# ScanEnts3D: Exploiting Phrase-to-3D-Object Correspondences for Improved Visio-Linguistic Models in 3D Scenes

arXiv: https://arxiv.org/abs/2212.06250 · HTML: https://mlsanity.com/paper/2212.06250/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 49 of its 80 references that are in the map.
- First posted on arXiv 12 Dec 2022.

## Builds on (most cited first, 30 of 49)

- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [Flickr30k Entities: Collecting Region-to-Phrase Correspondences for Richer Image-to-Sentence Models](https://mlsanity.com/paper/1505.04870/) (2015)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [Generation and Comprehension of Unambiguous Object Descriptions](https://mlsanity.com/paper/1511.02283/) (2015)
- [Show and Tell: A Neural Image Caption Generator](https://mlsanity.com/paper/1411.4555/) (2014)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [MAttNet: Modular Attention Network for Referring Expression Comprehension](https://mlsanity.com/paper/1801.08186/) (2018)
- [Evaluation: from precision, recall and F-measure to ROC, informedness, markedness and correlation](https://mlsanity.com/paper/2010.16061/) (2020)
- [3D-FRONT: 3D Furnished Rooms with layOuts and semaNTics](https://mlsanity.com/paper/2011.09127/) (2020)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [LSTM: A Search Space Odyssey](https://mlsanity.com/paper/1503.04069/) (2015)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [Language-Grounded Indoor 3D Semantic Segmentation in the Wild](https://mlsanity.com/paper/2204.07761/) (2022)
- [Scan2Cap: Context-aware Dense Captioning in RGB-D Scans](https://mlsanity.com/paper/2012.02206/) (2020)
- [Exploring Data-Efficient 3D Scene Understanding with Contrastive Scene Contexts](https://mlsanity.com/paper/2012.09165/) (2020)
- [A Fast and Accurate One-Stage Approach to Visual Grounding](https://mlsanity.com/paper/1908.06354/) (2019)
- [RIO: 3D Object Instance Re-Localization in Changing Indoor Environments](https://mlsanity.com/paper/1908.06109/) (2019)
- [Text2Shape: Generating Shapes from Natural Language by Learning Joint Embeddings](https://mlsanity.com/paper/1803.08495/) (2018)
- [IQA: Visual Question Answering in Interactive Environments](https://mlsanity.com/paper/1712.03316/) (2017)
- [InstanceRefer: Cooperative Holistic Understanding for Visual Grounding on Point Clouds through Instance Multi-level Contextual Referring](https://mlsanity.com/paper/2103.01128/) (2021)
- [Multi-View Transformer for 3D Visual Grounding](https://mlsanity.com/paper/2204.02174/) (2022)
- [Improving One-stage Visual Grounding by Recursive Sub-query Construction](https://mlsanity.com/paper/2008.01059/) (2020)
- [SAT: 2D Semantics Assisted Training for 3D Visual Grounding](https://mlsanity.com/paper/2105.11450/) (2021)
- [3D-SPS: Single-Stage 3D Visual Grounding via Referred Point Progressive Selection](https://mlsanity.com/paper/2204.06272/) (2022)

