# 2D Pose Estimation based Child Action Recognition

arXiv: https://arxiv.org/abs/2212.09027 · HTML: https://mlsanity.com/paper/2212.09027/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 31 references that are in the map.
- First posted on arXiv 18 Dec 2022.

## Builds on (most cited first, 11 of 11)

- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [A Short Note about Kinetics-600](https://mlsanity.com/paper/1808.01340/) (2018)
- [Revisiting Skeleton-based Action Recognition](https://mlsanity.com/paper/2104.13586/) (2021)
- [BlazePose: On-device Real-time Body Pose tracking](https://mlsanity.com/paper/2006.10204/) (2020)
- [Interpretable 3D Human Action Analysis with Temporal Convolutional Networks](https://mlsanity.com/paper/1704.04516/) (2017)
- [Differential Recurrent Neural Networks for Action Recognition](https://mlsanity.com/paper/1504.06678/) (2015)
- [Glimpse Clouds: Human Activity Recognition from Unstructured Feature Points](https://mlsanity.com/paper/1802.07898/) (2018)

## Abstract (arXiv)

We present a graph convolutional network with 2D pose estimation for the first time on child action recognition task achieving on par results with an RGB modality based model on a novel benchmark dataset containing unconstrained environment based videos.
