# Audio-Visual Segmentation with Semantics

arXiv: https://arxiv.org/abs/2301.13190 · HTML: https://mlsanity.com/paper/2301.13190/

## Key facts

- Cited by 75 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 85 references that are in the map.
- First posted on arXiv 30 Jan 2023.

## Builds on (most cited first, 30 of 54)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Fully Convolutional Networks for Semantic Segmentation](https://mlsanity.com/paper/1411.4038/) (2014)
- [DeepLab: Semantic Image Segmentation with Deep Convolutional Nets, Atrous Convolution, and Fully Connected CRFs](https://mlsanity.com/paper/1606.00915/) (2016)
- [SegFormer: Simple and Efficient Design for Semantic Segmentation with Transformers](https://mlsanity.com/paper/2105.15203/) (2021)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [Non-local Neural Networks](https://mlsanity.com/paper/1711.07971/) (2017)
- [PVT v2: Improved Baselines with Pyramid Vision Transformer](https://mlsanity.com/paper/2106.13797/) (2021)
- [CNN Architectures for Large-Scale Audio Classification](https://mlsanity.com/paper/1609.09430/) (2016)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Panoptic Feature Pyramid Networks](https://mlsanity.com/paper/1901.02446/) (2019)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [One-Shot Video Object Segmentation](https://mlsanity.com/paper/1611.05198/) (2016)
- [Associating Objects with Transformers for Video Object Segmentation](https://mlsanity.com/paper/2106.02638/) (2021)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Language as Queries for Referring Video Object Segmentation](https://mlsanity.com/paper/2201.00487/) (2022)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [Video Object Segmentation with Language Referring Expressions](https://mlsanity.com/paper/1803.08006/) (2018)
- [Audio-Visual Segmentation](https://mlsanity.com/paper/2207.05042/) (2022)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2007.10558/) (2020)
- [End-to-End Referring Video Object Segmentation with Multimodal Transformers](https://mlsanity.com/paper/2111.14821/) (2021)

