# E3Pose: Energy-Efficient Edge-assisted Multi-camera System for Multi-human 3D Pose Estimation

arXiv: https://arxiv.org/abs/2301.09015 · HTML: https://mlsanity.com/paper/2301.09015/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 52 references that are in the map.
- First posted on arXiv 21 Jan 2023.

## Builds on (most cited first, 24 of 24)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [Integral Human Pose Regression](https://mlsanity.com/paper/1711.08229/) (2017)
- [HigherHRNet: Scale-Aware Representation Learning for Bottom-Up Human Pose Estimation](https://mlsanity.com/paper/1908.10357/) (2019)
- [A Dual-Stage Attention-Based Recurrent Neural Network for Time Series Prediction](https://mlsanity.com/paper/1704.02971/) (2017)
- [Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1907.11346/) (2019)
- [DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation](https://mlsanity.com/paper/1511.06645/) (2015)
- [BlazePose: On-device Real-time Body Pose tracking](https://mlsanity.com/paper/2006.10204/) (2020)
- [Cross View Fusion for 3D Human Pose Estimation](https://mlsanity.com/paper/1909.01203/) (2019)
- [Fast and Robust Multi-Person 3D Pose Estimation from Multiple Views](https://mlsanity.com/paper/1901.04111/) (2019)
- [Learning Delicate Local Representations for Multi-Person Pose Estimation](https://mlsanity.com/paper/2003.04030/) (2020)
- [Lightweight Multi-View 3D Pose Estimation through Camera-Disentangled Representation](https://mlsanity.com/paper/2004.02186/) (2020)
- [Multi-modal 3D Human Pose Estimation with 2D Weak Supervision in Autonomous Driving](https://mlsanity.com/paper/2112.12141/) (2021)
- [Multi-View Multi-Person 3D Pose Estimation with Plane Sweep Stereo](https://mlsanity.com/paper/2104.02273/) (2021)
- [Cross-View Tracking for Multi-Human 3D Pose Estimation at over 100 FPS](https://mlsanity.com/paper/2003.03972/) (2020)
- [Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action Recognition](https://mlsanity.com/paper/1912.08077/) (2019)
- [Inference Stage Optimization for Cross-scenario 3D Human Pose Estimation](https://mlsanity.com/paper/2007.02054/) (2020)
- [Real-Time Multi-View 3D Human Pose Estimation using Semantic Feedback to Smart Edge Sensors](https://mlsanity.com/paper/2106.14729/) (2021)
- [Iterative Greedy Matching for 3D Human Pose Tracking from Multiple Views](https://mlsanity.com/paper/2101.09745/) (2021)
- [The Best of Both Worlds: Combining Model-based and Nonparametric Approaches for 3D Human Body Estimation](https://mlsanity.com/paper/2205.00508/) (2022)

## Abstract (arXiv)

Multi-human 3D pose estimation plays a key role in establishing a seamless connection between the real world and the virtual world. Recent efforts adopted a two-stage framework that first builds 2D pose estimations in multiple camera views from different perspectives and then synthesizes them into 3D poses. However, the focus has largely been on developing new computer vision algorithms on the offline video datasets without much consideration on the energy constraints in real-world systems with flexibly-deployed and battery-powered cameras. In this paper, we propose an energy-efficient edge-assisted multiple-camera system, dubbed E3Pose, for real-time multi-human 3D pose estimation, based on the key idea of adaptive camera selection. Instead of always employing all available cameras to perform 2D pose estimations as in the existing works, E3Pose selects only a subset of cameras depending on their camera view qualities in terms of occlusion and energy states in an adaptive manner, thereby reducing the energy consumption (which translates to extended battery lifetime) and improving the estimation accuracy. To achieve this goal, E3Pose incorporates an attention-based LSTM to predict the occlusion information of each camera view and guide camera selection before cameras are selected to process the images of a scene, and runs a camera selection algorithm based on the Lyapunov optimization framework to make long-term adaptive selection decisions. We build a prototype of E3Pose on a 5-camera testbed, demonstrate its feasibility and evaluate its performance. Our results show that a significant energy saving (up to 31.21%) can be achieved while maintaining a high 3D pose estimation accuracy comparable to state-of-the-art methods.
