# Accelerating Multi-Agent Planning Using Graph Transformers with Bounded Suboptimality

arXiv: https://arxiv.org/abs/2301.08451 · HTML: https://mlsanity.com/paper/2301.08451/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 47 references that are in the map.
- First posted on arXiv 20 Jan 2023.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Neural Message Passing for Quantum Chemistry](https://mlsanity.com/paper/1704.01212/) (2017)
- [Pure Transformers are Powerful Graph Learners](https://mlsanity.com/paper/2207.02505/) (2022)
- [PRIMAL: Pathfinding via Reinforcement and Imitation Multi-Agent Learning](https://mlsanity.com/paper/1809.03531/) (2018)
- [Graph Neural Networks for Decentralized Multi-Robot Path Planning](https://mlsanity.com/paper/1912.06095/) (2019)
- [EECBS: A Bounded-Suboptimal Search for Multi-Agent Path Finding](https://mlsanity.com/paper/2010.01367/) (2020)
- [Message-Aware Graph Attention Networks for Large-Scale Multi-Robot Path Planning](https://mlsanity.com/paper/2011.13219/) (2020)
- [Mobile Robot Path Planning in Dynamic Environments through Globally Guided Reinforcement Learning](https://mlsanity.com/paper/2005.05420/) (2020)
- [Prioritized Planning Algorithms for Trajectory Coordination of Multiple Mobile Robots](https://mlsanity.com/paper/1409.2399/) (2014)
- [Reducing Collision Checking for Sampling-Based Motion Planning Using Graph Neural Networks](https://mlsanity.com/paper/2210.08864/) (2022)
- [Learning to Search via Retrospective Imitation](https://mlsanity.com/paper/1804.00846/) (2018)
- [Learning Control Admissibility Models with Graph Neural Networks for Multi-Agent Navigation](https://mlsanity.com/paper/2210.09378/) (2022)
- [Learning to Resolve Conflicts for Multi-Agent Path Finding with Conflict-Based Search](https://mlsanity.com/paper/2012.06005/) (2020)
- [CTRMs: Learning to Construct Cooperative Timed Roadmaps for Multi-agent Path Planning in Continuous Spaces](https://mlsanity.com/paper/2201.09467/) (2022)
- [Learning-based Motion Planning in Dynamic Environments Using GNNs and Temporal Encoding](https://mlsanity.com/paper/2210.08408/) (2022)
- [Privacy-Preserving Vehicle Assignment for Mobility-on-Demand Systems](https://mlsanity.com/paper/1703.04738/) (2017)
- [LSwarm: Efficient Collision Avoidance for Large Swarms with Coverage Constraints in Complex Urban Scenes](https://mlsanity.com/paper/1902.08379/) (2019)

## Built on by (most cited first, 3 of 3)

- [Searching Large Neighborhoods for Integer Linear Programs with Contrastive Learning](https://mlsanity.com/paper/2302.01578/) (2023)
- [Work Smarter Not Harder: Simple Imitation Learning with CS-PIBT Outperforms Large Scale Imitation Learning for MAPF](https://mlsanity.com/paper/2409.14491/) (2024)
- [Graph Attention-Guided Search for Dense Multi-Agent Pathfinding](https://mlsanity.com/paper/2510.17382/) (2025)

## Abstract (arXiv)

Conflict-Based Search is one of the most popular methods for multi-agent path finding. Though it is complete and optimal, it does not scale well. Recent works have been proposed to accelerate it by introducing various heuristics. However, whether these heuristics can apply to non-grid-based problem settings while maintaining their effectiveness remains an open question. In this work, we find that the answer is prone to be no. To this end, we propose a learning-based component, i.e., the Graph Transformer, as a heuristic function to accelerate the planning. The proposed method is provably complete and bounded-suboptimal with any desired factor. We conduct extensive experiments on two environments with dense graphs. Results show that the proposed Graph Transformer can be trained in problem instances with relatively few agents and generalizes well to a larger number of agents, while achieving better performance than state-of-the-art methods.
