# Visual Story Generation Based on Emotion and Keywords

arXiv: https://arxiv.org/abs/2301.02777 · HTML: https://mlsanity.com/paper/2301.02777/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 30 references that are in the map.
- First posted on arXiv 7 Jan 2023.

## Builds on (most cited first, 13 of 13)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [A Call for Clarity in Reporting BLEU Scores](https://mlsanity.com/paper/1804.08771/) (2018)
- [Hierarchical Neural Story Generation](https://mlsanity.com/paper/1805.04833/) (2018)
- [Narrative Planning: Balancing Plot and Character](https://mlsanity.com/paper/1401.3841/) (2014)
- [Modeling Naive Psychology of Characters in Simple Commonsense Stories](https://mlsanity.com/paper/1805.06533/) (2018)
- [Controllable Neural Story Plot Generation via Reward Shaping](https://mlsanity.com/paper/1809.10736/) (2018)

## Built on by (most cited first, 1 of 1)

- [Improving Visual Storytelling with Multimodal Large Language Models](https://mlsanity.com/paper/2407.02586/) (2024)

## Abstract (arXiv)

Automated visual story generation aims to produce stories with corresponding illustrations that exhibit coherence, progression, and adherence to characters' emotional development. This work proposes a story generation pipeline to co-create visual stories with the users. The pipeline allows the user to control events and emotions on the generated content. The pipeline includes two parts: narrative and image generation. For narrative generation, the system generates the next sentence using user-specified keywords and emotion labels. For image generation, diffusion models are used to create a visually appealing image corresponding to each generated sentence. Further, object recognition is applied to the generated images to allow objects in these images to be mentioned in future story development.
