# A Comparison of Tiny-nerf versus Spatial Representations for 3d Reconstruction

arXiv: https://arxiv.org/abs/2301.11522 · HTML: https://mlsanity.com/paper/2301.11522/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 23 references that are in the map.
- First posted on arXiv 27 Jan 2023.

## Builds on (most cited first, 10 of 10)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [Open3D: A Modern Library for 3D Data Processing](https://mlsanity.com/paper/1801.09847/) (2018)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [State of the Art on Neural Rendering](https://mlsanity.com/paper/2004.03805/) (2020)
- [Deep Implicit Volume Compression](https://mlsanity.com/paper/2005.08877/) (2020)
- [Voxel Map for Visual SLAM](https://mlsanity.com/paper/2003.02247/) (2020)

## Abstract (arXiv)

Neural rendering has emerged as a powerful paradigm for synthesizing images, offering many benefits over classical rendering by using neural networks to reconstruct surfaces, represent shapes, and synthesize novel views, either for objects or scenes. In this neural rendering, the environment is encoded into a neural network. We believe that these new representations can be used to codify the scene for a mobile robot. Therefore, in this work, we perform a comparison between a trending neural rendering, called tiny-NeRF, and other volume representations that are commonly used as maps in robotics, such as voxel maps, point clouds, and triangular meshes. The target is to know the advantages and disadvantages of neural representations in the robotics context. The comparison is made in terms of spatial complexity and processing time to obtain a model. Experiments show that tiny-NeRF requires three times less memory space compared to other representations. In terms of processing time, tiny-NeRF takes about six times more to compute the model.
