# Graph Neural Network based Child Activity Recognition

arXiv: https://arxiv.org/abs/2212.09013 · HTML: https://mlsanity.com/paper/2212.09013/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 58 references that are in the map.
- First posted on arXiv 18 Dec 2022.

## Builds on (most cited first, 19 of 19)

- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [A Comprehensive Survey on Transfer Learning](https://mlsanity.com/paper/1911.02685/) (2019)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [Deep Visual Domain Adaptation: A Survey](https://mlsanity.com/paper/1802.03601/) (2018)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [DeCAF: A Deep Convolutional Activation Feature for Generic Visual Recognition](https://mlsanity.com/paper/1310.1531/) (2013)
- [A Survey on Deep Transfer Learning](https://mlsanity.com/paper/1808.01974/) (2018)
- [Learning and Generalization in Overparameterized Neural Networks, Going Beyond Two Layers](https://mlsanity.com/paper/1811.04918/) (2018)
- [CNN Features off-the-shelf: an Astounding Baseline for Recognition](https://mlsanity.com/paper/1403.6382/) (2014)
- [On The Power of Curriculum Learning in Training Deep Networks](https://mlsanity.com/paper/1904.03626/) (2019)
- [Characterizing and Avoiding Negative Transfer](https://mlsanity.com/paper/1811.09751/) (2018)
- [DREAM: A Challenge Dataset and Models for Dialogue-Based Reading Comprehension](https://mlsanity.com/paper/1902.00164/) (2019)
- [Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks](https://mlsanity.com/paper/1912.06971/) (2019)
- [Transfer Learning of Graph Neural Networks with Ego-graph Information Maximization](https://mlsanity.com/paper/2009.05204/) (2020)
- [Spatial-Temporal Graph Convolutional Networks for Sign Language Recognition](https://mlsanity.com/paper/1901.11164/) (2019)
- [A Deep Learning Approach for Multi-View Engagement Estimation of Children in a Child-Robot Joint Attention task](https://mlsanity.com/paper/1812.00253/) (2018)
- [BabyNet: A Lightweight Network for Infant Reaching Action Recognition in Unconstrained Environments to Support Future Pediatric Rehabilitation Applications](https://mlsanity.com/paper/2208.04950/) (2022)

## Abstract (arXiv)

This paper presents an implementation on child activity recognition (CAR) with a graph convolution network (GCN) based deep learning model since prior implementations in this domain have been dominated by CNN, LSTM and other methods despite the superior performance of GCN. To the best of our knowledge, we are the first to use a GCN model in child activity recognition domain. In overcoming the challenges of having small size publicly available child action datasets, several learning methods such as feature extraction, fine-tuning and curriculum learning were implemented to improve the model performance. Inspired by the contradicting claims made on the use of transfer learning in CAR, we conducted a detailed implementation and analysis on transfer learning together with a study on negative transfer learning effect on CAR as it hasn't been addressed previously. As the principal contribution, we were able to develop a ST-GCN based CAR model which, despite the small size of the dataset, obtained around 50% accuracy on vanilla implementations. With feature extraction and fine-tuning methods, accuracy was improved by 20%-30% with the highest accuracy being 82.24%. Furthermore, the results provided on activity datasets empirically demonstrate that with careful selection of pre-train model datasets through methods such as curriculum learning could enhance the accuracy levels. Finally, we provide preliminary evidence on possible frame rate effect on the accuracy of CAR models, a direction future research can explore.