## Built on by (most cited first, 30 of 75)

- [Video-Guided Foley Sound Generation with Multimodal Controls](https://mlsanity.com/paper/2411.17698/) (2024)
- [Learning Audio-Visual Source Localization via False Negative Aware Contrastive Learning](https://mlsanity.com/paper/2303.11302/) (2023)
- [Improving Audio-Visual Segmentation with Bidirectional Generation](https://mlsanity.com/paper/2308.08288/) (2023)
- [MeViS: A Multi-Modal Dataset for Referring Motion Expression Video Segmentation](https://mlsanity.com/paper/2512.10945/) (2025)
- [Unraveling Instance Associations: A Closer Look for Audio-Visual Segmentation](https://mlsanity.com/paper/2304.02970/) (2023)
- [TAVGBench: Benchmarking Text to Audible-Video Generation](https://mlsanity.com/paper/2404.14381/) (2024)
- [Ref-AVS: Refer and Segment Objects in Audio-Visual Scenes](https://mlsanity.com/paper/2407.10957/) (2024)
- [BAVS: Bootstrapping Audio-Visual Segmentation by Integrating Foundation Knowledge](https://mlsanity.com/paper/2308.10175/) (2023)
- [Contrastive Conditional Latent Diffusion for Audio-visual Segmentation](https://mlsanity.com/paper/2307.16579/) (2023)
- [Cooperation Does Matter: Exploring Multi-Order Bilateral Relations for Audio-Visual Segmentation](https://mlsanity.com/paper/2312.06462/) (2023)
- [Towards Open-Vocabulary Audio-Visual Event Localization](https://mlsanity.com/paper/2411.11278/) (2024)
- [Label-anticipated Event Disentanglement for Audio-Visual Video Parsing](https://mlsanity.com/paper/2407.08126/) (2024)
- [Unveiling the Power of Audio-Visual Early Fusion Transformers with Dense Interactions through Masked Modeling](https://mlsanity.com/paper/2312.01017/) (2023)
- [Stepping Stones: A Progressive Training Strategy for Audio-Visual Semantic Segmentation](https://mlsanity.com/paper/2407.11820/) (2024)
- [Multimodal Referring Segmentation: A Survey](https://mlsanity.com/paper/2508.00265/) (2025)
- [Audio-Visual Instance Segmentation](https://mlsanity.com/paper/2310.18709/) (2023)
- [QDFormer: Towards Robust Audiovisual Segmentation in Complex Environments with Quantization-based Semantic Decomposition](https://mlsanity.com/paper/2310.00132/) (2023)
- [Advancing Weakly-Supervised Audio-Visual Video Parsing via Segment-wise Pseudo Labeling](https://mlsanity.com/paper/2406.00919/) (2024)
- [Unleashing the Temporal-Spatial Reasoning Capacity of GPT for Training-Free Audio and Language Referenced Video Object Segmentation](https://mlsanity.com/paper/2408.15876/) (2024)
- [Improving Audio-Visual Video Parsing with Pseudo Visual Labels](https://mlsanity.com/paper/2303.02344/) (2023)
- [Fine-grained Audible Video Description](https://mlsanity.com/paper/2303.15616/) (2023)
- [Seeing Sound, Hearing Sight: Uncovering Modality Bias and Conflict of AI models in Sound Localization](https://mlsanity.com/paper/2505.11217/) (2025)
- [SAM2-LOVE: Segment Anything Model 2 in Language-aided Audio-Visual Scenes](https://mlsanity.com/paper/2506.01558/) (2025)
- [Open-Vocabulary Audio-Visual Semantic Segmentation](https://mlsanity.com/paper/2407.21721/) (2024)
- [AVS-Mamba: Exploring Temporal and Multi-modal Mamba for Audio-Visual Segmentation](https://mlsanity.com/paper/2501.07810/) (2025)
- [AV-Reasoner: Improving and Benchmarking Clue-Grounded Audio-Visual Counting for MLLMs](https://mlsanity.com/paper/2506.05328/) (2025)
- [CPM: Class-conditional Prompting Machine for Audio-visual Segmentation](https://mlsanity.com/paper/2407.05358/) (2024)
- [Mettle: Meta-Token Learning for Memory-Efficient Audio-Visual Adaptation](https://mlsanity.com/paper/2506.23271/) (2025)
- [Dynamic Derivation and Elimination: Audio Visual Segmentation with Enhanced Audio Semantics](https://mlsanity.com/paper/2503.12840/) (2025)
- [Aligning Sight and Sound: Advanced Sound Source Localization Through Audio-Visual Alignment](https://mlsanity.com/paper/2407.13676/) (2024)

## Abstract (arXiv)

We propose a new problem called audio-visual segmentation (AVS), in which the goal is to output a pixel-level map of the object(s) that produce sound at the time of the image frame. To facilitate this research, we construct the first audio-visual segmentation benchmark, i.e., AVSBench, providing pixel-wise annotations for sounding objects in audible videos. It contains three subsets: AVSBench-object (Single-source subset, Multi-sources subset) and AVSBench-semantic (Semantic-labels subset). Accordingly, three settings are studied: 1) semi-supervised audio-visual segmentation with a single sound source; 2) fully-supervised audio-visual segmentation with multiple sound sources, and 3) fully-supervised audio-visual semantic segmentation. The first two settings need to generate binary masks of sounding objects indicating pixels corresponding to the audio, while the third setting further requires generating semantic maps indicating the object category. To deal with these problems, we propose a new baseline method that uses a temporal pixel-wise audio-visual interaction module to inject audio semantics as guidance for the visual segmentation process. We also design a regularization loss to encourage audio-visual mapping during training. Quantitative and qualitative experiments on AVSBench compare our approach to several existing methods for related tasks, demonstrating that the proposed method is promising for building a bridge between the audio and pixel-wise visual semantics. Code is available at https://github.com/OpenNLPLab/AVSBench. Online benchmark is available at http://www.avlbench.opennlplab.cn.
