# Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping

arXiv: https://arxiv.org/abs/2301.02099 · HTML: https://mlsanity.com/paper/2301.02099/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 36 references that are in the map.
- First posted on arXiv 5 Jan 2023.

## Builds on (most cited first, 30 of 31)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Go-Explore: a New Approach for Hard-Exploration Problems](https://mlsanity.com/paper/1901.10995/) (2019)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Planning with Goal-Conditioned Policies](https://mlsanity.com/paper/1911.08453/) (2019)
- [Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play](https://mlsanity.com/paper/1703.05407/) (2017)
- [URLB: Unsupervised Reinforcement Learning Benchmark](https://mlsanity.com/paper/2110.15191/) (2021)
- [Discovering and Achieving Goals via World Models](https://mlsanity.com/paper/2110.09514/) (2021)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [Unsupervised Control Through Non-Parametric Discriminative Rewards](https://mlsanity.com/paper/1811.11359/) (2018)
- [Don't Change the Algorithm, Change the Data: Exploratory Data for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.13425/) (2022)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [Learning with AMIGo: Adversarially Motivated Intrinsic Goals](https://mlsanity.com/paper/2006.12122/) (2020)
- [Asymmetric self-play for automatic goal discovery in robotic manipulation](https://mlsanity.com/paper/2101.04882/) (2021)
- [Dynamical Distance Learning for Semi-Supervised and Unsupervised Skill Discovery](https://mlsanity.com/paper/1907.08225/) (2019)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning](https://mlsanity.com/paper/2205.11790/) (2022)
- [The Challenges of Exploration for Offline Reinforcement Learning](https://mlsanity.com/paper/2201.11861/) (2022)
- [Learning Goal Embeddings via Self-Play for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1811.09083/) (2018)
- [Self-supervised Learning of Distance Functions for Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/1907.02998/) (2019)
- [Efficient Self-Supervised Data Collection for Offline Robot Learning](https://mlsanity.com/paper/2105.04607/) (2021)

## Built on by (most cited first, 25 of 25)

- [Goal-Conditioned Imitation Learning using Score-based Diffusion Policies](https://mlsanity.com/paper/2304.02532/) (2023)
- [Zero-Shot Whole-Body Humanoid Control via Behavioral Foundation Models](https://mlsanity.com/paper/2504.11054/) (2025)
- [GOPlan: Goal-conditioned Offline Reinforcement Learning by Planning with Learned Models](https://mlsanity.com/paper/2310.20025/) (2023)
- [Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2509.06782/) (2025)
- [ReRoGCRL: Representation-based Robustness in Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2312.07392/) (2023)
- [Automatic Reward Shaping from Confounded Offline Data](https://mlsanity.com/paper/2505.11478/) (2025)
- [Goal Reaching with Eikonal-Constrained Hierarchical Quasimetric Reinforcement Learning](https://mlsanity.com/paper/2512.12046/) (2025)
- [Offline Goal-Conditioned Reinforcement Learning for Safety-Critical Tasks with Recovery Policy](https://mlsanity.com/paper/2403.01734/) (2024)
- [PcLast: Discovering Plannable Continuous Latent States](https://mlsanity.com/paper/2311.03534/) (2023)
- [Goal-conditioned Offline Reinforcement Learning through State Space Partitioning](https://mlsanity.com/paper/2303.09367/) (2023)
- [Goal-conditioned Offline Planning from Curious Exploration](https://mlsanity.com/paper/2311.16996/) (2023)
- [Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2609.34575/) (2026)
- [Dense Dynamics-Aware Reward Synthesis: Integrating Prior Experience with Demonstrations](https://mlsanity.com/paper/2412.01114/) (2024)
- [Confounding Robust Continuous Control via Automatic Reward Shaping](https://mlsanity.com/paper/2602.10305/) (2026)
- [Survival Reinforcement Learning: Toward Scalable Self-Supervised RL](https://mlsanity.com/paper/2605.31273/) (2026)
- [Single-Shot Learning of Stable Dynamical Systems for Long-Horizon Manipulation Tasks](https://mlsanity.com/paper/2410.01033/) (2024)
- [Robustness Evaluation of Offline Reinforcement Learning for Robot Control Against Action Perturbations](https://mlsanity.com/paper/2412.18781/) (2024)
- [Occupancy Reward Shaping: Improving Credit Assignment for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2604.20627/) (2026)
- [QuasiNav: Asymmetric Cost-Aware Navigation Planning with Constrained Quasimetric Reinforcement Learning](https://mlsanity.com/paper/2410.16666/) (2024)
- [Proposing Hierarchical Goal-Conditioned Policy Planning in Multi-Goal Reinforcement Learning](https://mlsanity.com/paper/2501.01727/) (2025)
- [Towards Fully Automated Decision-Making Systems for Greenhouse Control: Challenges and Opportunities](https://mlsanity.com/paper/2503.21640/) (2025)
- [Reachability Weighted Offline Goal-conditioned Resampling](https://mlsanity.com/paper/2506.02577/) (2025)
- [STO-RL: Offline RL under Sparse Rewards via LLM-Guided Subgoal Temporal Order](https://mlsanity.com/paper/2601.08107/) (2026)
- [Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics](https://mlsanity.com/paper/2605.30503/) (2026)
- [Improving Offline Goal-Conditioned Reinforcement Learning via Selective Reward Stimulation](https://mlsanity.com/paper/2609.19414/) (2026)

## Abstract (arXiv)

Developing agents that can execute multiple skills by learning from pre-collected datasets is an important problem in robotics, where online interaction with the environment is extremely time-consuming. Moreover, manually designing reward functions for every single desired skill is prohibitive. Prior works targeted these challenges by learning goal-conditioned policies from offline datasets without manually specified rewards, through hindsight relabelling. These methods suffer from the issue of sparsity of rewards, and fail at long-horizon tasks. In this work, we propose a novel self-supervised learning phase on the pre-collected dataset to understand the structure and the dynamics of the model, and shape a dense reward function for learning policies offline. We evaluate our method on three continuous control tasks, and show that our model significantly outperforms existing approaches, especially on tasks that involve long-term planning.
