# Shape-aware Text-driven Layered Video Editing

arXiv: https://arxiv.org/abs/2301.13173 · HTML: https://mlsanity.com/paper/2301.13173/

## Key facts

- Cited by 54 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 64 references that are in the map.
- First posted on arXiv 30 Jan 2023.

## Builds on (most cited first, 30 of 55)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [LAION-5B: An open large-scale dataset for training next generation image-text models](https://mlsanity.com/paper/2210.08402/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generation](https://mlsanity.com/paper/2208.12242/) (2022)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery](https://mlsanity.com/paper/2103.17249/) (2021)
- [Real-ESRGAN: Training Real-World Blind Super-Resolution with Pure Synthetic Data](https://mlsanity.com/paper/2107.10833/) (2021)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [DiffusionCLIP: Text-Guided Diffusion Models for Robust Image Manipulation](https://mlsanity.com/paper/2110.02711/) (2021)
- [StackGAN: Text to Photo-realistic Image Synthesis with Stacked Generative Adversarial Networks](https://mlsanity.com/paper/1612.03242/) (2016)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [Text2LIVE: Text-Driven Layered Image and Video Editing](https://mlsanity.com/paper/2204.02491/) (2022)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [VQGAN-CLIP: Open Domain Image Generation and Editing with Natural Language Guidance](https://mlsanity.com/paper/2204.08583/) (2022)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformer](https://mlsanity.com/paper/2204.03638/) (2022)

## Built on by (most cited first, 30 of 54)

- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [FateZero: Fusing Attentions for Zero-shot Text-based Video Editing](https://mlsanity.com/paper/2303.09535/) (2023)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [A Survey on Video Diffusion Models](https://mlsanity.com/paper/2310.10647/) (2023)
- [Taming Rectified Flow for Inversion and Editing](https://mlsanity.com/paper/2411.04746/) (2024)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [Space-Time Diffusion Features for Zero-Shot Text-Driven Motion Transfer](https://mlsanity.com/paper/2311.17009/) (2023)
- [RAVE: Randomized Noise Shuffling for Fast and Consistent Video Editing with Diffusion Models](https://mlsanity.com/paper/2312.04524/) (2023)
- [FlowVid: Taming Imperfect Optical Flows for Consistent Video-to-Video Synthesis](https://mlsanity.com/paper/2312.17681/) (2023)
- [VideoSwap: Customized Video Subject Swapping with Interactive Semantic Point Correspondence](https://mlsanity.com/paper/2312.02087/) (2023)
- [Edit-A-Video: Single Video Editing with Object-Aware Consistency](https://mlsanity.com/paper/2303.07945/) (2023)
- [MagicStick: Controllable Video Editing via Control Handle Transformations](https://mlsanity.com/paper/2312.03047/) (2023)
- [Diffusion Model-Based Video Editing: A Survey](https://mlsanity.com/paper/2407.07111/) (2024)
- [Fairy: Fast Parallelized Instruction-Guided Video-to-Video Synthesis](https://mlsanity.com/paper/2312.13834/) (2023)
- [Generative Omnimatte: Learning to Decompose Video into Layers](https://mlsanity.com/paper/2411.16683/) (2024)
- [VidEdit: Zero-Shot and Spatially Aware Text-Driven Video Editing](https://mlsanity.com/paper/2306.08707/) (2023)
- [Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Video](https://mlsanity.com/paper/2404.09833/) (2024)
- [StableV2V: Stablizing Shape Consistency in Video-to-Video Editing](https://mlsanity.com/paper/2411.11045/) (2024)
- [Generative Video Motion Editing with 3D Point Tracks](https://mlsanity.com/paper/2512.02015/) (2025)
- [Hulk: A Universal Knowledge Translator for Human-Centric Tasks](https://mlsanity.com/paper/2312.01697/) (2023)
- [HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness](https://mlsanity.com/paper/2406.07754/) (2024)
- [VASE: Object-Centric Appearance and Shape Manipulation of Real Videos](https://mlsanity.com/paper/2401.02473/) (2024)
- [Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Model](https://mlsanity.com/paper/2503.16942/) (2025)
- [DynVideo-E: Harnessing Dynamic NeRF for Large-Scale Motion- and View-Change Human-Centric Video Editing](https://mlsanity.com/paper/2310.10624/) (2023)
- [InstructP2P: Learning to Edit 3D Point Clouds with Text Instructions](https://mlsanity.com/paper/2306.07154/) (2023)
- [OmnimatteRF: Robust Omnimatte with 3D Background Modeling](https://mlsanity.com/paper/2309.07749/) (2023)
- [Zero-Shot Audio-Visual Editing via Cross-Modal Delta Denoising](https://mlsanity.com/paper/2503.20782/) (2025)
- [DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency](https://mlsanity.com/paper/2408.07481/) (2024)

## Abstract (arXiv)

Temporal consistency is essential for video editing applications. Existing work on layered representation of videos allows propagating edits consistently to each frame. These methods, however, can only edit object appearance rather than object shape changes due to the limitation of using a fixed UV mapping field for texture atlas. We present a shape-aware, text-driven video editing method to tackle this challenge. To handle shape changes in video editing, we first propagate the deformation field between the input and edited keyframe to all frames. We then leverage a pre-trained text-conditioned diffusion model as guidance for refining shape distortion and completing unseen regions. The experimental results demonstrate that our method can achieve shape-aware consistent video editing and compare favorably with the state-of-the-art.
