# Explaining Agent's Decision-making in a Hierarchical Reinforcement Learning Scenario

arXiv: https://arxiv.org/abs/2212.06967 · HTML: https://mlsanity.com/paper/2212.06967/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 21 references that are in the map.
- First posted on arXiv 14 Dec 2022.

## Builds on (most cited first, 11 of 11)

- [Explainability in Deep Reinforcement Learning](https://mlsanity.com/paper/2008.06693/) (2020)
- [Meta Learning Shared Hierarchies](https://mlsanity.com/paper/1710.09767/) (2017)
- [Dot-to-Dot: Explainable Hierarchical Reinforcement Learning for Robotic Manipulation](https://mlsanity.com/paper/1904.06703/) (2019)
- [A Survey of Explainable Reinforcement Learning](https://mlsanity.com/paper/2202.08434/) (2022)
- [Explainable Reinforcement Learning for Broad-XAI: A Conceptual Framework and Survey](https://mlsanity.com/paper/2108.09003/) (2021)
- [Levels of explainable artificial intelligence for human-aligned conversational explanations](https://mlsanity.com/paper/2107.03178/) (2021)
- [Explainable robotic systems: Understanding goal-driven actions in a reinforcement learning scenario](https://mlsanity.com/paper/2006.13615/) (2020)
- [Evaluating Human-like Explanations for Robot Actions in Reinforcement Learning Scenarios](https://mlsanity.com/paper/2207.03214/) (2022)
- [Moody Learners -- Explaining Competitive Behaviour of Reinforcement Learning Agents](https://mlsanity.com/paper/2007.16045/) (2020)
- [Are We On The Same Page? Hierarchical Explanation Generation for Planning Tasks in Human-Robot Teaming using Reinforcement Learning](https://mlsanity.com/paper/2012.11792/) (2020)
- [Explainable Deep Reinforcement Learning Using Introspection in a Non-episodic Task](https://mlsanity.com/paper/2108.08911/) (2021)

## Abstract (arXiv)

Reinforcement learning is a machine learning approach based on behavioral psychology. It is focused on learning agents that can acquire knowledge and learn to carry out new tasks by interacting with the environment. However, a problem occurs when reinforcement learning is used in critical contexts where the users of the system need to have more information and reliability for the actions executed by an agent. In this regard, explainable reinforcement learning seeks to provide to an agent in training with methods in order to explain its behavior in such a way that users with no experience in machine learning could understand the agent's behavior. One of these is the memory-based explainable reinforcement learning method that is used to compute probabilities of success for each state-action pair using an episodic memory. In this work, we propose to make use of the memory-based explainable reinforcement learning method in a hierarchical environment composed of sub-tasks that need to be first addressed to solve a more complex task. The end goal is to verify if it is possible to provide to the agent the ability to explain its actions in the global task as well as in the sub-tasks. The results obtained showed that it is possible to use the memory-based method in hierarchical environments with high-level tasks and compute the probabilities of success to be used as a basis for explaining the agent's behavior.
