# Epic-Sounds: A Large-scale Dataset of Actions That Sound

arXiv: https://arxiv.org/abs/2302.00646 · HTML: https://mlsanity.com/paper/2302.00646/

## Key facts

- Cited by 47 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 49 references that are in the map.
- First posted on arXiv 1 Feb 2023.

## Builds on (most cited first, 23 of 23)

- [SpecAugment: A Simple Data Augmentation Method for Automatic Speech Recognition](https://mlsanity.com/paper/1904.08779/) (2019)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [Distance-IoU Loss: Faster and Better Learning for Bounding Box Regression](https://mlsanity.com/paper/1911.08287/) (2019)
- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [FSD50K: An Open Dataset of Human-Labeled Sound Events](https://mlsanity.com/paper/2010.00475/) (2020)
- [ActionFormer: Localizing Moments of Actions with Transformers](https://mlsanity.com/paper/2202.07925/) (2022)
- [EPIC-Fusion: Audio-Visual Temporal Binding for Egocentric Action Recognition](https://mlsanity.com/paper/1908.08498/) (2019)
- [Omnivore: A Single Model for Many Visual Modalities](https://mlsanity.com/paper/2201.08377/) (2022)
- [SSAST: Self-Supervised Audio Spectrogram Transformer](https://mlsanity.com/paper/2110.09784/) (2021)
- [The VIA Annotation Software for Images, Audio and Video](https://mlsanity.com/paper/1904.10699/) (2019)
- [Listen to Look: Action Recognition by Previewing Audio](https://mlsanity.com/paper/1912.04487/) (2019)
- [Audio-Visual Segmentation](https://mlsanity.com/paper/2207.05042/) (2022)
- [Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2007.10558/) (2020)
- [The Benefit Of Temporally-Strong Labels In Audio Event Classification](https://mlsanity.com/paper/2105.07031/) (2021)
- [Slow-Fast Auditory Streams For Audio Recognition](https://mlsanity.com/paper/2103.03516/) (2021)
- [With a Little Help from my Temporal Context: Multimodal Egocentric Action Recognition](https://mlsanity.com/paper/2111.01024/) (2021)
- [Speech2Action: Cross-modal Supervision for Action Recognition](https://mlsanity.com/paper/2003.13594/) (2020)
- [Hear Me Out: Fusional Approaches for Audio Augmented Temporal Action Localization](https://mlsanity.com/paper/2106.14118/) (2021)
- [M&M Mix: A Multimodal Multiview Transformer Ensemble](https://mlsanity.com/paper/2206.09852/) (2022)
- [PACS: A Dataset for Physical Audiovisual CommonSense Reasoning](https://mlsanity.com/paper/2203.11130/) (2022)
- [Exploring Fine-Grained Audiovisual Categorization with the SSW60 Dataset](https://mlsanity.com/paper/2207.10664/) (2022)
- [L3DAS21 Challenge: Machine Learning for 3D Audio Signal Processing](https://mlsanity.com/paper/2104.05499/) (2021)

