# MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations

arXiv: https://arxiv.org/abs/2212.05698 · HTML: https://mlsanity.com/paper/2212.05698/

## Key facts

- Cited by 62 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 70 references that are in the map.
- First posted on arXiv 12 Dec 2022.

## Builds on (most cited first, 30 of 50)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos](https://mlsanity.com/paper/2206.11795/) (2022)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)

## Built on by (most cited first, 30 of 62)

- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?](https://mlsanity.com/paper/2303.18240/) (2023)
- [Structured World Models from Human Videos](https://mlsanity.com/paper/2308.10901/) (2023)
- [3D Diffusion Policy: Generalizable Visuomotor Policy Learning via Simple 3D Representations](https://mlsanity.com/paper/2403.03954/) (2024)
- [Learning and Leveraging World Models in Visual Representation Learning](https://mlsanity.com/paper/2403.00504/) (2024)
- [Imitating Task and Motion Planning with Visuomotor Transformers](https://mlsanity.com/paper/2305.16309/) (2023)
- [Imitation Bootstrapped Reinforcement Learning](https://mlsanity.com/paper/2311.02198/) (2023)
- [TorchRL: A data-driven decision-making library for PyTorch](https://mlsanity.com/paper/2306.00577/) (2023)
- [Masked Trajectory Models for Prediction, Representation, and Control](https://mlsanity.com/paper/2305.02968/) (2023)
- [Finetuning Offline World Models in the Real World](https://mlsanity.com/paper/2310.16029/) (2023)
- [Model-Based Runtime Monitoring with Interactive Imitation Learning](https://mlsanity.com/paper/2310.17552/) (2023)
- [ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2404.15709/) (2024)
- [EXPO: Stable Reinforcement Learning with Expressive Policies](https://mlsanity.com/paper/2507.07986/) (2025)
- [Diffusion World Model: Future Modeling Beyond Step-by-Step Rollout for Offline Reinforcement Learning](https://mlsanity.com/paper/2402.03570/) (2024)
- [MoDem-V2: Visuo-Motor World Models for Real-World Robot Manipulation](https://mlsanity.com/paper/2309.14236/) (2023)
- [Hierarchical World Models as Visual Whole-Body Humanoid Controllers](https://mlsanity.com/paper/2405.18418/) (2024)
- [AdaWM: Adaptive World Model based Planning for Autonomous Driving](https://mlsanity.com/paper/2501.13072/) (2025)
- [Learning Latent Dynamic Robust Representations for World Models](https://mlsanity.com/paper/2405.06263/) (2024)
- [Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimization](https://mlsanity.com/paper/2502.20382/) (2025)
- [RH20T-P: A Primitive-Level Robotic Dataset Towards Composable Generalization Agents](https://mlsanity.com/paper/2403.19622/) (2024)
- [RePo: Resilient Model-Based Reinforcement Learning by Regularizing Posterior Predictability](https://mlsanity.com/paper/2309.00082/) (2023)
- [Blending Imitation and Reinforcement Learning for Robust Policy Improvement](https://mlsanity.com/paper/2310.01737/) (2023)
- [Continuous Control with Coarse-to-fine Reinforcement Learning](https://mlsanity.com/paper/2407.07787/) (2024)
- [So You Think You Can Scale Up Autonomous Robot Data Collection?](https://mlsanity.com/paper/2411.01813/) (2024)
- [MoVie: Visual Model-Based Policy Adaptation for View Generalization](https://mlsanity.com/paper/2307.00972/) (2023)
- [Point Cloud Models Improve Visual Robustness in Robotic Learners](https://mlsanity.com/paper/2404.18926/) (2024)
- [Reverse Forward Curriculum Learning for Extreme Sample and Demonstration Efficiency in Reinforcement Learning](https://mlsanity.com/paper/2405.03379/) (2024)
- [Reinforcement Learning via Implicit Imitation Guidance](https://mlsanity.com/paper/2506.07505/) (2025)
- [Learning Massively Multitask World Models for Continuous Control](https://mlsanity.com/paper/2511.19584/) (2025)

## Abstract (arXiv)

Poor sample efficiency continues to be the primary challenge for deployment of deep Reinforcement Learning (RL) algorithms for real-world applications, and in particular for visuo-motor control. Model-based RL has the potential to be highly sample efficient by concurrently learning a world model and using synthetic rollouts for planning and policy improvement. However, in practice, sample-efficient learning with model-based RL is bottlenecked by the exploration challenge. In this work, we find that leveraging just a handful of demonstrations can dramatically improve the sample-efficiency of model-based RL. Simply appending demonstrations to the interaction dataset, however, does not suffice. We identify key ingredients for leveraging demonstrations in model learning -- policy pretraining, targeted exploration, and oversampling of demonstration data -- which forms the three phases of our model-based RL framework. We empirically study three complex visuo-motor control domains and find that our method is 150%-250% more successful in completing sparse reward tasks compared to prior approaches in the low data regime (100K interaction steps, 5 demonstrations). Code and videos are available at: https://nicklashansen.github.io/modemrl
