# ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills

arXiv: https://arxiv.org/abs/2302.04659 · HTML: https://mlsanity.com/paper/2302.04659/

## Key facts

- Cited by 327 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 57 references that are in the map.
- First posted on arXiv 9 Feb 2023.

## Builds on (most cited first, 30 of 33)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [RLBench: The Robot Learning Benchmark & Learning Environment](https://mlsanity.com/paper/1909.12271/) (2019)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [ThreeDWorld: A Platform for Interactive Multi-Modal Physical Simulation](https://mlsanity.com/paper/2007.04954/) (2020)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [BEHAVIOR: Benchmark for Everyday Household Activities in Virtual, Interactive, and Ecological Environments](https://mlsanity.com/paper/2108.03332/) (2021)
- [Tianshou: a Highly Modularized Deep Reinforcement Learning Library](https://mlsanity.com/paper/2107.14171/) (2021)
- [SoftGym: Benchmarking Deep Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/2011.07215/) (2020)
- [ACRONYM: A Large-Scale Grasp Dataset Based on Simulation](https://mlsanity.com/paper/2011.09584/) (2020)
- [PlasticineLab: A Soft-Body Manipulation Benchmark with Differentiable Physics](https://mlsanity.com/paper/2104.03311/) (2021)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [Variable Impedance Control in End-Effector Space: An Action Space for Reinforcement Learning in Contact-Rich Tasks](https://mlsanity.com/paper/1906.08880/) (2019)
- [Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search](https://mlsanity.com/paper/2205.02961/) (2022)
- [The ThreeDWorld Transport Challenge: A Visually Guided Task-and-Motion Planning Benchmark for Physically Realistic Embodied AI](https://mlsanity.com/paper/2103.14025/) (2021)
- [EnvPool: A Highly Parallel Reinforcement Learning Environment Execution Engine](https://mlsanity.com/paper/2206.10558/) (2022)
- [EGAD! an Evolved Grasping Analysis Dataset for diversity and reproducibility in robotic manipulation](https://mlsanity.com/paper/2003.01314/) (2020)
- [S4G: Amodal Single-view Single-Shot SE(3) Grasp Detection in Cluttered Scenes](https://mlsanity.com/paper/1910.14218/) (2019)

## Built on by (most cited first, 30 of 327)

- [LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learning](https://mlsanity.com/paper/2306.03310/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Evaluating Real-World Robot Manipulation Policies in Simulation](https://mlsanity.com/paper/2405.05941/) (2024)
- [RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robots](https://mlsanity.com/paper/2406.02523/) (2024)
- [MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations](https://mlsanity.com/paper/2310.17596/) (2023)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [RoboGen: Towards Unleashing Infinite Data for Automated Robot Learning via Generative Simulation](https://mlsanity.com/paper/2311.01455/) (2023)
- [HybridVLA: Collaborative Diffusion and Autoregression in a Unified Vision-Language-Action Model](https://mlsanity.com/paper/2503.10631/) (2025)
- [DreamGen: Unlocking Generalization in Robot Learning through Video World Models](https://mlsanity.com/paper/2505.12705/) (2025)
- [Text2Reward: Reward Shaping with Language Models for Reinforcement Learning](https://mlsanity.com/paper/2309.11489/) (2023)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [Unified Vision-Language-Action Model](https://mlsanity.com/paper/2506.19850/) (2025)
- [Spatial Forcing: Implicit Spatial Representation Alignment for Vision-language-action Model](https://mlsanity.com/paper/2510.12276/) (2025)
- [PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI](https://mlsanity.com/paper/2404.09465/) (2024)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins](https://mlsanity.com/paper/2504.13059/) (2025)
- [DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learning](https://mlsanity.com/paper/2410.24185/) (2024)
- [Sonata: Self-Supervised Learning of Reliable Point Representations](https://mlsanity.com/paper/2503.16429/) (2025)
- [Vision-Language-Action Models for Robotics: A Review Towards Real-World Applications](https://mlsanity.com/paper/2510.07077/) (2025)
- [InternVLA-M1: A Spatially Guided Vision-Language-Action Framework for Generalist Robot Policy](https://mlsanity.com/paper/2510.13778/) (2025)
- [RoboCasa365: A Large-Scale Simulation Framework for Training and Benchmarking Generalist Robots](https://mlsanity.com/paper/2603.04356/) (2026)
- [Simplifying Deep Temporal Difference Learning](https://mlsanity.com/paper/2407.04811/) (2024)
- [Dita: Scaling Diffusion Transformer for Generalist Vision-Language-Action Policy](https://mlsanity.com/paper/2503.19757/) (2025)
- [Policy Decorator: Model-Agnostic Online Refinement for Large Policy Model](https://mlsanity.com/paper/2412.13630/) (2024)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [RoboTwin: Dual-Arm Robot Benchmark with Generative Digital Twins (early version)](https://mlsanity.com/paper/2409.02920/) (2024)
- [SplatSim: Zero-Shot Sim2Real Transfer of RGB Manipulation Policies Using Gaussian Splatting](https://mlsanity.com/paper/2409.10161/) (2024)

## Abstract (arXiv)

Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI. However, existing benchmarks, mostly composed of a suite of simulatable environments, are insufficient to push cutting-edge research works because they lack object-level topological and geometric variations, are not based on fully dynamic simulation, or are short of native support for multiple types of manipulation tasks. To this end, we present ManiSkill2, the next generation of the SAPIEN ManiSkill benchmark, to address critical pain points often encountered by researchers when using benchmarks for generalizable manipulation skills. ManiSkill2 includes 20 manipulation task families with 2000+ object models and 4M+ demonstration frames, which cover stationary/mobile-base, single/dual-arm, and rigid/soft-body manipulation tasks with 2D/3D-input data simulated by fully dynamic engines. It defines a unified interface and evaluation protocol to support a wide range of algorithms (e.g., classic sense-plan-act, RL, IL), visual observations (point cloud, RGBD), and controllers (e.g., action type and parameterization). Moreover, it empowers fast visual input learning algorithms so that a CNN-based policy can collect samples at about 2000 FPS with 1 GPU and 16 processes on a regular workstation. It implements a render server infrastructure to allow sharing rendering resources across all environments, thereby significantly reducing memory usage. We open-source all codes of our benchmark (simulator, environments, and baselines) and host an online challenge open to interdisciplinary researchers.
