# A Review of Scene Representations for Robot Manipulators

arXiv: https://arxiv.org/abs/2301.11275 · HTML: https://mlsanity.com/paper/2301.11275/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 100 references that are in the map.
- First posted on arXiv 22 Dec 2022.

## Builds on (most cited first, 29 of 29)

- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metrics](https://mlsanity.com/paper/1703.09312/) (2017)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)](https://mlsanity.com/paper/2210.00379/) (2022)
- [Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planning](https://mlsanity.com/paper/1611.03631/) (2016)
- [Dense Object Nets: Learning Dense Visual Object Descriptors By and For Robotic Manipulation](https://mlsanity.com/paper/1806.08756/) (2018)
- [A Review of Robot Learning for Manipulation: Challenges, Representations, and Algorithms](https://mlsanity.com/paper/1907.03146/) (2019)
- [Deep Learning for Detecting Robotic Grasps](https://mlsanity.com/paper/1301.3592/) (2013)
- [Grasp Pose Detection in Point Clouds](https://mlsanity.com/paper/1706.09911/) (2017)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [Stochastic Neural Radiance Fields: Quantifying Uncertainty in Implicit 3D Representations](https://mlsanity.com/paper/2109.02123/) (2021)
- [Shape Completion Enabled Robotic Grasping](https://mlsanity.com/paper/1609.08546/) (2016)
- [DensePhysNet: Learning Dense Physical Object Representations via Multi-step Dynamic Interactions](https://mlsanity.com/paper/1906.03853/) (2019)
- [Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fields](https://mlsanity.com/paper/2209.08718/) (2022)
- [PointNet++ Grasping: Learning An End-to-end Spatial Grasp Generation Algorithm from Sparse Point Clouds](https://mlsanity.com/paper/2003.09644/) (2020)
- [Learning 3D Dynamic Scene Representations for Robot Manipulation](https://mlsanity.com/paper/2011.01968/) (2020)
- [FIESTA: Fast Incremental Euclidean Distance Fields for Online Motion Planning of Aerial Robots](https://mlsanity.com/paper/1903.02144/) (2019)
- [Learning Continuous 3D Reconstructions for Geometrically Aware Grasping](https://mlsanity.com/paper/1910.00983/) (2019)
- [A Long Horizon Planning Framework for Manipulating Rigid Pointcloud Objects](https://mlsanity.com/paper/2011.08177/) (2020)
- [End-to-End Learning of Semantic Grasping](https://mlsanity.com/paper/1707.01932/) (2017)
- [Advances in Inference and Representation for Simultaneous Localization and Mapping](https://mlsanity.com/paper/2103.05041/) (2021)
- [Dex-Net 3.0: Computing Robust Robot Vacuum Suction Grasp Targets in Point Clouds using a New Analytic Model and Deep Learning](https://mlsanity.com/paper/1709.06670/) (2017)
- [Collision-Free MPC for Legged Robots in Static and Dynamic Scenes](https://mlsanity.com/paper/2103.13987/) (2021)
- [Fast Object Learning and Dual-arm Coordination for Cluttered Stowing, Picking, and Packing](https://mlsanity.com/paper/1810.02977/) (2018)
- [A VR System for Immersive Teleoperation and Live Exploration with a Mobile Robot](https://mlsanity.com/paper/1908.02949/) (2019)
- [CollisionIK: A Per-Instant Pose Optimization Method for Generating Robot Motions with Environment Collision Avoidance](https://mlsanity.com/paper/2102.13187/) (2021)
- [Differentiable Collision Avoidance Using Collision Primitives](https://mlsanity.com/paper/2204.09352/) (2022)

## Abstract (arXiv)

For a robot to act intelligently, it needs to sense the world around it. Increasingly, robots build an internal representation of the world from sensor readings. This representation can then be used to inform downstream tasks, such as manipulation, collision avoidance, or human interaction. In practice, scene representations vary widely depending on the type of robot, the sensing modality, and the task that the robot is designed to do. This review provides an overview of the scene representations used for robot manipulators (robot arms). We focus primarily on representations which are built from real world sensing and are used to inform some downstream robotics task.
