# SLGTformer: An Attention-Based Approach to Sign Language Recognition

arXiv: https://arxiv.org/abs/2212.10746 · HTML: https://mlsanity.com/paper/2212.10746/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 53 references that are in the map.
- First posted on arXiv 21 Dec 2022.

## Builds on (most cited first, 30 of 33)

- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Is Space-Time Attention All You Need for Video Understanding?](https://mlsanity.com/paper/2102.05095/) (2021)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Swin Transformer V2: Scaling Up Capacity and Resolution](https://mlsanity.com/paper/2111.09883/) (2021)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [HowTo100M: Learning a Text-Video Embedding by Watching Hundred Million Narrated Video Clips](https://mlsanity.com/paper/1906.03327/) (2019)
- [Recipe for a General, Powerful, Scalable Graph Transformer](https://mlsanity.com/paper/2205.12454/) (2022)
- [A Generalization of Transformer Networks to Graphs](https://mlsanity.com/paper/2012.09699/) (2020)
- [Twins: Revisiting the Design of Spatial Attention in Vision Transformers](https://mlsanity.com/paper/2104.13840/) (2021)
- [Stand-Alone Self-Attention in Vision Models](https://mlsanity.com/paper/1906.05909/) (2019)
- [ConViT: Improving Vision Transformers with Soft Convolutional Inductive Biases](https://mlsanity.com/paper/2103.10697/) (2021)
- [Rethinking Graph Transformers with Spectral Attention](https://mlsanity.com/paper/2106.03893/) (2021)
- [Conditional Positional Encodings for Vision Transformers](https://mlsanity.com/paper/2102.10882/) (2021)
- [Do Transformers Really Perform Bad for Graph Representation?](https://mlsanity.com/paper/2106.05234/) (2021)
- [Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognition](https://mlsanity.com/paper/1904.12659/) (2019)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [Representing Long-Range Context for Graph Neural Networks with Global Attention](https://mlsanity.com/paper/2201.08821/) (2022)
- [Distribution-Aware Coordinate Representation for Human Pose Estimation](https://mlsanity.com/paper/1910.06278/) (2019)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [GraphiT: Encoding Graph Structure in Transformers](https://mlsanity.com/paper/2106.05667/) (2021)
- [BSL-1K: Scaling up co-articulated sign language recognition using mouthing cues](https://mlsanity.com/paper/2007.12131/) (2020)
- [Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks](https://mlsanity.com/paper/1912.06971/) (2019)
- [Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition](https://mlsanity.com/paper/2010.09978/) (2020)
- [Video-based Sign Language Recognition without Temporal Segmentation](https://mlsanity.com/paper/1801.10111/) (2018)
- [Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognition](https://mlsanity.com/paper/2007.14690/) (2020)
- [AUTSL: A Large Scale Multi-modal Turkish Sign Language Dataset and Baseline Methods](https://mlsanity.com/paper/2008.00932/) (2020)
- [GRPE: Relative Positional Encoding for Graph Transformer](https://mlsanity.com/paper/2201.12787/) (2022)

## Built on by (most cited first, 1 of 1)

- [Exploring Pose-based Sign Language Translation: Ablation Studies and Attention Insights](https://mlsanity.com/paper/2507.01532/) (2025)

## Abstract (arXiv)

Sign language is the preferred method of communication of deaf or mute people, but similar to any language, it is difficult to learn and represents a significant barrier for those who are hard of hearing or unable to speak. A person's entire frontal appearance dictates and conveys specific meaning. However, this frontal appearance can be quantified as a temporal sequence of human body pose, leading to Sign Language Recognition through the learning of spatiotemporal dynamics of skeleton keypoints. We propose a novel, attention-based approach to Sign Language Recognition exclusively built upon decoupled graph and temporal self-attention: the Sign Language Graph Time Transformer (SLGTformer). SLGTformer first deconstructs spatiotemporal pose sequences separately into spatial graphs and temporal windows. SLGTformer then leverages novel Learnable Graph Relative Positional Encodings (LGRPE) to guide spatial self-attention with the graph neighborhood context of the human skeleton. By modeling the temporal dimension as intra- and inter-window dynamics, we introduce Temporal Twin Self-Attention (TTSA) as the combination of locally-grouped temporal attention (LTA) and global sub-sampled temporal attention (GSTA). We demonstrate the effectiveness of SLGTformer on the World-Level American Sign Language (WLASL) dataset, achieving state-of-the-art performance with an ensemble-free approach on the keypoint modality. The code is available at https://github.com/neilsong/slt
