# Pre-Trained Image Encoder for Generalizable Visual Reinforcement Learning

arXiv: https://arxiv.org/abs/2212.08860 · HTML: https://mlsanity.com/paper/2212.08860/

## Key facts

- Cited by 60 papers in the map (data through 14 Oct 2026).
- Builds on 74 of its 88 references that are in the map.
- First posted on arXiv 17 Dec 2022.

## Builds on (most cited first, 30 of 74)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Momentum Contrast for Unsupervised Visual Representation Learning](https://mlsanity.com/paper/1911.05722/) (2019)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Unsupervised Learning of Visual Features by Contrasting Cluster Assignments](https://mlsanity.com/paper/2006.09882/) (2020)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Visualizing and Understanding Convolutional Networks](https://mlsanity.com/paper/1311.2901/) (2013)
- [Improved Baselines with Momentum Contrastive Learning](https://mlsanity.com/paper/2003.04297/) (2020)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness](https://mlsanity.com/paper/1811.12231/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Data-Efficient Image Recognition with Contrastive Predictive Coding](https://mlsanity.com/paper/1905.09272/) (2019)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [DeCAF: A Deep Convolutional Activation Feature for Generic Visual Recognition](https://mlsanity.com/paper/1310.1531/) (2013)

## Built on by (most cited first, 30 of 60)

- [End-to-end Autonomous Driving: Challenges and Frontiers](https://mlsanity.com/paper/2306.16927/) (2023)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Diffusion Reward: Learning Rewards via Conditional Video Diffusion](https://mlsanity.com/paper/2312.14134/) (2023)
- [Pre-training Contextualized World Models with In-the-wild Videos for Reinforcement Learning](https://mlsanity.com/paper/2305.18499/) (2023)
- [Learning to Manipulate Anywhere: A Visual Generalizable Framework For Reinforcement Learning](https://mlsanity.com/paper/2407.15815/) (2024)
- [RL-ViGen: A Reinforcement Learning Benchmark for Visual Generalization](https://mlsanity.com/paper/2307.10224/) (2023)
- [Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages](https://mlsanity.com/paper/2310.07418/) (2023)
- [CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulation](https://mlsanity.com/paper/2402.14795/) (2024)
- [Behavior Contrastive Learning for Unsupervised Skill Discovery](https://mlsanity.com/paper/2305.04477/) (2023)
- [UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI](https://mlsanity.com/paper/2412.20977/) (2024)
- [Empowering Embodied Visual Tracking with Visual Foundation Models and Offline RL](https://mlsanity.com/paper/2404.09857/) (2024)
- [Robots Pre-train Robots: Manipulation-Centric Robotic Representation from Large-Scale Robot Datasets](https://mlsanity.com/paper/2410.22325/) (2024)
- [For Pre-Trained Vision Models in Motor Control, Not All Policy Learning Methods are Created Equal](https://mlsanity.com/paper/2304.04591/) (2023)
- [PRISE: LLM-Style Sequence Compression for Learning Temporal Action Abstractions in Control](https://mlsanity.com/paper/2402.10450/) (2024)
- [Natural Language Can Help Bridge the Sim2Real Gap](https://mlsanity.com/paper/2405.10020/) (2024)
- [Generative Dataset Distillation: Balancing Global Structure and Local Details](https://mlsanity.com/paper/2404.17732/) (2024)
- [End-to-End Neuro-Symbolic Reinforcement Learning with Textual Explanations](https://mlsanity.com/paper/2403.12451/) (2024)
- [A Survey of State Representation Learning for Deep Reinforcement Learning](https://mlsanity.com/paper/2506.17518/) (2025)
- [A Universal Semantic-Geometric Representation for Robotic Manipulation](https://mlsanity.com/paper/2306.10474/) (2023)
- [MoVie: Visual Model-Based Policy Adaptation for View Generalization](https://mlsanity.com/paper/2307.00972/) (2023)
- [Improving Generalization in Visual Reinforcement Learning via Conflict-aware Gradient Agreement Augmentation](https://mlsanity.com/paper/2308.01194/) (2023)
- [Normalization Enhances Generalization in Visual Reinforcement Learning](https://mlsanity.com/paper/2306.00656/) (2023)
- [Why LLMs Hallucinate, and How to Get (Evidential) Closure: Perceptual, Intensional, and Extensional Learning for Faithful Natural Language Generation](https://mlsanity.com/paper/2310.15355/) (2023)
- [Leveraging Locality to Boost Sample Efficiency in Robotic Manipulation](https://mlsanity.com/paper/2406.10615/) (2024)
- [Off-Policy RL Algorithms Can be Sample-Efficient for Continuous Control via Sample Multiple Reuse](https://mlsanity.com/paper/2305.18443/) (2023)
- [Generalizable Visual Reinforcement Learning with Segment Anything Model](https://mlsanity.com/paper/2312.17116/) (2023)
- [MaDi: Learning to Mask Distractions for Generalization in Visual Deep Reinforcement Learning](https://mlsanity.com/paper/2312.15339/) (2023)
- [Premier-TACO is a Few-Shot Policy Learner: Pretraining Multitask Representation via Temporal Action-Driven Contrastive Loss](https://mlsanity.com/paper/2402.06187/) (2024)
- [Constrained Ensemble Exploration for Unsupervised Skill Discovery](https://mlsanity.com/paper/2405.16030/) (2024)

## Abstract (arXiv)

Learning generalizable policies that can adapt to unseen environments remains challenging in visual Reinforcement Learning (RL). Existing approaches try to acquire a robust representation via diversifying the appearances of in-domain observations for better generalization. Limited by the specific observations of the environment, these methods ignore the possibility of exploring diverse real-world image datasets. In this paper, we investigate how a visual RL agent would benefit from the off-the-shelf visual representations. Surprisingly, we find that the early layers in an ImageNet pre-trained ResNet model could provide rather generalizable representations for visual RL. Hence, we propose Pre-trained Image Encoder for Generalizable visual reinforcement learning (PIE-G), a simple yet effective framework that can generalize to the unseen visual scenarios in a zero-shot manner. Extensive experiments are conducted on DMControl Generalization Benchmark, DMControl Manipulation Tasks, Drawer World, and CARLA to verify the effectiveness of PIE-G. Empirical evidence suggests PIE-G improves sample efficiency and significantly outperforms previous state-of-the-art methods in terms of generalization performance. In particular, PIE-G boasts a 55% generalization performance gain on average in the challenging video background setting. Project Page: https://sites.google.com/view/pie-g/home.