## Built on by (most cited first, 30 of 32)

- [Multi3DRefer: Grounding Text Description to Multiple 3D Objects](https://mlsanity.com/paper/2309.05251/) (2023)
- [GPT4Scene: Understand 3D Scenes from Videos with Vision-Language Models](https://mlsanity.com/paper/2501.01428/) (2025)
- [Unifying 3D Vision-Language Understanding via Promptable Queries](https://mlsanity.com/paper/2405.11442/) (2024)
- [SATR: Zero-Shot Semantic Segmentation of 3D Shapes](https://mlsanity.com/paper/2304.04909/) (2023)
- [Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation](https://mlsanity.com/paper/2507.04047/) (2025)
- [3D-GRAND: A Million-Scale Dataset for 3D-LLMs with Better Grounding and Less Hallucination](https://mlsanity.com/paper/2406.05132/) (2024)
- [Zero-Shot 3D Shape Correspondence](https://mlsanity.com/paper/2306.03253/) (2023)
- [A Survey on Text-guided 3D Visual Grounding: Elements, Recent Advances, and Future Directions](https://mlsanity.com/paper/2406.05785/) (2024)
- [Locate 3D: Real-World Object Localization via Self-Supervised Learning in 3D](https://mlsanity.com/paper/2504.14151/) (2025)
- [3D Vision and Language Pretraining with Large-Scale Synthetic Data](https://mlsanity.com/paper/2407.06084/) (2024)
- [CityRefer: Geography-aware 3D Visual Grounding Dataset on City-scale Point Cloud Data](https://mlsanity.com/paper/2310.18773/) (2023)
- [Intent3D: 3D Object Detection in RGB-D Scans Based on Human Intention](https://mlsanity.com/paper/2405.18295/) (2024)
- [Dense Object Grounding in 3D Scenes](https://mlsanity.com/paper/2309.02224/) (2023)
- [Unifying 2D and 3D Vision-Language Understanding](https://mlsanity.com/paper/2503.10745/) (2025)
- [CoT3DRef: Chain-of-Thoughts Data-Efficient 3D Visual Grounding](https://mlsanity.com/paper/2310.06214/) (2023)
- [SURPRISE3D: A Dataset for Spatial Understanding and Reasoning in Complex 3D Scenes](https://mlsanity.com/paper/2507.07781/) (2025)
- [Cross3DVG: Cross-Dataset 3D Visual Grounding on Different RGB-D Scans](https://mlsanity.com/paper/2305.13876/) (2023)
- [Task-oriented Sequential Grounding and Navigation in 3D Scenes](https://mlsanity.com/paper/2408.04034/) (2024)
- [PlaceIt3D: Language-Guided Object Placement in Real 3D Scenes](https://mlsanity.com/paper/2505.05288/) (2025)
- [ViGiL3D: A Linguistically Diverse Dataset for 3D Visual Grounding](https://mlsanity.com/paper/2501.01366/) (2025)
- [From Thousands to Billions: 3D Visual Language Grounding via Render-Supervised Distillation from 2D VLMs](https://mlsanity.com/paper/2502.20389/) (2025)
- [Stellar: Systematic Evaluation of Human-Centric Personalized Text-to-Image Methods](https://mlsanity.com/paper/2312.06116/) (2023)
- [Multi-Object 3D Grounding with Dynamic Modules and Language-Informed Spatial Attention](https://mlsanity.com/paper/2410.22306/) (2024)
- [Data-Efficient 3D Visual Grounding via Order-Aware Referring](https://mlsanity.com/paper/2403.16539/) (2024)
- [Fine-Grained Spatial and Verbal Losses for 3D Visual Grounding](https://mlsanity.com/paper/2411.03405/) (2024)
- [LidaRefer: Context-aware Outdoor 3D Visual Grounding for Autonomous Driving](https://mlsanity.com/paper/2411.04351/) (2024)
- [Dual Attribute-Spatial Relation Alignment for 3D Visual Grounding](https://mlsanity.com/paper/2406.08907/) (2024)
- [SSR3D-LLM: Structured Spatial Reasoning via Latent Steps for Fine-Grained Grounding in Unified 3D-LLMs](https://mlsanity.com/paper/2605.28490/) (2026)
- [Scaling Diverse Language Generation for 3D Visual Grounding](https://mlsanity.com/paper/2606.20946/) (2026)
- [ReRef-3D: A Benchmark for Spatial Referring Expression-Guided 3D Scene Rearrangement](https://mlsanity.com/paper/2608.16011/) (2026)

## Abstract (arXiv)

The two popular datasets ScanRefer [16] and ReferIt3D [3] connect natural language to real-world 3D data. In this paper, we curate a large-scale and complementary dataset extending both the aforementioned ones by associating all objects mentioned in a referential sentence to their underlying instances inside a 3D scene. Specifically, our Scan Entities in 3D (ScanEnts3D) dataset provides explicit correspondences between 369k objects across 84k natural referential sentences, covering 705 real-world scenes. Crucially, we show that by incorporating intuitive losses that enable learning from this novel dataset, we can significantly improve the performance of several recently introduced neural listening architectures, including improving the SoTA in both the Nr3D and ScanRefer benchmarks by 4.3% and 5.0%, respectively. Moreover, we experiment with competitive baselines and recent methods for the task of language generation and show that, as with neural listeners, 3D neural speakers can also noticeably benefit by training with ScanEnts3D, including improving the SoTA by 13.2 CIDEr points on the Nr3D benchmark. Overall, our carefully conducted experimental studies strongly support the conclusion that, by learning on ScanEnts3D, commonly used visio-linguistic 3D architectures can become more efficient and interpretable in their generalization without needing to provide these newly collected annotations at test time. The project's webpage is https://scanents3d.github.io/ .