## Built on by (most cited first, 30 of 47)

- [Diff-Foley: Synchronized Video-to-Audio Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2306.17203/) (2023)
- [HD-EPIC: A Highly-Detailed Egocentric Video Dataset](https://mlsanity.com/paper/2502.04144/) (2025)
- [Deep Multimodal Learning with Missing Modality: A Survey](https://mlsanity.com/paper/2409.07825/) (2024)
- [An Outlook into the Future of Egocentric Vision](https://mlsanity.com/paper/2308.07123/) (2023)
- [UnLoc: A Unified Framework for Video Localization Tasks](https://mlsanity.com/paper/2308.11062/) (2023)
- [Kling-Foley: Multimodal Diffusion Transformer for High-Quality Video-to-Audio Generation](https://mlsanity.com/paper/2506.19774/) (2025)
- [Audio Mamba: Bidirectional State Space Model for Audio Representation Learning](https://mlsanity.com/paper/2406.03344/) (2024)
- [BirdSet: A Large-Scale Dataset for Audio Classification in Avian Bioacoustics](https://mlsanity.com/paper/2403.10380/) (2024)
- [InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue](https://mlsanity.com/paper/2510.13747/) (2025)
- [AV-Link: Temporally-Aligned Diffusion Features for Cross-Modal Audio-Video Generation](https://mlsanity.com/paper/2412.15191/) (2024)
- [Action2Sound: Ambient-Aware Generation of Action Sounds from Egocentric Videos](https://mlsanity.com/paper/2406.09272/) (2024)
- [Challenges and Trends in Egocentric Vision: A Survey](https://mlsanity.com/paper/2503.15275/) (2025)
- [Images that Sound: Composing Images and Sounds on a Single Canvas](https://mlsanity.com/paper/2405.12221/) (2024)
- [Mirasol3B: A Multimodal Autoregressive model for time-aligned and contextual modalities](https://mlsanity.com/paper/2311.05698/) (2023)
- [TIM: A Time Interval Machine for Audio-Visual Action Recognition](https://mlsanity.com/paper/2404.05559/) (2024)
- [SoundingActions: Learning How Actions Sound from Narrated Egocentric Videos](https://mlsanity.com/paper/2404.05206/) (2024)
- [EgoSound: Benchmarking Sound Understanding in Egocentric Videos](https://mlsanity.com/paper/2602.14122/) (2026)
- [OpenTAD: A Unified Framework and Comprehensive Study of Temporal Action Detection](https://mlsanity.com/paper/2502.20361/) (2025)
- [Learning Spatial Features from Audio-Visual Correspondence in Egocentric Videos](https://mlsanity.com/paper/2307.04760/) (2023)
- [FedAIoT: A Federated Learning Benchmark for Artificial Intelligence of Things](https://mlsanity.com/paper/2310.00109/) (2023)
- [Self-Supervised Audio-Visual Soundscape Stylization](https://mlsanity.com/paper/2409.14340/) (2024)
- [VGGSounder: Audio-Visual Evaluations for Foundation Models](https://mlsanity.com/paper/2508.08237/) (2025)
- [CMMD: Contrastive Multi-Modal Diffusion for Video-Audio Conditional Modeling](https://mlsanity.com/paper/2312.05412/) (2023)
- [Exploring Missing Modality in Multimodal Egocentric Datasets](https://mlsanity.com/paper/2401.11470/) (2024)
- [LEAP: LLM-Generation of Egocentric Action Programs](https://mlsanity.com/paper/2312.00055/) (2023)
- [DiffSED: Sound Event Detection with Denoising Diffusion](https://mlsanity.com/paper/2308.07293/) (2023)
- [Centre Stage: Centricity-based Audio-Visual Temporal Action Detection](https://mlsanity.com/paper/2311.16446/) (2023)
- [Test-Time Adaptation for Combating Missing Modalities in Egocentric Videos](https://mlsanity.com/paper/2404.15161/) (2024)
- [Exploring Federated Self-Supervised Learning for General Purpose Audio Understanding](https://mlsanity.com/paper/2402.02889/) (2024)
- [ElasticAST: An Audio Spectrogram Transformer for All Length and Resolutions](https://mlsanity.com/paper/2407.08691/) (2024)

## Abstract (arXiv)

We introduce EPIC-SOUNDS, a large-scale dataset of audio annotations capturing temporal extents and class labels within the audio stream of the egocentric videos. We propose an annotation pipeline where annotators temporally label distinguishable audio segments and describe the action that could have caused this sound. We identify actions that can be discriminated purely from audio, through grouping these free-form descriptions of audio into classes. For actions that involve objects colliding, we collect human annotations of the materials of these objects (e.g. a glass object being placed on a wooden surface), which we verify from video, discarding ambiguities. Overall, EPIC-SOUNDS includes 78.4k categorised segments of audible events and actions, distributed across 44 classes as well as 39.2k non-categorised segments. We train and evaluate state-of-the-art audio recognition and detection models on our dataset, for both audio-only and audio-visual methods. We also conduct analysis on: the temporal overlap between audio events, the temporal and label correlations between audio and visual modalities, the ambiguities in annotating materials from audio-only input, the importance of audio-only labels and the limitations of current models to understand actions that sound.
