# Decision-making and control with diffractive optical networks

arXiv: https://arxiv.org/abs/2212.11278 · HTML: https://mlsanity.com/paper/2212.11278/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 54 references that are in the map.
- First posted on arXiv 21 Dec 2022.

## Builds on (most cited first, 13 of 13)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [node2vec: Scalable Feature Learning for Networks](https://mlsanity.com/paper/1607.00653/) (2016)
- [MLP-Mixer: An all-MLP Architecture for Vision](https://mlsanity.com/paper/2105.01601/) (2021)
- [Enhanced LSTM for Natural Language Inference](https://mlsanity.com/paper/1609.06038/) (2016)
- [All-Optical Machine Learning Using Diffractive Deep Neural Networks](https://mlsanity.com/paper/1804.08711/) (2018)
- [Beyond Self-attention: External Attention using Two Linear Layers for Visual Tasks](https://mlsanity.com/paper/2105.02358/) (2021)
- [Large-scale neuromorphic optoelectronic computing with a reconfigurable diffractive processing unit](https://mlsanity.com/paper/2008.11659/) (2020)
- [Metasurface-Enabled On-Chip Multiplexed Diffractive Neural Networks in the Visible](https://mlsanity.com/paper/2107.07873/) (2021)
- [Meta-optic Accelerators for Object Classifiers](https://mlsanity.com/paper/2201.11034/) (2022)

## Abstract (arXiv)

The ultimate goal of artificial intelligence is to mimic the human brain to perform decision-making and control directly from high-dimensional sensory input. Diffractive optical networks provide a promising solution for implementing artificial intelligence with high-speed and low-power consumption. Most of the reported diffractive optical networks focus on single or multiple tasks that do not involve environmental interaction, such as object recognition and image classification. In contrast, the networks capable of performing decision-making and control have not yet been developed to our knowledge. Here, we propose using deep reinforcement learning to implement diffractive optical networks that imitate human-level decision-making and control capability. Such networks taking advantage of a residual architecture, allow for finding optimal control policies through interaction with the environment and can be readily implemented with existing optical devices. The superior performance of these networks is verified by engaging three types of classic games, Tic-Tac-Toe, Super Mario Bros., and Car Racing. Finally, we present an experimental demonstration of playing Tic-Tac-Toe by leveraging diffractive optical networks based on a spatial light modulator. Our work represents a solid step forward in advancing diffractive optical networks, which promises a fundamental shift from the target-driven control of a pre-designed state for simple recognition or classification tasks to the high-level sensory capability of artificial intelligence. It may find exciting applications in autonomous driving, intelligent robots, and intelligent manufacturing.
