# Sample Complexity of Kernel-Based Q-Learning

arXiv: https://arxiv.org/abs/2302.00727 · HTML: https://mlsanity.com/paper/2302.00727/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 50 references that are in the map.
- First posted on arXiv 1 Feb 2023.

## Builds on (most cited first, 25 of 25)

- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [On Kernelized Multi-armed Bandits](https://mlsanity.com/paper/1704.00445/) (2017)
- [Model-Based Reinforcement Learning with Value-Targeted Regression](https://mlsanity.com/paper/2006.01107/) (2020)
- [Reinforcement Learning in Feature Space: Matrix Bandit, Kernels, and Regret Bound](https://mlsanity.com/paper/1905.10389/) (2019)
- [On Information Gain and Regret Bounds in Gaussian Process Bandits](https://mlsanity.com/paper/2009.06966/) (2020)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [Provably Efficient Reinforcement Learning with Linear Function Approximation Under Adaptivity Constraints](https://mlsanity.com/paper/2101.02195/) (2021)
- [Provably Efficient Reinforcement Learning for Discounted MDPs with Feature Mapping](https://mlsanity.com/paper/2006.13165/) (2020)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Uncertainty-Aware Reinforcement Learning for Collision Avoidance](https://mlsanity.com/paper/1702.01182/) (2017)
- [Lower Bounds on Regret for Noisy Gaussian Process Bandit Optimization](https://mlsanity.com/paper/1706.00090/) (2017)
- [Variance Reduced Value Iteration and Faster Algorithms for Solving Markov Decision Processes](https://mlsanity.com/paper/1710.09988/) (2017)
- [Worst-Case Regret Bounds for Exploration via Randomized Value Functions](https://mlsanity.com/paper/1906.02870/) (2019)
- [Gaussian Process Bandit Optimization with Few Batches](https://mlsanity.com/paper/2110.07788/) (2021)
- [Optimal Order Simple Regret for Gaussian Process Bandits](https://mlsanity.com/paper/2108.09262/) (2021)
- [A Domain-Shrinking based Bayesian Optimization Algorithm with Order-Optimal Regret Performance](https://mlsanity.com/paper/2010.13997/) (2020)
- [Reinforcement Learning with General Value Function Approximation: Provably Efficient Approach via Bounded Eluder Dimension](https://mlsanity.com/paper/2005.10804/) (2020)
- [Kernel-Based Reinforcement Learning: A Finite-Time Analysis](https://mlsanity.com/paper/2004.05599/) (2020)
- [The Elliptical Potential Lemma Revisited](https://mlsanity.com/paper/2010.10182/) (2020)
- [Uniform Generalization Bounds for Overparameterized Neural Networks](https://mlsanity.com/paper/2109.06099/) (2021)
- [Improved Convergence Rates for Sparse Approximation Methods in Kernel-Based Learning](https://mlsanity.com/paper/2202.04005/) (2022)
- [Open Problem: Tight Online Confidence Intervals for RKHS Elements](https://mlsanity.com/paper/2110.15458/) (2021)
- [Online learning with kernel losses](https://mlsanity.com/paper/1802.09732/) (2018)

## Built on by (most cited first, 8 of 8)

- [Kernelized Reinforcement Learning with Order Optimal Regret Bounds](https://mlsanity.com/paper/2306.07745/) (2023)
- [Kernel-Based Function Approximation for Average Reward Reinforcement Learning: An Optimist No-Regret Algorithm](https://mlsanity.com/paper/2410.23498/) (2024)
- [RL-STaR: Theoretical Analysis of Reinforcement Learning Frameworks for Self-Taught Reasoner](https://mlsanity.com/paper/2410.23912/) (2024)
- [Leveraging Unlabeled Data Sharing through Kernel Function Approximation in Offline Reinforcement Learning](https://mlsanity.com/paper/2408.12307/) (2024)
- [Near-Optimal Sample Complexity in Reward-Free Kernel-Based Reinforcement Learning](https://mlsanity.com/paper/2502.07715/) (2025)
- [Sample Efficient Active Algorithms for Offline Reinforcement Learning](https://mlsanity.com/paper/2602.01260/) (2026)
- [Improved Model-based Reinforcement Learning with Smooth Kernels](https://mlsanity.com/paper/2605.07218/) (2026)
- [Learning Kernel-Based MDPs from Episodic Preferential Feedback](https://mlsanity.com/paper/2605.23650/) (2026)

## Abstract (arXiv)

Modern reinforcement learning (RL) often faces an enormous state-action space. Existing analytical results are typically for settings with a small number of state-actions, or simple models such as linearly modeled Q-functions. To derive statistically efficient RL policies handling large state-action spaces, with more general Q-functions, some recent works have considered nonlinear function approximation using kernel ridge regression. In this work, we derive sample complexities for kernel based Q-learning when a generative model exists. We propose a nonparametric Q-learning algorithm which finds an ε-optimal policy in an arbitrarily large scale discounted MDP. The sample complexity of the proposed algorithm is order optimal with respect to ε and the complexity of the kernel (in terms of its information gain). To the best of our knowledge, this is the first result showing a finite sample complexity under such a general model.
