# Improving Zero-Shot Action Recognition using Human Instruction with Text Description

arXiv: https://arxiv.org/abs/2301.08874 · HTML: https://mlsanity.com/paper/2301.08874/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 32 of its 64 references that are in the map.
- First posted on arXiv 21 Jan 2023.

## Builds on (most cited first, 30 of 32)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Efficient Estimation of Word Representations in Vector Space](https://mlsanity.com/paper/1301.3781/) (2013)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [VATEX: A Large-Scale, High-Quality Multilingual Dataset for Video-and-Language Research](https://mlsanity.com/paper/1904.03493/) (2019)
- [QuAC : Question Answering in Context](https://mlsanity.com/paper/1808.07036/) (2018)
- [Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognition](https://mlsanity.com/paper/2003.14111/) (2020)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [TEA: Temporal Excitation and Aggregation for Action Recognition](https://mlsanity.com/paper/2004.01398/) (2020)
- [Listen to Look: Action Recognition by Previewing Audio](https://mlsanity.com/paper/1912.04487/) (2019)
- [Temporal Pyramid Network for Action Recognition](https://mlsanity.com/paper/2004.03548/) (2020)
- [Semantic Autoencoder for Zero-Shot Learning](https://mlsanity.com/paper/1704.08345/) (2017)
- [Elaborative Rehearsal for Zero-shot Action Recognition](https://mlsanity.com/paper/2108.02833/) (2021)
- [Beyond Question-Based Biases: Assessing Multimodal Shortcut Learning in Visual Question Answering](https://mlsanity.com/paper/2104.03149/) (2021)
- [Out-of-Distribution Detection for Generalized Zero-Shot Action Recognition](https://mlsanity.com/paper/1904.08703/) (2019)
- [Towards Universal Representation for Unseen Action Recognition](https://mlsanity.com/paper/1803.08460/) (2018)
- [VGSE: Visually-Grounded Semantic Embeddings for Zero-Shot Learning](https://mlsanity.com/paper/2203.10444/) (2022)
- [Progressive Ensemble Networks for Zero-Shot Recognition](https://mlsanity.com/paper/1805.07473/) (2018)
- [Robust Region Feature Synthesizer for Zero-Shot Object Detection](https://mlsanity.com/paper/2201.00103/) (2022)
- [Action2Vec: A Crossmodal Embedding Approach to Action Learning](https://mlsanity.com/paper/1901.00484/) (2019)
- [Cross-modal Representation Learning for Zero-shot Action Recognition](https://mlsanity.com/paper/2205.01657/) (2022)
- [The ImageNet Shuffle: Reorganized Pre-training for Video Event Detection](https://mlsanity.com/paper/1602.07119/) (2016)

## Abstract (arXiv)

Zero-shot action recognition, which recognizes actions in videos without having received any training examples, is gaining wide attention considering it can save labor costs and training time. Nevertheless, the performance of zero-shot learning is still unsatisfactory, which limits its practical application. To solve this problem, this study proposes a framework to improve zero-shot action recognition using human instructions with text descriptions. The proposed framework manually describes video contents, which incurs some labor costs; in many situations, the labor costs are worth it. We manually annotate text features for each action, which can be a word, phrase, or sentence. Then by computing the matching degrees between the video and all text features, we can predict the class of the video. Furthermore, the proposed model can also be combined with other models to improve its accuracy. In addition, our model can be continuously optimized to improve the accuracy by repeating human instructions. The results with UCF101 and HMDB51 showed that our model achieved the best accuracy and improved the accuracies of other models.
