# A Survey and Benchmark of Automatic Surface Reconstruction from Point Clouds

arXiv: https://arxiv.org/abs/2301.13656 · HTML: https://mlsanity.com/paper/2301.13656/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 101 references that are in the map.
- First posted on arXiv 31 Jan 2023.

## Builds on (most cited first, 30 of 33)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [3D U-Net: Learning Dense Volumetric Segmentation from Sparse Annotation](https://mlsanity.com/paper/1606.06650/) (2016)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [Implicit Geometric Regularization for Learning Shapes](https://mlsanity.com/paper/2002.10099/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstruction](https://mlsanity.com/paper/2003.10983/) (2020)
- [Shape As Points: A Differentiable Poisson Solver](https://mlsanity.com/paper/2106.03452/) (2021)
- [Points2Surf: Learning Implicit Surfaces from Point Cloud Patches](https://mlsanity.com/paper/2007.10453/) (2020)
- [Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects](https://mlsanity.com/paper/2110.14217/) (2021)
- [Learning elementary structures for 3D shape generation and matching](https://mlsanity.com/paper/1908.04725/) (2019)
- [POCO: Point Convolution for Surface Reconstruction](https://mlsanity.com/paper/2201.01831/) (2022)
- [Neural Dual Contouring](https://mlsanity.com/paper/2202.01999/) (2022)
- [ConvPoint: Continuous Convolutions for Point Cloud Processing](https://mlsanity.com/paper/1904.02375/) (2019)
- [Neural Fields as Learnable Kernels for 3D Reconstruction](https://mlsanity.com/paper/2111.13674/) (2021)
- [Neural Marching Cubes](https://mlsanity.com/paper/2106.11272/) (2021)
- [Surface Reconstruction from Point Clouds: A Survey and a Benchmark](https://mlsanity.com/paper/2205.02413/) (2022)
- [Meshing Point Clouds with Predicted Intrinsic-Extrinsic Ratio Guidance](https://mlsanity.com/paper/2007.09267/) (2020)
- [ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups](https://mlsanity.com/paper/2005.11621/) (2020)
- [PointTriNet: Learned Triangulation of 3D Point Sets](https://mlsanity.com/paper/2005.02138/) (2020)
- [Learning Delaunay Surface Elements for Mesh Reconstruction](https://mlsanity.com/paper/2012.01203/) (2020)
- [DeepDT: Learning Geometry From Delaunay Triangulation for Surface Reconstruction](https://mlsanity.com/paper/2101.10353/) (2021)

## Built on by (most cited first, 11 of 11)

- [Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessian](https://mlsanity.com/paper/2309.01793/) (2023)
- [PolyGNN: Polyhedron-based Graph Neural Network for 3D Building Reconstruction from Point Clouds](https://mlsanity.com/paper/2307.08636/) (2023)
- [DiffCD: A Symmetric Differentiable Chamfer Distance for Neural Implicit Surface Fitting](https://mlsanity.com/paper/2407.17058/) (2024)
- [Monge-Ampere Regularization for Learning Arbitrary Shapes from Point Clouds](https://mlsanity.com/paper/2410.18477/) (2024)
- [Concise Plane Arrangements for Low-Poly Surface and Volume Modelling](https://mlsanity.com/paper/2404.06154/) (2024)
- [Neural Poisson Surface Reconstruction: Resolution-Agnostic Shape Reconstruction from Point Clouds](https://mlsanity.com/paper/2308.01766/) (2023)
- [Meltdown: Circuits and Bifurcations in Point-Cloud-Conditioned 3D Diffusion Transformers](https://mlsanity.com/paper/2602.11130/) (2026)
- [Neural Octahedral Field: Octahedral prior for simultaneous smoothing and sharp edge regularization](https://mlsanity.com/paper/2408.00303/) (2024)
- [Three-dimensional narrow volume reconstruction method with unconditional stability based on a phase-field Lagrange multiplier approach](https://mlsanity.com/paper/2511.00508/) (2025)
- [Extrusion Segmentation Strategy to improve CAD Reconstruction from Point Cloud](https://mlsanity.com/paper/2605.08971/) (2026)
- [Surface Reconstruction from Range Scans Under Visibility Constraints](https://mlsanity.com/paper/2610.18005/) (2026)

## Abstract (arXiv)

We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise, outliers, non-uniform sampling, and missing data. Traditional approaches often simplify the problem by imposing handcrafted priors on either the input point clouds or the resulting surface, a process that can require tedious hyperparameter tuning. In contrast, deep learning models have the capability to directly learn the properties of input point clouds and desired surfaces from data. We study the influence of handcrafted and learned priors on the precision and robustness of surface reconstruction techniques. We evaluate various time-tested and contemporary methods in a standardized manner. When both trained and evaluated on point clouds with identical characteristics, the learning-based models consistently produce higher-quality surfaces compared to their traditional counterparts -- even in scenarios involving novel shape categories. However, traditional methods demonstrate greater resilience to the diverse anomalies commonly found in real-world 3D acquisitions. For the benefit of the research community, we make our code and datasets available, inviting further enhancements to learning-based surface reconstruction. This can be accessed at https://github.com/raphaelsulzer/dsr-benchmark .
