# PresSim: An End-to-end Framework for Dynamic Ground Pressure Profile Generation from Monocular Videos Using Physics-based 3D Simulation

arXiv: https://arxiv.org/abs/2302.00391 · HTML: https://mlsanity.com/paper/2302.00391/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 28 references that are in the map.
- First posted on arXiv 1 Feb 2023.

## Builds on (most cited first, 8 of 8)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose](https://mlsanity.com/paper/1811.12004/) (2018)
- [Motion Capture from Internet Videos](https://mlsanity.com/paper/2008.07931/) (2020)
- [Deep Physics-aware Inference of Cloth Deformation for Monocular Human Performance Capture](https://mlsanity.com/paper/2011.12866/) (2020)
- [BodyPressure -- Inferring Body Pose and Contact Pressure from a Depth Image](https://mlsanity.com/paper/2105.09936/) (2021)
- [BlazePose GHUM Holistic: Real-time 3D Human Landmarks and Pose Estimation](https://mlsanity.com/paper/2206.11678/) (2022)

## Built on by (most cited first, 9 of 9)

- [Past, Present, and Future of Sensor-Based Human Activity Recognition Using Wearables: A Surveying Tutorial on a Still Challenging Task](https://mlsanity.com/paper/2411.14452/) (2024)
- [Enhancing Inertial Hand based HAR through Joint Representation of Language, Pose and Synthetic IMUs](https://mlsanity.com/paper/2406.01316/) (2024)
- [Selecting the motion ground truth for loose-fitting wearables: benchmarking optical MoCap methods](https://mlsanity.com/paper/2307.11881/) (2023)
- [Text me the data: Generating Ground Pressure Sequence from Textual Descriptions for HAR](https://mlsanity.com/paper/2402.14427/) (2024)
- [PressureTransferNet: Human Attribute Guided Dynamic Ground Pressure Profile Transfer using 3D simulated Pressure Maps](https://mlsanity.com/paper/2308.00538/) (2023)
- [TxP: Reciprocal Generation of Ground Pressure Dynamics and Activity Descriptions for Improving Human Activity Recognition](https://mlsanity.com/paper/2505.02052/) (2025)
- [ALS-HAR: Harnessing Wearable Ambient Light Sensors to Enhance IMU-based Human Activity Recogntion](https://mlsanity.com/paper/2408.09527/) (2024)
- [SImpHAR: Advancing impedance-based human activity recognition using 3D simulation and text-to-motion models](https://mlsanity.com/paper/2507.06405/) (2025)
- [ChairPose: Pressure-based Chair Morphology Grounded Sitting Pose Estimation through Simulation-Assisted Training](https://mlsanity.com/paper/2508.01850/) (2025)

## Abstract (arXiv)

Ground pressure exerted by the human body is a valuable source of information for human activity recognition (HAR) in unobtrusive pervasive sensing. While data collection from pressure sensors to develop HAR solutions requires significant resources and effort, we present a novel end-to-end framework, PresSim, to synthesize sensor data from videos of human activities to reduce such effort significantly. PresSim adopts a 3-stage process: first, extract the 3D activity information from videos with computer vision architectures; then simulate the floor mesh deformation profiles based on the 3D activity information and gravity-included physics simulation; lastly, generate the simulated pressure sensor data with deep learning models. We explored two approaches for the 3D activity information: inverse kinematics with mesh re-targeting, and volumetric pose and shape estimation. We validated PresSim with an experimental setup with a monocular camera to provide input and a pressure-sensing fitness mat (80x28 spatial resolution) to provide the sensor ground truth, where nine participants performed a set of predefined yoga sequences.
