# Cross-Domain Synthetic-to-Real In-the-Wild Depth and Normal Estimation for 3D Scene Understanding

arXiv: https://arxiv.org/abs/2212.05040 · HTML: https://mlsanity.com/paper/2212.05040/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 61 references that are in the map.
- First posted on arXiv 9 Dec 2022.

## Builds on (most cited first, 30 of 37)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Xception: Deep Learning with Depthwise Separable Convolutions](https://mlsanity.com/paper/1610.02357/) (2016)
- [TransUNet: Transformers Make Strong Encoders for Medical Image Segmentation](https://mlsanity.com/paper/2102.04306/) (2021)
- [Attention U-Net: Learning Where to Look for the Pancreas](https://mlsanity.com/paper/1804.03999/) (2018)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [Gibson Env: Real-World Perception for Embodied Agents](https://mlsanity.com/paper/1808.10654/) (2018)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Joint 2D-3D-Semantic Data for Indoor Scene Understanding](https://mlsanity.com/paper/1702.01105/) (2017)
- [Deeper Depth Prediction with Fully Convolutional Residual Networks](https://mlsanity.com/paper/1606.00373/) (2016)
- [Making Convolutional Networks Shift-Invariant Again](https://mlsanity.com/paper/1904.11486/) (2019)
- [Unsupervised CNN for Single View Depth Estimation: Geometry to the Rescue](https://mlsanity.com/paper/1603.04992/) (2016)
- [Bottleneck Transformers for Visual Recognition](https://mlsanity.com/paper/2101.11605/) (2021)
- [Virtual KITTI 2](https://mlsanity.com/paper/2001.10773/) (2020)
- [Structured3D: A Large Photo-realistic Dataset for Structured 3D Modeling](https://mlsanity.com/paper/1908.00222/) (2019)
- [DIODE: A Dense Indoor and Outdoor DEpth Dataset](https://mlsanity.com/paper/1908.00463/) (2019)
- [Kornia: an Open Source Differentiable Computer Vision Library for PyTorch](https://mlsanity.com/paper/1910.02190/) (2019)
- [Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation](https://mlsanity.com/paper/2109.09881/) (2021)
- [Robust Learning Through Cross-Task Consistency](https://mlsanity.com/paper/2006.04096/) (2020)
- [HoHoNet: 360 Indoor Holistic Understanding with Latent Horizontal Features](https://mlsanity.com/paper/2011.11498/) (2020)
- [OmniDepth: Dense Depth Estimation for Indoors Spherical Panoramas](https://mlsanity.com/paper/1807.09620/) (2018)
- [PanoFormer: Panorama Transformer for Indoor 360 Depth Estimation](https://mlsanity.com/paper/2203.09283/) (2022)
- [UniFuse: Unidirectional Fusion for 360circ Panorama Depth Estimation](https://mlsanity.com/paper/2102.03550/) (2021)
- [OmniFusion: 360 Monocular Depth Estimation via Geometry-Aware Fusion](https://mlsanity.com/paper/2203.00838/) (2022)
- [360MonoDepth: High-Resolution 360deg Monocular Depth Estimation](https://mlsanity.com/paper/2111.15669/) (2021)
- [Self-Supervised Learning of Depth and Camera Motion from 360deg Videos](https://mlsanity.com/paper/1811.05304/) (2018)

## Built on by (most cited first, 1 of 1)

- [Multi-task Geometric Estimation of Depth and Surface Normal from Monocular 360deg Images](https://mlsanity.com/paper/2411.01749/) (2024)

## Abstract (arXiv)

We present a cross-domain inference technique that learns from synthetic data to estimate depth and normals for in-the-wild omnidirectional 3D scenes encountered in real-world uncontrolled settings. To this end, we introduce UBotNet, an architecture that combines UNet and Bottleneck Transformer elements to predict consistent scene normals and depth. We also introduce the OmniHorizon synthetic dataset containing 24,335 omnidirectional images that represent a wide variety of outdoor environments, including buildings, streets, and diverse vegetation. This dataset is generated from expansive, lifelike virtual spaces and encompasses dynamic scene elements, such as changing lighting conditions, different times of day, pedestrians, and vehicles. Our experiments show that UBotNet achieves significantly improved accuracy in depth estimation and normal estimation compared to existing models. Lastly, we validate cross-domain synthetic-to-real depth and normal estimation on real outdoor images using UBotNet trained solely on our synthetic OmniHorizon dataset, demonstrating the potential of both the synthetic dataset and the proposed network for real-world scene understanding applications.
