# Truthful Incentive Mechanism for Federated Learning with Crowdsourced Data Labeling

arXiv: https://arxiv.org/abs/2302.00106 · HTML: https://mlsanity.com/paper/2302.00106/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 42 references that are in the map.
- First posted on arXiv 31 Jan 2023.

## Builds on (most cited first, 24 of 24)

- [On the Convergence of FedAvg on Non-IID Data](https://mlsanity.com/paper/1907.02189/) (2019)
- [A Joint Learning and Communications Framework for Federated Learning over Wireless Networks](https://mlsanity.com/paper/1909.07972/) (2019)
- [Scheduling Policies for Federated Learning in Wireless Networks](https://mlsanity.com/paper/1908.06287/) (2019)
- [Client Selection and Bandwidth Allocation in Wireless Federated Learning Networks: A Long-Term Perspective](https://mlsanity.com/paper/2004.04314/) (2020)
- [Joint Device Scheduling and Resource Allocation for Latency Constrained Wireless Federated Learning](https://mlsanity.com/paper/2007.07174/) (2020)
- [Collaborative Machine Learning with Incentive-Aware Model Rewards](https://mlsanity.com/paper/2010.12797/) (2020)
- [Scheduling for Cellular Federated Edge Learning with Importance and Channel Awareness](https://mlsanity.com/paper/2004.00490/) (2020)
- [Model-sharing Games: Analyzing Federated Learning Under Voluntary Participation](https://mlsanity.com/paper/2010.00753/) (2020)
- [Device Sampling for Heterogeneous Federated Learning: Theory, Algorithms, and Implementation](https://mlsanity.com/paper/2101.00787/) (2021)
- [Optimality and Stability in Federated Learning: A Game-theoretic Approach](https://mlsanity.com/paper/2106.09580/) (2021)
- [Toward an Automated Auction Framework for Wireless Federated Learning Services Market](https://mlsanity.com/paper/1912.06370/) (2019)
- [A Crowdsourcing Framework for On-Device Federated Learning](https://mlsanity.com/paper/1911.01046/) (2019)
- [Crowdsourced Judgement Elicitation with Endogenous Proficiency](https://mlsanity.com/paper/1303.0799/) (2013)
- [Optimum Statistical Estimation with Strategic Data Sources](https://mlsanity.com/paper/1408.2539/) (2014)
- [Faithful Edge Federated Learning: Scalability and Privacy](https://mlsanity.com/paper/2106.15905/) (2021)
- [Double or Nothing: Multiplicative Incentive Mechanisms for Crowdsourcing](https://mlsanity.com/paper/1408.1387/) (2014)
- [Federated Learning over Wireless Networks: A Band-limited Coordinated Descent Approach](https://mlsanity.com/paper/2102.07972/) (2021)
- [Learning to Incentivize: Eliciting Effort via Output Agreement](https://mlsanity.com/paper/1604.04928/) (2016)
- [Sequential Peer Prediction: Learning to Elicit Effort using Posted Prices](https://mlsanity.com/paper/1611.09219/) (2016)
- [Personalized Federated Learning with Server-Side Information](https://mlsanity.com/paper/2205.11044/) (2022)
- [The Value of Privacy: Strategic Data Subjects, Incentive Mechanisms and Fundamental Limits](https://mlsanity.com/paper/1603.06870/) (2016)
- [The Importance of Being Earnest in Crowdsourcing Systems](https://mlsanity.com/paper/1411.7960/) (2014)
- [Parametric Prediction from Parametric Agents](https://mlsanity.com/paper/1602.07435/) (2016)
- [Theseus: Incentivizing Truth Discovery in Mobile Crowd Sensing Systems](https://mlsanity.com/paper/1705.04387/) (2017)

## Built on by (most cited first, 4 of 4)

- [DaringFed: A Dynamic Bayesian Persuasion Pricing for Online Federated Learning under Two-sided Incomplete Information](https://mlsanity.com/paper/2505.05842/) (2025)
- [MURIM: Multidimensional Reputation-based Incentive Mechanism for Federated Learning](https://mlsanity.com/paper/2512.13955/) (2025)
- [Mechanism Design for Federated Learning with Non-Monotonic Network Effects](https://mlsanity.com/paper/2601.04648/) (2026)
- [Truthful Online Preference Aggregation for LLM Fine-Tuning in Mobile Crowdsourcing](https://mlsanity.com/paper/2605.24052/) (2026)

## Abstract (arXiv)

Federated learning (FL) has emerged as a promising paradigm that trains machine learning (ML) models on clients' devices in a distributed manner without the need of transmitting clients' data to the FL server. In many applications of ML, the labels of training data need to be generated manually by human agents. In this paper, we study FL with crowdsourced data labeling where the local data of each participating client of FL are labeled manually by the client. We consider the strategic behavior of clients who may not make desired effort in their local data labeling and local model computation and may misreport their local models to the FL server. We characterize the performance bounds on the training loss as a function of clients' data labeling effort, local computation effort, and reported local models. We devise truthful incentive mechanisms which incentivize strategic clients to make truthful efforts and report true local models to the server. The truthful design exploits the non-trivial dependence of the training loss on clients' efforts and local models. Under the truthful mechanisms, we characterize the server's optimal local computation effort assignments. We evaluate the proposed FL algorithms with crowdsourced data labeling and the incentive mechanisms using experiments.
