# GE-Blender: Graph-Based Knowledge Enhancement for Blender

arXiv: https://arxiv.org/abs/2301.12850 · HTML: https://mlsanity.com/paper/2301.12850/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 32 references that are in the map.
- First posted on arXiv 30 Jan 2023.

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Recipes for building an open-domain chatbot](https://mlsanity.com/paper/2004.13637/) (2020)
- [Neural Architectures for Named Entity Recognition](https://mlsanity.com/paper/1603.01360/) (2016)
- [Wizard of Wikipedia: Knowledge-Powered Conversational agents](https://mlsanity.com/paper/1811.01241/) (2018)
- [ERNIE: Enhanced Language Representation with Informative Entities](https://mlsanity.com/paper/1905.07129/) (2019)
- [AllenNLP: A Deep Semantic Natural Language Processing Platform](https://mlsanity.com/paper/1803.07640/) (2018)
- [A Survey on Deep Learning for Named Entity Recognition](https://mlsanity.com/paper/1812.09449/) (2018)
- [Knowledge-Grounded Dialogue Generation with Pre-trained Language Models](https://mlsanity.com/paper/2010.08824/) (2020)
- [Sequential Latent Knowledge Selection for Knowledge-Grounded Dialogue](https://mlsanity.com/paper/2002.07510/) (2020)
- [Weakly-Supervised Neural Text Classification](https://mlsanity.com/paper/1809.01478/) (2018)
- [k-hop Graph Neural Networks](https://mlsanity.com/paper/1907.06051/) (2019)
- [Control Globally, Understand Locally: A Global-to-Local Hierarchical Graph Network for Emotional Support Conversation](https://mlsanity.com/paper/2204.12749/) (2022)
- [Deep Short Text Classification with Knowledge Powered Attention](https://mlsanity.com/paper/1902.08050/) (2019)
- [Knowledge Enhanced Fine-Tuning for Better Handling Unseen Entities in Dialogue Generation](https://mlsanity.com/paper/2109.05487/) (2021)
- [HieNet: Bidirectional Hierarchy Framework for Automated ICD Coding](https://mlsanity.com/paper/2212.04891/) (2022)
- [Automatically Extracting Information in Medical Dialogue: Expert System And Attention for Labelling](https://mlsanity.com/paper/2211.15544/) (2022)
- [CKG: Dynamic Representation Based on Context and Knowledge Graph](https://mlsanity.com/paper/2212.04909/) (2022)
- [App Review Driven Collaborative Bug Finding](https://mlsanity.com/paper/2301.02818/) (2023)
- [Do You Know My Emotion? Emotion-Aware Strategy Recognition towards a Persuasive Dialogue System](https://mlsanity.com/paper/2206.12101/) (2022)

## Abstract (arXiv)

Although the great success of open-domain dialogue generation, unseen entities can have a large impact on the dialogue generation task. It leads to performance degradation of the model in the dialog generation. Previous researches used retrieved knowledge of seen entities as the auxiliary data to enhance the representation of the model. Nevertheless, logical explanation of unseen entities remains unexplored, such as possible co-occurrence or semantically similar words of them and their entity category. In this work, we propose an approach to address the challenge above. We construct a graph by extracting entity nodes in them, enhancing the representation of the context of the unseen entity with the entity's 1-hop surrounding nodes. Furthermore, We added the named entity tag prediction task to apply the problem that the unseen entity does not exist in the graph. We conduct our experiments on an open dataset Wizard of Wikipedia and the empirical results indicate that our approach outperforms the state-of-the-art approaches on Wizard of Wikipedia.
