# Learning Complex Teamwork Tasks Using a Given Sub-task Decomposition

arXiv: https://arxiv.org/abs/2302.04944 · HTML: https://mlsanity.com/paper/2302.04944/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 36 references that are in the map.
- First posted on arXiv 9 Feb 2023.

## Builds on (most cited first, 16 of 16)

- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design](https://mlsanity.com/paper/2012.02096/) (2020)
- [Benchmarking Multi-Agent Deep Reinforcement Learning Algorithms in Cooperative Tasks](https://mlsanity.com/paper/2006.07869/) (2020)
- [Evolving Curricula with Regret-Based Environment Design](https://mlsanity.com/paper/2203.01302/) (2022)
- [ROMA: Multi-Agent Reinforcement Learning with Emergent Roles](https://mlsanity.com/paper/2003.08039/) (2020)
- [Dealing with Non-Stationarity in Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1906.04737/) (2019)
- [From Motor Control to Team Play in Simulated Humanoid Football](https://mlsanity.com/paper/2105.12196/) (2021)
- [Federated Reinforcement Learning: Techniques, Applications, and Open Challenges](https://mlsanity.com/paper/2108.11887/) (2021)
- [VMAS: A Vectorized Multi-Agent Simulator for Collective Robot Learning](https://mlsanity.com/paper/2207.03530/) (2022)
- [Behavior Priors for Efficient Reinforcement Learning](https://mlsanity.com/paper/2010.14274/) (2020)
- [From Few to More: Large-scale Dynamic Multiagent Curriculum Learning](https://mlsanity.com/paper/1909.02790/) (2019)
- [Continuous Coordination As a Realistic Scenario for Lifelong Learning](https://mlsanity.com/paper/2103.03216/) (2021)
- [An Efficient Transfer Learning Framework for Multiagent Reinforcement Learning](https://mlsanity.com/paper/2002.08030/) (2020)
- [Transferable Multi-Agent Reinforcement Learning with Dynamic Participating Agents](https://mlsanity.com/paper/2208.02424/) (2022)

## Built on by (most cited first, 3 of 3)

- [Hierarchical Multi-agent Reinforcement Learning for Cyber Network Defense](https://mlsanity.com/paper/2410.17351/) (2024)
- [The Overcooked Generalisation Challenge: Evaluating Cooperation with Novel Partners in Unknown Environments Using Unsupervised Environment Design](https://mlsanity.com/paper/2406.17949/) (2024)
- [An Extended Benchmarking of Multi-Agent Reinforcement Learning Algorithms in Complex Fully Cooperative Tasks](https://mlsanity.com/paper/2502.04773/) (2025)

## Abstract (arXiv)

Training a team to complete a complex task via multi-agent reinforcement learning can be difficult due to challenges such as policy search in a large joint policy space, and non-stationarity caused by mutually adapting agents. To facilitate efficient learning of complex multi-agent tasks, we propose an approach which uses an expert-provided decomposition of a task into simpler multi-agent sub-tasks. In each sub-task, a subset of the entire team is trained to acquire sub-task-specific policies. The sub-teams are then merged and transferred to the target task, where their policies are collectively fine-tuned to solve the more complex target task. We show empirically that such approaches can greatly reduce the number of timesteps required to solve a complex target task relative to training from-scratch. However, we also identify and investigate two problems with naive implementations of approaches based on sub-task decomposition, and propose a simple and scalable method to address these problems which augments existing actor-critic algorithms. We demonstrate the empirical benefits of our proposed method, enabling sub-task decomposition approaches to be deployed in diverse multi-agent tasks.
