
- [Improved Regret for Zeroth-Order Adversarial Bandit Convex Optimisation](https://mlsanity.com/paper/2006.00475/) (2020)
- [On the Complexity of Adversarial Decision Making](https://mlsanity.com/paper/2206.13063/) (2022)
- [Tight Guarantees for Interactive Decision Making with the Decision-Estimation Coefficient](https://mlsanity.com/paper/2301.08215/) (2023)
- [Testing for high-dimensional geometry in random graphs](https://mlsanity.com/paper/1411.5713/) (2014)
- [Adapting to Misspecification in Contextual Bandits with Offline Regression Oracles](https://mlsanity.com/paper/2102.13240/) (2021)
- [Multi-scale exploration of convex functions and bandit convex optimization](https://mlsanity.com/paper/1507.06580/) (2015)
- [Optimal Gradient-based Algorithms for Non-concave Bandit Optimization](https://mlsanity.com/paper/2107.04518/) (2021)
- [Online Nonparametric Regression with General Loss Functions](https://mlsanity.com/paper/1501.06598/) (2015)
- [Minimax Regret for Partial Monitoring: Infinite Outcomes and Rustichini's Regret](https://mlsanity.com/paper/2202.10997/) (2022)
- [Bandit Phase Retrieval](https://mlsanity.com/paper/2106.01660/) (2021)
- [Regret analysis of the Piyavskii-Shubert algorithm for global Lipschitz optimization](https://mlsanity.com/paper/2002.02390/) (2020)
- [Instance-Dependent Bounds for Zeroth-order Lipschitz Optimization with Error Certificates](https://mlsanity.com/paper/2102.01977/) (2021)

## Built on by (most cited first, 7 of 7)

- [Single Index Bandits: Generalized Linear Contextual Bandits with Unknown Reward Functions](https://mlsanity.com/paper/2506.12751/) (2025)
- [Evolution of Information in Interactive Decision Making: A Case Study for Multi-Armed Bandits](https://mlsanity.com/paper/2503.00273/) (2025)
- [Interactive Learning of Single-Index Models via Stochastic Gradient Descent](https://mlsanity.com/paper/2602.17876/) (2026)
- [Mixture-Greedy for Online Generative Model Selection: Is UCB Necessary in Diversity-Aware Multi-Armed Bandits?](https://mlsanity.com/paper/2603.21716/) (2026)
- [The Price of Hidden Curvature: Improved Lower Bounds for Bandit Convex Optimization](https://mlsanity.com/paper/2607.18652/) (2026)
- [Stochastic Adaptive Gradient Descent Without Descent](https://mlsanity.com/paper/2509.14969/) (2025)
- [Thompson Sampling for Non-Monotone Convex Ridge Bandits: Monotonicity Is Not Needed for Polynomial Regret](https://mlsanity.com/paper/2609.10981/) (2026)

## Abstract (arXiv)

We consider the sequential decision-making problem where the mean outcome is a non-linear function of the chosen action. Compared with the linear model, two curious phenomena arise in non-linear models: first, in addition to the "learning phase" with a standard parametric rate for estimation or regret, there is an "burn-in period" with a fixed cost determined by the non-linear function; second, achieving the smallest burn-in cost requires new exploration algorithms. For a special family of non-linear functions named ridge functions in the literature, we derive upper and lower bounds on the optimal burn-in cost, and in addition, on the entire learning trajectory during the burn-in period via differential equations. In particular, a two-stage algorithm that first finds a good initial action and then treats the problem as locally linear is statistically optimal. In contrast, several classical algorithms, such as UCB and algorithms relying on regression oracles, are provably suboptimal.
