# On the Convergence of No-Regret Learning Dynamics in Time-Varying Games

arXiv: https://arxiv.org/abs/2301.11241 · HTML: https://mlsanity.com/paper/2301.11241/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 100 references that are in the map.
- First posted on arXiv 26 Jan 2023.

## Builds on (most cited first, 30 of 43)

- [Training GANs with Optimism](https://mlsanity.com/paper/1711.00141/) (2017)
- [Optimization, Learning, and Games with Predictable Sequences](https://mlsanity.com/paper/1311.1869/) (2013)
- [Fast Convergence of Regularized Learning in Games](https://mlsanity.com/paper/1507.00407/) (2015)
- [Solving a Class of Non-Convex Min-Max Games Using Iterative First Order Methods](https://mlsanity.com/paper/1902.08297/) (2019)
- [Optimistic mirror descent in saddle-point problems: Going the extra (gradient) mile](https://mlsanity.com/paper/1807.02629/) (2018)
- [Cycles in adversarial regularized learning](https://mlsanity.com/paper/1709.02738/) (2017)
- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Online Optimization : Competing with Dynamic Comparators](https://mlsanity.com/paper/1501.06225/) (2015)
- [Efficient Methods for Structured Nonconvex-Nonconcave Min-Max Optimization](https://mlsanity.com/paper/2011.00364/) (2020)
- [Dynamic Regret of Convex and Smooth Functions](https://mlsanity.com/paper/2007.03479/) (2020)
- [On the convergence of single-call stochastic extra-gradient methods](https://mlsanity.com/paper/1908.08465/) (2019)
- [Near-Optimal No-Regret Learning in General Games](https://mlsanity.com/paper/2108.06924/) (2021)
- [Accelerated Algorithms for Smooth Convex-Concave Minimax Problems with O(1/k2) Rate on Squared Gradient Norm](https://mlsanity.com/paper/2102.07922/) (2021)
- [Solving Imperfect-Information Games via Discounted Regret Minimization](https://mlsanity.com/paper/1809.04040/) (2018)
- [Halpern Iteration for Near-Optimal and Parameter-Free Monotone Inclusion and Strong Solutions to Variational Inequalities](https://mlsanity.com/paper/2002.08872/) (2020)
- [Faster Game Solving via Predictive Blackwell Approachability: Connecting Regret Matching and Mirror Descent](https://mlsanity.com/paper/2007.14358/) (2020)
- [No-regret learning and mixed Nash equilibria: They do not mix](https://mlsanity.com/paper/2010.09514/) (2020)
- [Tight last-iterate convergence rates for no-regret learning in multi-player games](https://mlsanity.com/paper/2010.13724/) (2020)
- [On Gradient-Based Learning in Continuous Games](https://mlsanity.com/paper/1804.05464/) (2018)
- [Improved Dynamic Regret for Non-degenerate Functions](https://mlsanity.com/paper/1608.03933/) (2016)
- [Global Convergence and Variance-Reduced Optimization for a Class of Nonconvex-Nonconcave Minimax Problems](https://mlsanity.com/paper/2002.09621/) (2020)
- [No-Regret Learning in Time-Varying Zero-Sum Games](https://mlsanity.com/paper/2201.12736/) (2022)
- [Uncoupled Learning Dynamics with O(log T) Swap Regret in Multiplayer Games](https://mlsanity.com/paper/2204.11417/) (2022)
- [Last-Iterate Convergence of Optimistic Gradient Method for Monotone Variational Inequalities](https://mlsanity.com/paper/2205.08446/) (2022)
- [Accelerated Single-Call Methods for Constrained Min-Max Optimization](https://mlsanity.com/paper/2210.03096/) (2022)
- [Settling the complexity of computing approximate two-player Nash equilibria](https://mlsanity.com/paper/1606.04550/) (2016)
- [On Last-Iterate Convergence Beyond Zero-Sum Games](https://mlsanity.com/paper/2203.12056/) (2022)
- [On the Convergence Properties of Non-Euclidean Extragradient Methods for Variational Inequalities with Generalized Monotone Operators](https://mlsanity.com/paper/1311.2776/) (2013)
- [Auction learning as a two-player game](https://mlsanity.com/paper/2006.05684/) (2020)
- [Optimistic Dual Extrapolation for Coherent Non-monotone Variational Inequalities](https://mlsanity.com/paper/2103.04410/) (2021)

## Built on by (most cited first, 14 of 14)

- [AdaSociety: An Adaptive Environment with Social Structures for Multi-Agent Decision-Making](https://mlsanity.com/paper/2411.03865/) (2024)
- [Doubly Optimal No-Regret Learning in Monotone Games](https://mlsanity.com/paper/2301.13120/) (2023)
- [Regret Minimization in Stackelberg Games with Side Information](https://mlsanity.com/paper/2402.08576/) (2024)
- [Independent Learning in Performative Markov Potential Games](https://mlsanity.com/paper/2504.20593/) (2025)
- [A Black-box Approach for Non-stationary Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2306.07465/) (2023)
- [Last-iterate Convergence Separation between Extra-gradient and Optimism in Constrained Periodic Games](https://mlsanity.com/paper/2406.10605/) (2024)
- [Proximal Point Method for Online Saddle Point Problem](https://mlsanity.com/paper/2407.04591/) (2024)
- [Tracking solutions of time-varying variational inequalities](https://mlsanity.com/paper/2406.14059/) (2024)
- [Online Stackelberg Optimization via Nonlinear Control](https://mlsanity.com/paper/2406.18805/) (2024)
- [A Modular Algorithm for Non-Stationary Online Convex-Concave Optimization](https://mlsanity.com/paper/2509.07901/) (2025)
- [Learning from Delayed Feedback in Games via Extra Prediction](https://mlsanity.com/paper/2509.22426/) (2025)
- [Safe Exploitative Play with Untrusted Type Beliefs](https://mlsanity.com/paper/2411.07679/) (2024)
- [Online Multi-Agent Control with Adversarial Disturbances](https://mlsanity.com/paper/2506.18814/) (2025)
- [Online Min-Max Optimization: From Individual Regrets to Cumulative Saddle Points](https://mlsanity.com/paper/2602.10565/) (2026)

## Abstract (arXiv)

Most of the literature on learning in games has focused on the restrictive setting where the underlying repeated game does not change over time. Much less is known about the convergence of no-regret learning algorithms in dynamic multiagent settings. In this paper, we characterize the convergence of optimistic gradient descent (OGD) in time-varying games. Our framework yields sharp convergence bounds for the equilibrium gap of OGD in zero-sum games parameterized on natural variation measures of the sequence of games, subsuming known results for static games. Furthermore, we establish improved second-order variation bounds under strong convexity-concavity, as long as each game is repeated multiple times. Our results also apply to time-varying general-sum multi-player games via a bilinear formulation of correlated equilibria, which has novel implications for meta-learning and for obtaining refined variation-dependent regret bounds, addressing questions left open in prior papers. Finally, we leverage our framework to also provide new insights on dynamic regret guarantees in static games.
