# NeRF-Gaze: A Head-Eye Redirection Parametric Model for Gaze Estimation

arXiv: https://arxiv.org/abs/2212.14710 · HTML: https://mlsanity.com/paper/2212.14710/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 53 references that are in the map.
- First posted on arXiv 30 Dec 2022.

## Builds on (most cited first, 30 of 33)

- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [Adversarial Discriminative Domain Adaptation](https://mlsanity.com/paper/1702.05464/) (2017)
- [Real-Time Single Image and Video Super-Resolution Using an Efficient Sub-Pixel Convolutional Neural Network](https://mlsanity.com/paper/1609.05158/) (2016)
- [StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translation](https://mlsanity.com/paper/1711.09020/) (2017)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesis](https://mlsanity.com/paper/2110.08985/) (2021)
- [HeadNeRF: A Real-time NeRF-based Parametric Head Model](https://mlsanity.com/paper/2112.05637/) (2021)
- [GRF: Learning a General Radiance Field for 3D Representation and Rendering](https://mlsanity.com/paper/2010.04595/) (2020)
- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [Eye Tracking for Everyone](https://mlsanity.com/paper/1606.05814/) (2016)
- [Appearance-Based Gaze Estimation in the Wild](https://mlsanity.com/paper/1504.02863/) (2015)
- [ETH-XGaze: A Large Scale Dataset for Gaze Estimation under Extreme Head Pose and Gaze Variation](https://mlsanity.com/paper/2007.15837/) (2020)
- [Gradually Vanishing Bridge for Adversarial Domain Adaptation](https://mlsanity.com/paper/2003.13183/) (2020)
- [It's Written All Over Your Face: Full-Face Appearance-Based Gaze Estimation](https://mlsanity.com/paper/1611.08860/) (2016)
- [MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation](https://mlsanity.com/paper/1711.09017/) (2017)
- [FENeRF: Face Editing in Neural Radiance Fields](https://mlsanity.com/paper/2111.15490/) (2021)
- [Towards High-fidelity Nonlinear 3D Face Morphable Model](https://mlsanity.com/paper/1904.04933/) (2019)
- [Few-Shot Adaptive Gaze Estimation](https://mlsanity.com/paper/1905.01941/) (2019)
- [A Coarse-to-Fine Adaptive Network for Appearance-Based Gaze Estimation](https://mlsanity.com/paper/2001.00187/) (2020)
- [Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulation](https://mlsanity.com/paper/2204.10850/) (2022)
- [PureGaze: Purifying Gaze Feature for Generalizable Gaze Estimation](https://mlsanity.com/paper/2103.13173/) (2021)
- [Appearance-Based Gaze Estimation Using Dilated-Convolutions](https://mlsanity.com/paper/1903.07296/) (2019)
- [Improving Few-Shot User-Specific Gaze Adaptation via Gaze Redirection Synthesis](https://mlsanity.com/paper/1904.10638/) (2019)
- [Generalizing Gaze Estimation with Outlier-guided Collaborative Adaptation](https://mlsanity.com/paper/2107.13780/) (2021)
- [Self-Learning Transformations for Improving Gaze and Head Redirection](https://mlsanity.com/paper/2010.12307/) (2020)

## Built on by (most cited first, 10 of 10)

- [CLIP-Gaze: Towards General Gaze Estimation via Visual-Linguistic Model](https://mlsanity.com/paper/2403.05124/) (2024)
- [Rotation-Constrained Cross-View Feature Fusion for Multi-View Appearance-based Gaze Estimation](https://mlsanity.com/paper/2305.12704/) (2023)
- [LG-Gaze: Learning Geometry-aware Continuous Prompts for Language-Guided Gaze Estimation](https://mlsanity.com/paper/2411.08606/) (2024)
- [GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting](https://mlsanity.com/paper/2411.12981/) (2024)
- [UniGaze: Towards Universal Gaze Estimation via Large-scale Pre-Training](https://mlsanity.com/paper/2502.02307/) (2025)
- [TransGOP: Transformer-Based Gaze Object Prediction](https://mlsanity.com/paper/2402.13578/) (2024)
- [Gaze Label Alignment: Alleviating Domain Shift for Gaze Estimation](https://mlsanity.com/paper/2412.15601/) (2024)
- [GazeCLIP: Enhancing Gaze Estimation Through Text-Guided Multimodal Learning](https://mlsanity.com/paper/2401.00260/) (2023)
- [Angle Range and Identity Similarity Enhanced Gaze and Head Redirection based on Synthetic data](https://mlsanity.com/paper/2309.05214/) (2023)
- [GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstruction](https://mlsanity.com/paper/2605.22359/) (2026)

## Abstract (arXiv)

Gaze estimation is the fundamental basis for many visual tasks. Yet, the high cost of acquiring gaze datasets with 3D annotations hinders the optimization and application of gaze estimation models. In this work, we propose a novel Head-Eye redirection parametric model based on Neural Radiance Field, which allows dense gaze data generation with view consistency and accurate gaze direction. Moreover, our head-eye redirection parametric model can decouple the face and eyes for separate neural rendering, so it can achieve the purpose of separately controlling the attributes of the face, identity, illumination, and eye gaze direction. Thus diverse 3D-aware gaze datasets could be obtained by manipulating the latent code belonging to different face attributions in an unsupervised manner. Extensive experiments on several benchmarks demonstrate the effectiveness of our method in domain generalization and domain adaptation for gaze estimation tasks.
